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| | QQuick3DShaderUtilsRenderPass ()=default |
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| | ~QQuick3DShaderUtilsRenderPass () override=default |
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| QQmlListProperty< QQuick3DShaderUtilsRenderCommand > | commands () |
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| QQmlListProperty< QQuick3DShaderUtilsShader > | shaders () |
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| Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| | Constructs an object with parent object parent.
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| |
| virtual | ~QObject () |
| | Destroys the object, deleting all its child objects.
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| |
| virtual bool | event (QEvent *event) |
| | This virtual function receives events to an object and should return true if the event e was recognized and processed.
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| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| | Filters events if this object has been installed as an event filter for the watched object.
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| QString | objectName () const |
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| Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| | Sets the object's name to name.
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| |
| void | setObjectName (QAnyStringView name) |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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| QBindable< QString > | bindableObjectName () |
| |
| bool | isWidgetType () const |
| | Returns true if the object is a widget; otherwise returns false.
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| bool | isWindowType () const |
| | Returns true if the object is a window; otherwise returns false.
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| |
| bool | isQuickItemType () const |
| | Returns true if the object is a QQuickItem; otherwise returns false.
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| |
| bool | signalsBlocked () const noexcept |
| | Returns true if signals are blocked; otherwise returns false.
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| |
| bool | blockSignals (bool b) noexcept |
| | If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
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| |
| QThread * | thread () const |
| | Returns the thread in which the object lives.
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| void | moveToThread (QThread *thread) |
| | Changes the thread affinity for this object and its children.
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| |
| int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| | This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
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| int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
| |
| void | killTimer (int id) |
| | Kills the timer with timer identifier, id.
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| |
| template<typename T > |
| T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
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| |
| template<typename T > |
| QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
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| |
| template<typename T > |
| QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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| const QObjectList & | children () const |
| | Returns a list of child objects.
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| void | setParent (QObject *parent) |
| | Makes the object a child of parent.
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| void | installEventFilter (QObject *filterObj) |
| | Installs an event filter filterObj on this object.
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| void | removeEventFilter (QObject *obj) |
| | Removes an event filter object obj from this object.
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| QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
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| bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
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| bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
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| void | dumpObjectTree () const |
| | Dumps a tree of children to the debug output.
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| void | dumpObjectInfo () const |
| | Dumps information about signal connections, etc.
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| |
| bool | setProperty (const char *name, const QVariant &value) |
| | Sets the value of the object's name property to value.
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| bool | setProperty (const char *name, QVariant &&value) |
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| QVariant | property (const char *name) const |
| | Returns the value of the object's name property.
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| QList< QByteArray > | dynamicPropertyNames () const |
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| QBindingStorage * | bindingStorage () |
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| const QBindingStorage * | bindingStorage () const |
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| QObject * | parent () const |
| | Returns a pointer to the parent object.
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| bool | inherits (const char *classname) const |
| | Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
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| static void | qmlAppendCommand (QQmlListProperty< QQuick3DShaderUtilsRenderCommand > *list, QQuick3DShaderUtilsRenderCommand *command) |
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| static QQuick3DShaderUtilsRenderCommand * | qmlCommandAt (QQmlListProperty< QQuick3DShaderUtilsRenderCommand > *list, qsizetype index) |
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| static qsizetype | qmlCommandCount (QQmlListProperty< QQuick3DShaderUtilsRenderCommand > *list) |
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| static void | qmlCommandClear (QQmlListProperty< QQuick3DShaderUtilsRenderCommand > *list) |
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| static void | qmlAppendShader (QQmlListProperty< QQuick3DShaderUtilsShader > *list, QQuick3DShaderUtilsShader *shader) |
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| static QQuick3DShaderUtilsShader * | qmlShaderAt (QQmlListProperty< QQuick3DShaderUtilsShader > *list, qsizetype index) |
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| static qsizetype | qmlShaderCount (QQmlListProperty< QQuick3DShaderUtilsShader > *list) |
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| static void | qmlShaderClear (QQmlListProperty< QQuick3DShaderUtilsShader > *list) |
| |
| static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| | \threadsafe
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| |
| static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
| |
| template<typename Func1 , typename Func2 > |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
| |
| template<typename Func1 , typename Func2 > |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
| |
| static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| | \threadsafe
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| |
| static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
| |
| static bool | disconnect (const QMetaObject::Connection &) |
| | Disconnect a connection.
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| |
| template<typename Func1 , typename Func2 > |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
| |
| template<typename Func1 > |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
| |
Definition at line 220 of file qquick3dshaderutils_p.h.