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Qt 6.x
The Qt SDK
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#include <qwaylandquickhardwarelayer_p.h>
Signals | |
void | stackingLevelChanged () |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QWaylandQuickHardwareLayer (QObject *parent=nullptr) | |
\qmltype WaylandHardwareLayer \inqmlmodule QtWayland.Compositor \preliminary | |
~QWaylandQuickHardwareLayer () override | |
int | stackingLevel () const |
\qmlproperty int QtWayland.Compositor::WaylandHardwareLayer::stackingLevel | |
void | setStackingLevel (int level) |
QWaylandQuickItem * | waylandItem () const |
void | classBegin () override |
Invoked after class creation, but before any properties have been set. | |
void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
void | setSceneGraphPainting (bool) |
void | initialize () |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
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QQmlParserStatus () | |
virtual | ~QQmlParserStatus () |
virtual void | classBegin ()=0 |
Invoked after class creation, but before any properties have been set. | |
virtual void | componentComplete ()=0 |
Invoked after the root component that caused this instantiation has completed construction. | |
Properties | |
int | stackingLevel |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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void | deleteLater () |
\threadsafe | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 25 of file qwaylandquickhardwarelayer_p.h.
\qmltype WaylandHardwareLayer \inqmlmodule QtWayland.Compositor \preliminary
Makes a parent WaylandQuickItem use hardware layers for rendering.
This item needs to be a descendant of a WaylandQuickItem or a derivative, (i.e. ShellSurfaceItem or similar)
The Surface of the parent WaylandQuickItem will be drawn in a hardware specific way instead of the regular way using the QtQuick scene graph. On some platforms, the WaylandQuickItem's current buffer and the scene graph can be blended in a separate step. This makes it possible for clients to update continuously without triggering a full redraw of the compositor scene graph for each frame.
The preferred hardware layer integration may be overridden by setting the QT_WAYLAND_HARDWARE_LAYER_INTEGRATION environment variable.
Definition at line 69 of file qwaylandquickhardwarelayer.cpp.
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override |
Definition at line 74 of file qwaylandquickhardwarelayer.cpp.
References d.
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overridevirtual |
Invoked after class creation, but before any properties have been set.
Implements QQmlParserStatus.
Definition at line 116 of file qwaylandquickhardwarelayer.cpp.
References d, QObject::parent(), and waylandItem().
Referenced by initialize().
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overridevirtual |
Invoked after the root component that caused this instantiation has completed construction.
At this point all static values and binding values have been assigned to the class.
Implements QQmlParserStatus.
Definition at line 127 of file qwaylandquickhardwarelayer.cpp.
References d, Q_ASSERT, and qWarning.
Referenced by initialize().
void QWaylandQuickHardwareLayer::initialize | ( | ) |
Definition at line 143 of file qwaylandquickhardwarelayer.cpp.
References classBegin(), and componentComplete().
void QWaylandQuickHardwareLayer::setSceneGraphPainting | ( | bool | enable | ) |
Definition at line 137 of file qwaylandquickhardwarelayer.cpp.
References QWaylandQuickItem::setPaintEnabled(), and waylandItem().
Referenced by Vsp2Layer::Vsp2Layer().
void QWaylandQuickHardwareLayer::setStackingLevel | ( | int | level | ) |
Definition at line 100 of file qwaylandquickhardwarelayer.cpp.
References d, emit, and stackingLevelChanged().
int QWaylandQuickHardwareLayer::stackingLevel | ( | ) | const |
\qmlproperty int QtWayland.Compositor::WaylandHardwareLayer::stackingLevel
This property holds the stacking level of this hardware layer relative to other hardware layers, and can be used to sort hardware layers. I.e. a layer with a higher level is rendered on top of one with a lower level.
Layers with level 0 will be drawn in an implementation defined order on top of the compositor scene graph.
Layers with a level below 0 are drawn beneath the compositor scene graph, if supported by the hardware layer integration.
Definition at line 94 of file qwaylandquickhardwarelayer.cpp.
References d.
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signal |
Referenced by Vsp2Layer::Vsp2Layer(), and setStackingLevel().
QWaylandQuickItem * QWaylandQuickHardwareLayer::waylandItem | ( | ) | const |
Definition at line 110 of file qwaylandquickhardwarelayer.cpp.
References d.
Referenced by Vsp2Layer::Vsp2Layer(), classBegin(), Vsp2Layer::enableVspLayer(), Vsp2Layer::handleBufferCommitted(), Vsp2Layer::handleSurfaceChanged(), setSceneGraphPainting(), Vsp2Layer::updateOpacity(), and Vsp2Layer::updatePosition().
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readwrite |
Definition at line 52 of file qwaylandquickhardwarelayer_p.h.