Qt 6.x
The Qt SDK
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qtriggerbody_p.h
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1// Copyright (C) 2021 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3
4#ifndef TRIGGERBODY_H
5#define TRIGGERBODY_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <QtQuick3DPhysics/qtquick3dphysicsglobal.h>
20#include <QtQml/QQmlEngine>
21
23
25{
27 Q_PROPERTY(int collisionCount READ collisionCount NOTIFY collisionCountChanged)
28 QML_NAMED_ELEMENT(TriggerBody)
29public:
31
32 void registerCollision(QAbstractPhysicsNode *collision);
33 void deregisterCollision(QAbstractPhysicsNode *collision);
34
35 int collisionCount() const;
36
41
42private:
44};
45
47
48#endif // TRIGGERBODY_H
Definition qset.h:18
void bodyExited(QAbstractPhysicsNode *body)
void collisionCountChanged()
QTriggerBody()
\qmltype TriggerBody \inherits PhysicsNode \inqmlmodule QtQuick3D.Physics
void bodyEntered(QAbstractPhysicsNode *body)
Combined button and popup list for selecting options.
#define QML_NAMED_ELEMENT(NAME)
#define Q_PROPERTY(...)
#define Q_OBJECT
#define Q_SIGNALS
#define Q_QUICK3DPHYSICS_EXPORT