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Qt 6.x
The Qt SDK
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#include <qquickanimation_p.h>
Inheritance diagram for QQuickSequentialAnimation:
Collaboration diagram for QQuickSequentialAnimation:Public Member Functions | |
| QQuickSequentialAnimation (QObject *parent=nullptr) | |
| \qmltype SequentialAnimation \instantiates QQuickSequentialAnimation \inqmlmodule QtQuick\inherits Animation | |
| ~QQuickSequentialAnimation () override | |
Public Member Functions inherited from QQuickAnimationGroup | |
| QQuickAnimationGroup (QObject *parent) | |
| ~QQuickAnimationGroup () override | |
| QQmlListProperty< QQuickAbstractAnimation > | animations () |
Public Member Functions inherited from QQuickAbstractAnimation | |
| QQuickAbstractAnimation (QObject *parent=nullptr) | |
| \qmltype Animation \instantiates QQuickAbstractAnimation \inqmlmodule QtQuick | |
| ~QQuickAbstractAnimation () override | |
| bool | isRunning () const |
| \qmlproperty bool QtQuick::Animation::running This property holds whether the animation is currently running. | |
| void | setRunning (bool) |
| \qmlsignal QtQuick::Animation::started() | |
| bool | isPaused () const |
| \qmlproperty bool QtQuick::Animation::paused This property holds whether the animation is currently paused. | |
| void | setPaused (bool) |
| bool | alwaysRunToEnd () const |
| \qmlproperty bool QtQuick::Animation::alwaysRunToEnd This property holds whether the animation should run to completion when it is stopped. | |
| void | setAlwaysRunToEnd (bool) |
| int | loops () const |
| \qmlproperty int QtQuick::Animation::loops This property holds the number of times the animation should play. | |
| void | setLoops (int) |
| int | duration () const |
| int | currentTime () |
| void | setCurrentTime (int) |
| QQuickAnimationGroup * | group () const |
| void | setGroup (QQuickAnimationGroup *, int index=-1) |
| void | setDefaultTarget (const QQmlProperty &) |
| void | setDisableUserControl () |
| void | setEnableUserControl () |
| bool | userControlDisabled () const |
| void | classBegin () override |
| Invoked after class creation, but before any properties have been set. | |
| void | componentComplete () override |
| Invoked after the root component that caused this instantiation has completed construction. | |
| virtual ThreadingModel | threadingModel () const |
| virtual QAbstractAnimationJob * | transition (QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection direction, QObject *defaultTarget=nullptr) |
| QAbstractAnimationJob * | qtAnimation () |
Public Member Functions inherited from QObject | |
| Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent. | |
| virtual | ~QObject () |
| Destroys the object, deleting all its child objects. | |
| virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object. | |
| QString | objectName () const |
| Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name. | |
| void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| QBindable< QString > | bindableObjectName () |
| bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false. | |
| bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false. | |
| bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false. | |
| bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false. | |
| bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
| QThread * | thread () const |
| Returns the thread in which the object lives. | |
| void | moveToThread (QThread *thread) |
| Changes the thread affinity for this object and its children. | |
| int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
| int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
| void | killTimer (int id) |
| Kills the timer with timer identifier, id. | |
| template<typename T > | |
| T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
| template<typename T > | |
| QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
| template<typename T > | |
| QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| const QObjectList & | children () const |
| Returns a list of child objects. | |
| void | setParent (QObject *parent) |
| Makes the object a child of parent. | |
| void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object. | |
| void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object. | |
| QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
| bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
| bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
| void | dumpObjectTree () const |
| Dumps a tree of children to the debug output. | |
| void | dumpObjectInfo () const |
| Dumps information about signal connections, etc. | |
| bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value. | |
| bool | setProperty (const char *name, QVariant &&value) |
| QVariant | property (const char *name) const |
| Returns the value of the object's name property. | |
| QList< QByteArray > | dynamicPropertyNames () const |
| QBindingStorage * | bindingStorage () |
| const QBindingStorage * | bindingStorage () const |
| QObject * | parent () const |
| Returns a pointer to the parent object. | |
| bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. | |
Public Member Functions inherited from QQmlPropertyValueSource | |
| QQmlPropertyValueSource () | |
| Constructs a QQmlPropertyValueSource. | |
| virtual | ~QQmlPropertyValueSource () |
| Destroys the value source. | |
| virtual void | setTarget (const QQmlProperty &)=0 |
| Set the target property for the value source. | |
Public Member Functions inherited from QQmlParserStatus | |
| QQmlParserStatus () | |
| virtual | ~QQmlParserStatus () |
| virtual void | classBegin ()=0 |
| Invoked after class creation, but before any properties have been set. | |
| virtual void | componentComplete ()=0 |
| Invoked after the root component that caused this instantiation has completed construction. | |
Protected Member Functions | |
| ThreadingModel | threadingModel () const override |
| QAbstractAnimationJob * | transition (QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection direction, QObject *defaultTarget=nullptr) override |
Protected Member Functions inherited from QQuickAnimationGroup | |
| QQuickAnimationGroup (QQuickAnimationGroupPrivate &dd, QObject *parent) | |
Protected Member Functions inherited from QQuickAbstractAnimation | |
| QQuickAbstractAnimation (QQuickAbstractAnimationPrivate &dd, QObject *parent) | |
| QAbstractAnimationJob * | initInstance (QAbstractAnimationJob *animation) |
Protected Member Functions inherited from QObject | |
| QObject * | sender () const |
| Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
| int | senderSignalIndex () const |
| int | receivers (const char *signal) const |
| Returns the number of receivers connected to the signal. | |
| bool | isSignalConnected (const QMetaMethod &signal) const |
| virtual void | timerEvent (QTimerEvent *event) |
| This event handler can be reimplemented in a subclass to receive timer events for the object. | |
| virtual void | childEvent (QChildEvent *event) |
| This event handler can be reimplemented in a subclass to receive child events. | |
| virtual void | customEvent (QEvent *event) |
| This event handler can be reimplemented in a subclass to receive custom events. | |
| virtual void | connectNotify (const QMetaMethod &signal) |
| virtual void | disconnectNotify (const QMetaMethod &signal) |
| QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Additional Inherited Members | |
Public Types inherited from QQuickAbstractAnimation | |
| enum | ThreadingModel { GuiThread , RenderThread , AnyThread } |
| enum | Loops { Infinite = -2 } |
| enum | TransitionDirection { Forward , Backward } |
Public Slots inherited from QQuickAbstractAnimation | |
| void | restart () |
| \qmlmethod QtQuick::Animation::restart() | |
| void | start () |
| \qmlmethod QtQuick::Animation::start() | |
| void | pause () |
| \qmlmethod QtQuick::Animation::pause() | |
| void | resume () |
| \qmlmethod QtQuick::Animation::resume() | |
| void | stop () |
| \qmlmethod QtQuick::Animation::stop() | |
| void | complete () |
| \qmlmethod QtQuick::Animation::complete() | |
Public Slots inherited from QObject | |
| void | deleteLater () |
| \threadsafe | |
Signals inherited from QQuickAbstractAnimation | |
| void | started () |
| void | stopped () |
| void | runningChanged (bool) |
| void | pausedChanged (bool) |
| void | alwaysRunToEndChanged (bool) |
| void | loopCountChanged (int) |
| Q_REVISION (2, 12) void finished() | |
Signals inherited from QObject | |
| void | destroyed (QObject *=nullptr) |
| This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
| void | objectNameChanged (const QString &objectName, QPrivateSignal) |
| This signal is emitted after the object's name has been changed. | |
Static Public Member Functions inherited from QObject | |
| static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe | |
| static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1 , typename Func2 > | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1 , typename Func2 > | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
| static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe | |
| static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
| static bool | disconnect (const QMetaObject::Connection &) |
| Disconnect a connection. | |
| template<typename Func1 , typename Func2 > | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
| template<typename Func1 > | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
Protected Attributes inherited from QObject | |
| QScopedPointer< QObjectData > | d_ptr |
Properties inherited from QQuickAnimationGroup | |
| QQmlListProperty< QQuickAbstractAnimation > | animations |
Properties inherited from QQuickAbstractAnimation | |
| bool | running |
| bool | paused |
| bool | alwaysRunToEnd |
| int | loops |
Properties inherited from QObject | |
| QString | objectName |
| the name of this object | |
Related Symbols inherited from QObject | |
| template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
| template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
| template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| QObjectList | |
| \macro Q_CLASSINFO(Name, Value) | |
Definition at line 414 of file qquickanimation_p.h.
\qmltype SequentialAnimation \instantiates QQuickSequentialAnimation \inqmlmodule QtQuick\inherits Animation
Allows animations to be run sequentially.
The SequentialAnimation and ParallelAnimation types allow multiple animations to be run together. Animations defined in a SequentialAnimation are run one after the other, while animations defined in a ParallelAnimation are run at the same time.
The following example runs two number animations in a sequence. The \l Rectangle animates to a x position of 50, then to a y position of 50.
Animations defined within a \l Transition are automatically run in parallel, so SequentialAnimation can be used to enclose the animations in a \l Transition if this is the preferred behavior.
Like any other animation type, a SequentialAnimation can be applied in a number of ways, including transitions, behaviors and property value sources. The \l {Animation and Transitions in Qt Quick} documentation shows a variety of methods for creating animations.
Definition at line 1839 of file qquickanimation.cpp.
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override |
Definition at line 1844 of file qquickanimation.cpp.
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overrideprotectedvirtual |
Reimplemented from QQuickAbstractAnimation.
Definition at line 1848 of file qquickanimation.cpp.
References QQuickAbstractAnimation::AnyThread, d, QQuickAbstractAnimation::GuiThread, i, and QQuickAbstractAnimation::RenderThread.
Referenced by transition().
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overrideprotectedvirtual |
Reimplemented from QQuickAbstractAnimation.
Definition at line 1863 of file qquickanimation.cpp.
References QAnimationGroupJob::appendAnimation(), QQuickAbstractAnimation::Backward, d, direction, QQuickAbstractAnimation::initInstance(), QAnimationGroupJob::prependAnimation(), QQuickAbstractAnimation::RenderThread, and threadingModel().
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