Qt 6.x
The Qt SDK
Loading...
Searching...
No Matches
QRhiD3D11::Shader Struct Reference

#include <qrhid3d11_p.h>

+ Collaboration diagram for QRhiD3D11::Shader:

Public Member Functions

 Shader ()=default
 
 Shader (IUnknown *s, const QByteArray &bytecode, const QShader::NativeResourceBindingMap &rbm)
 

Public Attributes

IUnknown * s
 
QByteArray bytecode
 
QShader::NativeResourceBindingMap nativeResourceBindingMap
 

Detailed Description

Definition at line 802 of file qrhid3d11_p.h.

Constructor & Destructor Documentation

◆ Shader() [1/2]

QRhiD3D11::Shader::Shader ( )
default

◆ Shader() [2/2]

QRhiD3D11::Shader::Shader ( IUnknown *  s,
const QByteArray bytecode,
const QShader::NativeResourceBindingMap rbm 
)
inline

Definition at line 804 of file qrhid3d11_p.h.

Member Data Documentation

◆ bytecode

QByteArray QRhiD3D11::Shader::bytecode

Definition at line 807 of file qrhid3d11_p.h.

◆ nativeResourceBindingMap

QShader::NativeResourceBindingMap QRhiD3D11::Shader::nativeResourceBindingMap

Definition at line 808 of file qrhid3d11_p.h.

◆ s

IUnknown* QRhiD3D11::Shader::s

Definition at line 806 of file qrhid3d11_p.h.


The documentation for this struct was generated from the following file: