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Qt 6.x
The Qt SDK
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#include <qssgscenedesc_p.h>
Public Member Functions | |
Mesh (QByteArray name, qsizetype index) | |
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Node (QByteArray name, Node::Type type, Node::RuntimeType rt) | |
Node (Node::Type type, Node::RuntimeType rt) | |
virtual | ~Node () |
void | cleanupChildren () |
Public Attributes | |
qsizetype | idx |
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QByteArray | name |
Scene * | scene = nullptr |
QObject * | obj = nullptr |
ChildList | children |
PropertyList | properties |
quint16 | id = 0 |
RuntimeType | runtimeType |
Type | nodeType |
Additional Inherited Members | |
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enum class | Type : quint8 { Transform , Camera , Model , Texture , Material , Light , Mesh , Skin , Skeleton , Joint , MorphTarget } |
using | type = QQuick3DNode |
using | RuntimeType = QSSGRenderGraphObject::Type |
using | ChildList = QList< Node * > |
using | PropertyList = QList< Property * > |
Definition at line 227 of file qssgscenedesc_p.h.
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explicit |
Definition at line 157 of file qssgscenedesc.cpp.
qsizetype QSSGSceneDesc::Mesh::idx |
Definition at line 230 of file qssgscenedesc_p.h.
Referenced by QSSGQmlUtilities::meshAssetName().