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Qt 6.x
The Qt SDK
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The QPlatformSharedGraphicsCache is an abstraction of a cross-process graphics cache. More...
#include <qplatformsharedgraphicscache.h>
Public Types | |
enum | PixelFormat { Alpha8 } |
Defines the pixel format of a cache. More... | |
enum | BufferType { OpenGLTexture } |
Defines how the type of buffer required to contain a cache. More... | |
Signals | |
void | itemsMissing (const QByteArray &cacheId, const QList< quint32 > &itemIds) |
This signal is emitted when requestItems() has been called for one or more items in the cache named cacheId which are not yet available in the cache. | |
void | itemsAvailable (const QByteArray &cacheId, void *bufferId, const QList< quint32 > &itemIds, const QList< QPoint > &positionsInBuffer) |
This signal can be emitted at any time when either requestItems() or insertItems() has been called by the application for one or more items in the cache named cacheId, as long as releaseItems() has not subsequently been called for the same items. | |
void | itemsInvalidated (const QByteArray &cacheId, const QList< quint32 > &itemIds) |
This signal is emitted when the items given by itemIds in the cache named cacheId have been removed from the cache and the previously reported information about them is considered invalid. | |
void | itemsUpdated (const QByteArray &cacheId, void *bufferId, const QList< quint32 > &itemIds, const QList< QPoint > &positionsInBuffer) |
This signal is similar in usage to the itemsAvailable() signal, but will be emitted when the location of a previously requested or inserted item has been updated. | |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QPlatformSharedGraphicsCache (QObject *parent=nullptr) | |
virtual void | beginRequestBatch ()=0 |
This is a hint to the cache that a burst of requests is pending. | |
virtual void | ensureCacheInitialized (const QByteArray &cacheId, BufferType bufferType, PixelFormat pixelFormat)=0 |
Initializes a cache named cacheId if it has not yet been initialized. | |
virtual void | requestItems (const QByteArray &cacheId, const QList< quint32 > &itemIds)=0 |
Requests all the items in itemIds from the cache with the name cacheId. | |
virtual void | insertItems (const QByteArray &cacheId, const QList< quint32 > &itemIds, const QList< QImage > &items)=0 |
Inserts the items in itemIds into the cache named cacheId. | |
virtual void | releaseItems (const QByteArray &cacheId, const QList< quint32 > &itemIds)=0 |
Releases the reference to the items in itemIds from the cache named cacheId. | |
virtual void | endRequestBatch ()=0 |
Signals to the cache that the request sequence which has previously been commenced using beginRequestBatch() has now finished. | |
virtual bool | requestBatchStarted () const =0 |
Returns true if a request batch has previously been started using beginRequestBatch() and not yet stopped using endRequestBatch(). | |
virtual uint | textureIdForBuffer (void *bufferId)=0 |
Returns an OpenGL texture ID corresponding to the buffer bufferId, which has previously been passed through signals itemsAvailable() or itemsUpdated(). | |
virtual void | referenceBuffer (void *bufferId)=0 |
Registers a reference to the buffer bufferId. | |
virtual bool | dereferenceBuffer (void *bufferId)=0 |
Removed a previously registered reference to the buffer bufferId. | |
virtual QSize | sizeOfBuffer (void *bufferId)=0 |
Returns the size of the buffer bufferId. | |
virtual void * | eglImageForBuffer (void *bufferId)=0 |
Returns an EGLImageKHR image corresponding to the buffer bufferId. | |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Additional Inherited Members | |
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void | deleteLater () |
\threadsafe | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QScopedPointer< QObjectData > | d_ptr |
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QString | objectName |
the name of this object | |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
The QPlatformSharedGraphicsCache is an abstraction of a cross-process graphics cache.
\preliminary
If supported, it is possible to retrieve a QPlatformSharedGraphicsCache object from the platform integration. This is typically used to store graphical items which should be shared between several processes.
Items are requested from the cache by calling requestItems(). If the cache contains the requested items in the requested cache, the itemsAvailable() signal is emitted with the ID of the graphical buffer and each item's coordinates inside the buffer. Before requesting items from a cache, the user must call ensureCacheInitialized() to set the correct parameters for the cache.
If the cache does not yet contain the requested items, it will emit a similar itemsMissing() signal. The client can then call updateItems() with rasterizations of the items and they will be entered into the shared cache. As the items are rendered into the cache, itemsAvailable() signals will be emitted for each of the items which have previously been requested and which have not yet been reported as ready.
Using beginRequestBatch() and endRequestBatch(), it's possible to batch glyph requests, which could improve performance in cases where you have a sequence of requests pending, and you do not need the results during this sequence.
Definition at line 22 of file qplatformsharedgraphicscache.h.
Defines how the type of buffer required to contain a cache.
\value OpenGLTexture The buffer will be allocated in graphics memory, and an OpenGL texture for a buffer belonging to the cache can be requested using textureIdForBuffer().
Enumerator | |
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OpenGLTexture |
Definition at line 31 of file qplatformsharedgraphicscache.h.
Defines the pixel format of a cache.
\value Alpha8 The cache will use 8 bits to represent the alpha value of each pixel. If an OpenGL texture is created for a buffer belong to the cache, it will have the pixel format GL_ALPHA.
Enumerator | |
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Alpha8 |
Definition at line 26 of file qplatformsharedgraphicscache.h.
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inlineexplicit |
Definition at line 36 of file qplatformsharedgraphicscache.h.
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pure virtual |
This is a hint to the cache that a burst of requests is pending.
In some implementations, this will improve performance, as the cache can focus on handling the requests and wait with the results until it is done. It should typically be called prior to a sequence of calls to requestItems() and releaseItems().
Any call to beginRequestBatch() must be followed at some point by a call to endRequestBatch(). Failing to do this may lead to the results of requests never being emitted.
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pure virtual |
Removed a previously registered reference to the buffer bufferId.
Returns true
if there are still more references to the buffer in question, or false if this was the last reference (in which case the buffer may have been deleted in the cache.)
Returns an EGLImageKHR image corresponding to the buffer bufferId.
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pure virtual |
Signals to the cache that the request sequence which has previously been commenced using beginRequestBatch() has now finished.
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pure virtual |
Initializes a cache named cacheId if it has not yet been initialized.
The bufferType and pixelFormat gives the format of the buffers that will be used to contain the items in the cache. If a cache with the same cacheId has previously been initialized, the call will be ignored. The cache will keep its previously set buffer type and pixel format.
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pure virtual |
Inserts the items in itemIds into the cache named cacheId.
The appearance of each item is stored in items. The format of the QImage objects is expected to match the pixel format of the cache as it was initialized in ensureCacheInitialized().
When the items have been successfully entered into the cache, one or more itemsAvailable() signals will be emitted for the items.
If the cache already contains the items, the behavior is implementation-specific. The implementation may choose to ignore the items or it may overwrite the existing instances in the cache. Either way, itemsAvailable() signals corresponding to the inserted items will be emitted.
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signal |
This signal can be emitted at any time when either requestItems() or insertItems() has been called by the application for one or more items in the cache named cacheId, as long as releaseItems() has not subsequently been called for the same items.
It instructs the application on where to find the items that have been entered into the cache. When the application receives a buffer, it is expected to reference it using referenceBuffer() on it if it keeps a reference to the buffer.
The bufferId is an ID for the buffer that contains the items. The bufferId can be converted to a format usable by the application depending on which format it was given at initialization. If it is a OpenGLTexture, its texture ID can be requested using the textureIdForBuffer() function. The dimensions of the buffer are given by bufferSize.
The items provided by the cache are identified in the itemIds list. The positionsInBuffer list contains the locations inside the buffer of each item. Each entry in positionsInBuffer corresponds to an item in itemIds.
The buffer and the items' locations within the buffer can be considered valid until an itemsInvalidated() signal has been emitted for the items, or until releaseItems() is called for the items.
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signal |
This signal is emitted when the items given by itemIds in the cache named cacheId have been removed from the cache and the previously reported information about them is considered invalid.
It will only be emitted for items for which a buffer has previously been identified through the itemsAvailable() signal (either as response to a requestItems() call or an insertItems() call.)
The application is expected to throw away information about the items in the itemIds array and drop any references it might have to the memory held by the buffer. If the items are still required by the application, it can re-commit them to the cache using the insertItems() function.
If the application no longer holds any references to previously referenced items in a given cache, it should call releaseItems() for these items, at which point it will no longer receive any itemsInvalidated() signal for these items.
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signal |
This signal is emitted when requestItems() has been called for one or more items in the cache named cacheId which are not yet available in the cache.
The user is then expected to call insertItems() to update the cache with the respective items, at which point they will become available to all clients of the shared cache.
The itemIds list contains the IDs of the items that need to be inserted into the cache.
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signal |
This signal is similar in usage to the itemsAvailable() signal, but will be emitted when the location of a previously requested or inserted item has been updated.
The application must update its data for the respective items and release any references to old buffers held by the items.
If the application no longer holds any references to previously referenced items in a given cache, it should call releaseItems() for these items, at which point it will no longer receive any itemsUpdated() signal for these items.
Registers a reference to the buffer bufferId.
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pure virtual |
Releases the reference to the items in itemIds from the cache named cacheId.
This should only be called when all references to the items have been released by the user, and they are no longer needed.
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pure virtual |
Returns true
if a request batch has previously been started using beginRequestBatch() and not yet stopped using endRequestBatch().
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pure virtual |
Requests all the items in itemIds from the cache with the name cacheId.
If any or all of the items are available in the cache, one or more itemsAvailable() signals will be emitted corresponding to the items. If the cache does not contain all of the items in question, then an itemsMissing() signal will be emitted corresponding to the missing items. The user is at this point expected to call insertItems() to insert the missing items into the cache. If the inserted items have previously been requested by the user, at which point an itemsAvailable() signal will be emitted corresponding to the items.
Before requesting items from a cache, the user must call ensureCacheInitialized() with the correct parameters for the cache.
Returns the size of the buffer bufferId.
Returns an OpenGL texture ID corresponding to the buffer bufferId, which has previously been passed through signals itemsAvailable() or itemsUpdated().
The relevant OpenGL context should be current when calling this function.