![]() |
Qt 6.x
The Qt SDK
|
#include <qsgvideonode_p.h>
Inheritance diagram for QSGVideoNode:
Collaboration diagram for QSGVideoNode:Public Member Functions | |
| QSGVideoNode (QQuickVideoOutput *parent, const QVideoFrameFormat &format) | |
| ~QSGVideoNode () | |
| QVideoFrameFormat::PixelFormat | pixelFormat () const |
| void | setCurrentFrame (const QVideoFrame &frame) |
| void | setTexturedRectGeometry (const QRectF &boundingRect, const QRectF &textureRect, int orientation) |
Public Member Functions inherited from QSGGeometryNode | |
| QSGGeometryNode () | |
| Creates a new geometry node without geometry and material. | |
| ~QSGGeometryNode () override | |
| Deletes this geometry node. | |
| void | setMaterial (QSGMaterial *material) |
| Sets the material of this geometry node to material. | |
| QSGMaterial * | material () const |
| Returns the material of the QSGGeometryNode. | |
| void | setOpaqueMaterial (QSGMaterial *material) |
| Sets the opaque material of this geometry to material. | |
| QSGMaterial * | opaqueMaterial () const |
| Returns the opaque material of the QSGGeometryNode. | |
| QSGMaterial * | activeMaterial () const |
| Returns the material which should currently be used for geometry node. | |
| void | setRenderOrder (int order) |
| Sets the render order of this node to be order. | |
| int | renderOrder () const |
| Returns the render order of this geometry node. | |
| void | setInheritedOpacity (qreal opacity) |
| Sets the inherited opacity of this geometry to opacity. | |
| qreal | inheritedOpacity () const |
| Set during rendering to specify the inherited opacity for that rendering pass. | |
Public Member Functions inherited from QSGBasicGeometryNode | |
| ~QSGBasicGeometryNode () override | |
| Deletes this QSGBasicGeometryNode. | |
| void | setGeometry (QSGGeometry *geometry) |
| Sets the geometry of this node to geometry. | |
| const QSGGeometry * | geometry () const |
| Returns this node's geometry. | |
| QSGGeometry * | geometry () |
| Returns this node's geometry. | |
| const QMatrix4x4 * | matrix () const |
| Will be set during rendering to contain transformation of the geometry for that rendering pass. | |
| const QSGClipNode * | clipList () const |
| Will be set during rendering to contain the clip of the geometry for that rendering pass. | |
| void | setRendererMatrix (const QMatrix4x4 *m) |
| void | setRendererClipList (const QSGClipNode *c) |
Public Member Functions inherited from QSGNode | |
| QSGNode () | |
| Constructs a new node. | |
| virtual | ~QSGNode () |
| Destroys the node. | |
| QSGNode * | parent () const |
| Returns the parent node of this node. | |
| void | removeChildNode (QSGNode *node) |
| Removes node from this node's list of children. | |
| void | removeAllChildNodes () |
| Removes all child nodes from this node's list of children. | |
| void | prependChildNode (QSGNode *node) |
| Prepends node to this node's the list of children. | |
| void | appendChildNode (QSGNode *node) |
| Appends node to this node's list of children. | |
| void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
| Inserts node to this node's list of children before the node specified with before. | |
| void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
| Inserts node to this node's list of children after the node specified with after. | |
| void | reparentChildNodesTo (QSGNode *newParent) |
| int | childCount () const |
| Returns the number of child nodes. | |
| QSGNode * | childAtIndex (int i) const |
| Returns the child at index i. | |
| QSGNode * | firstChild () const |
| Returns the first child of this node. | |
| QSGNode * | lastChild () const |
| Returns the last child of this node. | |
| QSGNode * | nextSibling () const |
| Returns the node after this in the parent's list of children. | |
| QSGNode * | previousSibling () const |
| Returns the node before this in the parent's list of children. | |
| NodeType | type () const |
| Returns the type of this node. | |
| QT_DEPRECATED void | clearDirty () |
| void | markDirty (DirtyState bits) |
| Notifies all connected renderers that the node has dirty bits. | |
| QT_DEPRECATED DirtyState | dirtyState () const |
| virtual bool | isSubtreeBlocked () const |
| Returns whether this node and its subtree is available for use. | |
| Flags | flags () const |
| Returns the set of flags for this node. | |
| void | setFlag (Flag, bool=true) |
| Sets the flag f on this node if enabled is true; otherwise clears the flag. | |
| void | setFlags (Flags, bool=true) |
| Sets the flags f on this node if enabled is true; otherwise clears the flags. | |
| virtual void | preprocess () |
| Override this function to do processing on the node before it is rendered. | |
Additional Inherited Members | |
Public Types inherited from QSGNode | |
| enum | NodeType { BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType , OpacityNodeType , RootNodeType , RenderNodeType } |
| Can be used to figure out the type of node. More... | |
| enum | Flag { OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 , OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000 } |
| The QSGNode::Flag enum describes flags on the QSGNode. More... | |
| enum | DirtyStateBit { DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 , DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 , DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask } |
| Used in QSGNode::markDirty() to indicate how the scene graph has changed. More... | |
Protected Member Functions inherited from QSGGeometryNode | |
| QSGGeometryNode (QSGGeometryNodePrivate &dd) | |
Protected Member Functions inherited from QSGBasicGeometryNode | |
| QSGBasicGeometryNode (NodeType type) | |
| Creates a new basic geometry node of type type. | |
| QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type) | |
Protected Member Functions inherited from QSGNode | |
| QSGNode (NodeType type) | |
| Constructs a new node with the given node type. | |
| QSGNode (QSGNodePrivate &dd, NodeType type) | |
| Constructs a new node with the given node type. | |
Protected Attributes inherited from QSGNode | |
| QScopedPointer< QSGNodePrivate > | d_ptr |
Definition at line 32 of file qsgvideonode_p.h.
| QSGVideoNode::QSGVideoNode | ( | QQuickVideoOutput * | parent, |
| const QVideoFrameFormat & | format | ||
| ) |
Definition at line 182 of file qsgvideonode_p.cpp.
References QSGNode::OwnsGeometry, QSGNode::OwnsMaterial, QSGNode::setFlag(), and QSGGeometryNode::setMaterial().
Here is the call graph for this function:| QSGVideoNode::~QSGVideoNode | ( | ) |
Definition at line 195 of file qsgvideonode_p.cpp.
|
inline |
Definition at line 38 of file qsgvideonode_p.h.
References QVideoFrameFormat::pixelFormat().
Referenced by QQuickVideoOutput::updatePaintNode().
Here is the call graph for this function:
Here is the caller graph for this function:| void QSGVideoNode::setCurrentFrame | ( | const QVideoFrame & | frame | ) |
Definition at line 200 of file qsgvideonode_p.cpp.
References QSGNode::DirtyMaterial, frame, QSGNode::markDirty(), and QSGVideoMaterial::setCurrentFrame().
Referenced by QQuickVideoOutput::updatePaintNode().
Here is the call graph for this function:
Here is the caller graph for this function:| void QSGVideoNode::setTexturedRectGeometry | ( | const QRectF & | boundingRect, |
| const QRectF & | textureRect, | ||
| int | orientation | ||
| ) |
Definition at line 260 of file qsgvideonode_p.cpp.
References QRectF::bottomLeft(), QRectF::bottomRight(), QSGGeometry::defaultAttributes_TexturedPoint2D(), QSGNode::DirtyGeometry, QSGBasicGeometryNode::geometry(), QSGVideoMaterial::m_currentFrame, QSGNode::markDirty(), QVideoFrame::mirrored(), qSetGeom(), qSetTex(), qSwapTex(), rect, QVideoFrame::rotationAngle(), QSGBasicGeometryNode::setGeometry(), QRectF::topLeft(), and QRectF::topRight().
Referenced by QQuickVideoOutput::updatePaintNode().
Here is the call graph for this function:
Here is the caller graph for this function: