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Qt 6.x
The Qt SDK
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#include <qopenglcustomshaderstage_p.h>
Collaboration diagram for QOpenGLCustomShaderStage:Public Member Functions | |
| QOpenGLCustomShaderStage () | |
| virtual | ~QOpenGLCustomShaderStage () |
| virtual void | setUniforms (QOpenGLShaderProgram *) |
| void | setUniformsDirty () |
| bool | setOnPainter (QPainter *) |
| void | removeFromPainter (QPainter *) |
| QByteArray | source () const |
| void | setInactive () |
Protected Member Functions | |
| void | setSource (const QByteArray &) |
Definition at line 27 of file qopenglcustomshaderstage_p.h.
| QOpenGLCustomShaderStage::QOpenGLCustomShaderStage | ( | ) |
Definition at line 24 of file qopenglcustomshaderstage.cpp.
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virtual |
Definition at line 29 of file qopenglcustomshaderstage.cpp.
References d.
Definition at line 64 of file qopenglcustomshaderstage.cpp.
References d, engine, QPaintEngine::OpenGL2, Q_ASSERT, and QOpenGL2PaintEngineExPrivate::shaderManagerForEngine().
Here is the call graph for this function:| void QOpenGLCustomShaderStage::setInactive | ( | ) |
Definition at line 89 of file qopenglcustomshaderstage.cpp.
References d.
Referenced by QOpenGLEngineShaderManager::removeCustomStage().
Here is the caller graph for this function:| bool QOpenGLCustomShaderStage::setOnPainter | ( | QPainter * | p | ) |
Definition at line 46 of file qopenglcustomshaderstage.cpp.
References d, engine, QPaintEngine::OpenGL2, Q_ASSERT, qWarning, and QOpenGL2PaintEngineExPrivate::shaderManagerForEngine().
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protected |
Definition at line 95 of file qopenglcustomshaderstage.cpp.
References d.
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inlinevirtual |
Definition at line 33 of file qopenglcustomshaderstage_p.h.
Referenced by QOpenGLEngineShaderManager::useCorrectShaderProg().
Here is the caller graph for this function:| void QOpenGLCustomShaderStage::setUniformsDirty | ( | ) |
Definition at line 39 of file qopenglcustomshaderstage.cpp.
References d.
| QByteArray QOpenGLCustomShaderStage::source | ( | ) | const |
Definition at line 81 of file qopenglcustomshaderstage.cpp.
References d.
Referenced by QOpenGLEngineSharedShaders::cleanupCustomStage(), and QOpenGLEngineShaderManager::useCorrectShaderProg().
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