Qt 6.x
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QSGTextMaskMaterial Class Reference

#include <qsgdefaultglyphnode_p_p.h>

+ Inheritance diagram for QSGTextMaskMaterial:
+ Collaboration diagram for QSGTextMaskMaterial:

Public Member Functions

 QSGTextMaskMaterial (QSGRenderContext *rc, const QVector4D &color, const QRawFont &font, QFontEngine::GlyphFormat glyphFormat=QFontEngine::Format_None)
 
virtual ~QSGTextMaskMaterial ()
 
QSGMaterialTypetype () const override
 This function is called by the scene graph to query an identifier that is unique to the QSGMaterialShader instantiated by createShader().
 
QSGMaterialShadercreateShader (QSGRendererInterface::RenderMode renderMode) const override
 This function returns a new instance of a the QSGMaterialShader implementation used to render geometry for a specific implementation of QSGMaterial.
 
int compare (const QSGMaterial *other) const override
 Compares this material to other and returns 0 if they are equal; -1 if this material should sort before other and 1 if other should sort before.
 
void setColor (const QColor &c)
 
void setColor (const QVector4D &color)
 
const QVector4Dcolor () const
 
QSGTexturetexture () const
 
bool ensureUpToDate ()
 
QTextureGlyphCacheglyphCache () const
 
QSGRhiTextureGlyphCacherhiGlyphCache () const
 
void populate (const QPointF &position, const QVector< quint32 > &glyphIndexes, const QVector< QPointF > &glyphPositions, QSGGeometry *geometry, QRectF *boundingRect, QPointF *baseLine, const QMargins &margins=QMargins(0, 0, 0, 0))
 
- Public Member Functions inherited from QSGMaterial
 QSGMaterial ()
 
virtual ~QSGMaterial ()
 
virtual QSGMaterialTypetype () const =0
 This function is called by the scene graph to query an identifier that is unique to the QSGMaterialShader instantiated by createShader().
 
virtual QSGMaterialShadercreateShader (QSGRendererInterface::RenderMode renderMode) const =0
 This function returns a new instance of a the QSGMaterialShader implementation used to render geometry for a specific implementation of QSGMaterial.
 
virtual int compare (const QSGMaterial *other) const
 Compares this material to other and returns 0 if they are equal; -1 if this material should sort before other and 1 if other should sort before.
 
QSGMaterial::Flags flags () const
 Returns the material's flags.
 
void setFlag (Flags flags, bool on=true)
 Sets the flags flags on this material if on is true; otherwise clears the attribute.
 

Additional Inherited Members

- Public Types inherited from QSGMaterial
enum  Flag {
  Blending = 0x0001 , RequiresDeterminant = 0x0002 , RequiresFullMatrixExceptTranslate = 0x0004 | RequiresDeterminant , RequiresFullMatrix = 0x0008 | RequiresFullMatrixExceptTranslate ,
  NoBatching = 0x0010
}
 \value Blending Set this flag to true if the material requires blending to be enabled during rendering. More...
 

Detailed Description

Definition at line 35 of file qsgdefaultglyphnode_p_p.h.

Constructor & Destructor Documentation

◆ QSGTextMaskMaterial()

QSGTextMaskMaterial::QSGTextMaskMaterial ( QSGRenderContext rc,
const QVector4D color,
const QRawFont font,
QFontEngine::GlyphFormat  glyphFormat = QFontEngine::Format_None 
)

Definition at line 313 of file qsgdefaultglyphnode_p.cpp.

◆ ~QSGTextMaskMaterial()

QSGTextMaskMaterial::~QSGTextMaskMaterial ( )
virtual

Definition at line 323 of file qsgdefaultglyphnode_p.cpp.

References QSGRenderContext::unregisterFontengineForCleanup().

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Member Function Documentation

◆ color()

const QVector4D & QSGTextMaskMaterial::color ( ) const
inline

Definition at line 50 of file qsgdefaultglyphnode_p_p.h.

Referenced by setColor(), QSGStyledTextMaterial::setStyleColor(), QSG24BitTextMaskRhiShader::updateGraphicsPipelineState(), QSG8BitTextMaskRhiShader::updateUniformData(), QSG24BitTextMaskRhiShader::updateUniformData(), and QSG32BitColorTextRhiShader::updateUniformData().

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◆ compare()

int QSGTextMaskMaterial::compare ( const QSGMaterial other) const
overridevirtual

Compares this material to other and returns 0 if they are equal; -1 if this material should sort before other and 1 if other should sort before.

The scene graph can reorder geometry nodes to minimize state changes. The compare function is called during the sorting process so that the materials can be sorted to minimize state changes in each call to QSGMaterialShader::updateState().

The this pointer and other is guaranteed to have the same type().

Reimplemented from QSGMaterial.

Definition at line 552 of file qsgdefaultglyphnode_p.cpp.

References QExplicitlySharedDataPointer< T >::data(), o, other(), Q_ASSERT, qsg_colorDiff(), and type().

Referenced by QSGStyledTextMaterial::compare().

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◆ createShader()

QSGMaterialShader * QSGTextMaskMaterial::createShader ( QSGRendererInterface::RenderMode  renderMode) const
overridevirtual

This function returns a new instance of a the QSGMaterialShader implementation used to render geometry for a specific implementation of QSGMaterial.

The function will be called only once for each combination of material type and renderMode and will be cached internally.

For most materials, the renderMode can be ignored. A few materials may need custom handling for specific render modes. For instance if the material implements antialiasing in a way that needs to account for perspective transformations when RenderMode3D is in use.

Implements QSGMaterial.

Definition at line 523 of file qsgdefaultglyphnode_p.cpp.

References QSGRhiTextureGlyphCache::eightBitFormatIsAlphaSwizzled(), QFontEngine::Format_A32, QFontEngine::Format_A8, QFontEngine::Format_ARGB, QFontEngineGlyphCache::glyphFormat(), Q_UNUSED, and rhiGlyphCache().

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◆ ensureUpToDate()

bool QSGTextMaskMaterial::ensureUpToDate ( )

Definition at line 561 of file qsgdefaultglyphnode_p.cpp.

References QSGRhiTextureGlyphCache::height(), rhiGlyphCache(), QSGPlainTexture::setOwnsTexture(), QSGPlainTexture::setTexture(), QSGPlainTexture::setTextureSize(), QSGRhiTextureGlyphCache::texture(), and QSGRhiTextureGlyphCache::width().

Referenced by QSGTextMaskRhiShader::updateUniformData().

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◆ glyphCache()

QTextureGlyphCache * QSGTextMaskMaterial::glyphCache ( ) const

Definition at line 513 of file qsgdefaultglyphnode_p.cpp.

References QExplicitlySharedDataPointer< T >::data().

Referenced by populate(), rhiGlyphCache(), and type().

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◆ populate()

void QSGTextMaskMaterial::populate ( const QPointF position,
const QVector< quint32 > &  glyphIndexes,
const QVector< QPointF > &  glyphPositions,
QSGGeometry geometry,
QRectF boundingRect,
QPointF baseLine,
const QMargins margins = QMargins(0, 0, 0, 0) 
)

◆ rhiGlyphCache()

QSGRhiTextureGlyphCache * QSGTextMaskMaterial::rhiGlyphCache ( ) const

Definition at line 518 of file qsgdefaultglyphnode_p.cpp.

References glyphCache().

Referenced by createShader(), QSGStyledTextMaterial::createShader(), QSGOutlinedTextMaterial::createShader(), ensureUpToDate(), and QSGTextMaskRhiShader::updateUniformData().

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◆ setColor() [1/2]

void QSGTextMaskMaterial::setColor ( const QColor c)
inline

Definition at line 45 of file qsgdefaultglyphnode_p_p.h.

References setColor().

Referenced by setColor(), and QSGDefaultGlyphNode::update().

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◆ setColor() [2/2]

void QSGTextMaskMaterial::setColor ( const QVector4D color)

Definition at line 330 of file qsgdefaultglyphnode_p.cpp.

References color(), QFontEngine::Format_ARGB, and QFontEngineGlyphCache::glyphFormat().

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◆ texture()

QSGTexture * QSGTextMaskMaterial::texture ( ) const
inline

Definition at line 52 of file qsgdefaultglyphnode_p_p.h.

Referenced by QSGTextMaskRhiShader::updateSampledImage(), and QSGTextMaskRhiShader::updateUniformData().

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◆ type()

QSGMaterialType * QSGTextMaskMaterial::type ( ) const
overridevirtual

This function is called by the scene graph to query an identifier that is unique to the QSGMaterialShader instantiated by createShader().

For many materials, the typical approach will be to return a pointer to a static, and so globally available, QSGMaterialType instance. The QSGMaterialType is an opaque object. Its purpose is only to serve as a type-safe, simple way to generate unique material identifiers.

QSGMaterialType *type() const override
{
return &type;
}
QSGMaterialType * type() const override
This function is called by the scene graph to query an identifier that is unique to the QSGMaterialSh...
The QSGMaterialType class is used as a unique type token in combination with QSGMaterial.

Implements QSGMaterial.

Definition at line 499 of file qsgdefaultglyphnode_p.cpp.

References QFontEngine::Format_A32, QFontEngine::Format_A8, QFontEngine::Format_ARGB, glyphCache(), and rgb.

Referenced by compare().

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The documentation for this class was generated from the following files: