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Qt 6.x
The Qt SDK
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#include <qquickspringanimation_p.h>
Signals | |
void | modulusChanged () |
void | massChanged () |
void | syncChanged () |
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void | durationChanged (int) |
void | fromChanged () |
void | toChanged () |
void | easingChanged (const QEasingCurve &) |
void | propertiesChanged (const QString &) |
void | targetChanged () |
void | propertyChanged () |
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void | started () |
void | stopped () |
void | runningChanged (bool) |
void | pausedChanged (bool) |
void | alwaysRunToEndChanged (bool) |
void | loopCountChanged (int) |
Q_REVISION (2, 12) void finished() | |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QQuickSpringAnimation (QObject *parent=nullptr) | |
\qmltype SpringAnimation \instantiates QQuickSpringAnimation \inqmlmodule QtQuick\inherits NumberAnimation | |
~QQuickSpringAnimation () | |
qreal | velocity () const |
\qmlproperty real QtQuick::SpringAnimation::velocity | |
void | setVelocity (qreal velocity) |
qreal | spring () const |
\qmlproperty real QtQuick::SpringAnimation::spring | |
void | setSpring (qreal spring) |
qreal | damping () const |
\qmlproperty real QtQuick::SpringAnimation::damping This property holds the spring damping value. | |
void | setDamping (qreal damping) |
qreal | epsilon () const |
\qmlproperty real QtQuick::SpringAnimation::epsilon This property holds the spring epsilon. | |
void | setEpsilon (qreal epsilon) |
qreal | mass () const |
\qmlproperty real QtQuick::SpringAnimation::mass This property holds the "mass" of the property being moved. | |
void | setMass (qreal modulus) |
qreal | modulus () const |
\qmlproperty real QtQuick::SpringAnimation::modulus This property holds the modulus value. | |
void | setModulus (qreal modulus) |
QAbstractAnimationJob * | transition (QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection direction, QObject *defaultTarget=nullptr) override |
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QQuickNumberAnimation (QObject *parent=nullptr) | |
\qmltype NumberAnimation \instantiates QQuickNumberAnimation \inqmlmodule QtQuick\inherits PropertyAnimation | |
~QQuickNumberAnimation () override | |
qreal | from () const |
void | setFrom (qreal) |
qreal | to () const |
\qmlproperty real QtQuick::NumberAnimation::to This property holds the end value for the animation. | |
void | setTo (qreal) |
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QQuickPropertyAnimation (QObject *parent=nullptr) | |
\qmltype PropertyAnimation \instantiates QQuickPropertyAnimation \inqmlmodule QtQuick\inherits Animation | |
~QQuickPropertyAnimation () override | |
virtual int | duration () const |
\qmlproperty int QtQuick::PropertyAnimation::duration This property holds the duration of the animation, in milliseconds. | |
virtual void | setDuration (int) |
QVariant | from () const |
\qmlproperty variant QtQuick::PropertyAnimation::from This property holds the starting value for the animation. | |
void | setFrom (const QVariant &) |
QVariant | to () const |
\qmlproperty variant QtQuick::PropertyAnimation::to This property holds the end value for the animation. | |
void | setTo (const QVariant &) |
QEasingCurve | easing () const |
Specifies the easing curve used for the animation. | |
void | setEasing (const QEasingCurve &) |
QObject * | target () const |
void | setTargetObject (QObject *) |
QString | property () const |
void | setProperty (const QString &) |
QString | properties () const |
void | setProperties (const QString &) |
QQmlListProperty< QObject > | targets () |
QQmlListProperty< QObject > | exclude () |
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QQuickAbstractAnimation (QObject *parent=nullptr) | |
\qmltype Animation \instantiates QQuickAbstractAnimation \inqmlmodule QtQuick | |
~QQuickAbstractAnimation () override | |
bool | isRunning () const |
\qmlproperty bool QtQuick::Animation::running This property holds whether the animation is currently running. | |
void | setRunning (bool) |
\qmlsignal QtQuick::Animation::started() | |
bool | isPaused () const |
\qmlproperty bool QtQuick::Animation::paused This property holds whether the animation is currently paused. | |
void | setPaused (bool) |
bool | alwaysRunToEnd () const |
\qmlproperty bool QtQuick::Animation::alwaysRunToEnd This property holds whether the animation should run to completion when it is stopped. | |
void | setAlwaysRunToEnd (bool) |
int | loops () const |
\qmlproperty int QtQuick::Animation::loops This property holds the number of times the animation should play. | |
void | setLoops (int) |
int | duration () const |
int | currentTime () |
void | setCurrentTime (int) |
QQuickAnimationGroup * | group () const |
void | setGroup (QQuickAnimationGroup *, int index=-1) |
void | setDefaultTarget (const QQmlProperty &) |
void | setDisableUserControl () |
void | setEnableUserControl () |
bool | userControlDisabled () const |
void | classBegin () override |
Invoked after class creation, but before any properties have been set. | |
void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
virtual ThreadingModel | threadingModel () const |
virtual QAbstractAnimationJob * | transition (QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection direction, QObject *defaultTarget=nullptr) |
QAbstractAnimationJob * | qtAnimation () |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
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QQmlPropertyValueSource () | |
Constructs a QQmlPropertyValueSource. | |
virtual | ~QQmlPropertyValueSource () |
Destroys the value source. | |
virtual void | setTarget (const QQmlProperty &)=0 |
Set the target property for the value source. | |
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QQmlParserStatus () | |
virtual | ~QQmlParserStatus () |
virtual void | classBegin ()=0 |
Invoked after class creation, but before any properties have been set. | |
virtual void | componentComplete ()=0 |
Invoked after the root component that caused this instantiation has completed construction. | |
Properties | |
qreal | velocity |
qreal | spring |
qreal | damping |
qreal | epsilon |
qreal | modulus |
qreal | mass |
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qreal | from |
qreal | to |
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int | duration |
QVariant | from |
QVariant | to |
QEasingCurve | easing |
QObject * | target |
QString | property |
QString | properties |
QQmlListProperty< QObject > | targets |
QQmlListProperty< QObject > | exclude |
\qmlproperty list<QtObject> QtQuick::PropertyAnimation::exclude This property holds the items not to be affected by this animation. | |
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bool | running |
bool | paused |
bool | alwaysRunToEnd |
int | loops |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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enum | ThreadingModel { GuiThread , RenderThread , AnyThread } |
enum | Loops { Infinite = -2 } |
enum | TransitionDirection { Forward , Backward } |
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void | restart () |
\qmlmethod QtQuick::Animation::restart() | |
void | start () |
\qmlmethod QtQuick::Animation::start() | |
void | pause () |
\qmlmethod QtQuick::Animation::pause() | |
void | resume () |
\qmlmethod QtQuick::Animation::resume() | |
void | stop () |
\qmlmethod QtQuick::Animation::stop() | |
void | complete () |
\qmlmethod QtQuick::Animation::complete() | |
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void | deleteLater () |
\threadsafe | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QQuickNumberAnimation (QQuickPropertyAnimationPrivate &dd, QObject *parent) | |
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QQuickStateActions | createTransitionActions (QQuickStateActions &actions, QQmlProperties &modified, QObject *defaultTarget=nullptr) |
QQuickPropertyAnimation (QQuickPropertyAnimationPrivate &dd, QObject *parent) | |
QAbstractAnimationJob * | transition (QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection direction, QObject *defaultTarget=nullptr) override |
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QQuickAbstractAnimation (QQuickAbstractAnimationPrivate &dd, QObject *parent) | |
QAbstractAnimationJob * | initInstance (QAbstractAnimationJob *animation) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 26 of file qquickspringanimation_p.h.
\qmltype SpringAnimation \instantiates QQuickSpringAnimation \inqmlmodule QtQuick\inherits NumberAnimation
Allows a property to track a value in a spring-like motion.
SpringAnimation mimics the oscillatory behavior of a spring, with the appropriate \l spring constant to control the acceleration and the \l damping to control how quickly the effect dies away.
You can also limit the maximum \l velocity of the animation.
The following \l Rectangle moves to the position of the mouse using a SpringAnimation when the mouse is clicked. The use of the \l Behavior on the x
and y
values indicates that whenever these values are changed, a SpringAnimation should be applied.
Like any other animation type, a SpringAnimation can be applied in a number of ways, including transitions, behaviors and property value sources. The \l {Animation and Transitions in Qt Quick} documentation shows a variety of methods for creating animations.
Definition at line 341 of file qquickspringanimation.cpp.
QQuickSpringAnimation::~QQuickSpringAnimation | ( | ) |
Definition at line 346 of file qquickspringanimation.cpp.
qreal QQuickSpringAnimation::damping | ( | ) | const |
\qmlproperty real QtQuick::SpringAnimation::damping This property holds the spring damping value.
This value describes how quickly the spring-like motion comes to rest. The default value is 0.
The useful value range is 0 - 1.0. The lower the value, the faster it comes to rest.
Definition at line 409 of file qquickspringanimation.cpp.
References d.
qreal QQuickSpringAnimation::epsilon | ( | ) | const |
\qmlproperty real QtQuick::SpringAnimation::epsilon This property holds the spring epsilon.
The epsilon is the rate and amount of change in the value which is close enough to 0 to be considered equal to zero. This will depend on the usage of the value. For pixel positions, 0.25 would suffice. For scale, 0.005 will suffice.
The default is 0.01. Tuning this value can provide small performance improvements.
Definition at line 435 of file qquickspringanimation.cpp.
References d.
qreal QQuickSpringAnimation::mass | ( | ) | const |
\qmlproperty real QtQuick::SpringAnimation::mass This property holds the "mass" of the property being moved.
The value is 1.0 by default.
A greater mass causes slower movement and a greater spring-like motion when an item comes to rest.
Definition at line 480 of file qquickspringanimation.cpp.
References d.
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signal |
qreal QQuickSpringAnimation::modulus | ( | ) | const |
\qmlproperty real QtQuick::SpringAnimation::modulus This property holds the modulus value.
The default value is 0.
Setting a modulus forces the target value to "wrap around" at the modulus. For example, setting the modulus to 360 will cause a value of 370 to wrap around to 10.
Definition at line 454 of file qquickspringanimation.cpp.
References d.
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signal |
Definition at line 415 of file qquickspringanimation.cpp.
Definition at line 441 of file qquickspringanimation.cpp.
Definition at line 486 of file qquickspringanimation.cpp.
References d, emit, mass, and massChanged().
Definition at line 460 of file qquickspringanimation.cpp.
References d, emit, modulus, and modulusChanged().
Definition at line 392 of file qquickspringanimation.cpp.
Definition at line 367 of file qquickspringanimation.cpp.
qreal QQuickSpringAnimation::spring | ( | ) | const |
\qmlproperty real QtQuick::SpringAnimation::spring
This property describes how strongly the target is pulled towards the source. The default value is 0 (that is, the spring-like motion is disabled).
The useful value range is 0 - 5.0.
When this property is set and the \l velocity value is greater than 0, the \l velocity limits the maximum speed.
Definition at line 386 of file qquickspringanimation.cpp.
References d.
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signal |
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overridevirtual |
Reimplemented from QQuickPropertyAnimation.
Definition at line 496 of file qquickspringanimation.cpp.
References animation, QAnimationGroupJob::appendAnimation(), QList< T >::at(), QSet< T >::contains(), copy(), QQuickPropertyAnimation::createTransitionActions(), QVariantAnimation::currentValue, d, direction, dist(), QQuickStateAction::fromValue, i, QQuickAbstractAnimation::initInstance(), QSet< T >::insert(), QList< T >::isEmpty(), QQuickPropertyAnimation::property, QQuickStateAction::property, Q_UNUSED, qAbs(), QList< T >::size(), QVariant::toReal(), QQuickStateAction::toValue, and QSpringAnimation::Velocity.
qreal QQuickSpringAnimation::velocity | ( | ) | const |
\qmlproperty real QtQuick::SpringAnimation::velocity
This property holds the maximum velocity allowed when tracking the source.
The default value is 0 (no maximum velocity).
Definition at line 361 of file qquickspringanimation.cpp.
References d.
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Definition at line 75 of file qquickspringanimation_p.h.
Referenced by setDamping().
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Definition at line 75 of file qquickspringanimation_p.h.
Referenced by setEpsilon().
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Definition at line 75 of file qquickspringanimation_p.h.
Referenced by setMass().
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Definition at line 75 of file qquickspringanimation_p.h.
Referenced by setModulus().
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Definition at line 75 of file qquickspringanimation_p.h.
Referenced by setSpring().
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Definition at line 75 of file qquickspringanimation_p.h.
Referenced by setVelocity().