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Qt 6.x
The Qt SDK
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#include <qssgrendershaderlibrarymanager_p.h>
Public Types | |
enum | Flag { UsesScreenTexture = 1 << 0 , UsesDepthTexture = 1 << 1 , UsesAoTexture = 1 << 2 , OverridesPosition = 1 << 3 , UsesProjectionMatrix = 1 << 4 , UsesInverseProjectionMatrix = 1 << 5 , UsesScreenMipTexture = 1 << 6 , UsesVarColor = 1 << 7 , UsesSharedVars = 1 << 8 , UsesIblOrientation = 1 << 9 , UsesLightmap = 1 << 10 , UsesSkinning = 1 << 11 , UsesMorphing = 1 << 12 } |
Public Attributes | |
Flags | flags |
QSet< QByteArray > | customFunctions |
QSSGShaderFeatures | features |
Definition at line 35 of file qssgrendershaderlibrarymanager_p.h.
Definition at line 37 of file qssgrendershaderlibrarymanager_p.h.
QSet<QByteArray> QSSGCustomShaderMetaData::customFunctions |
Definition at line 55 of file qssgrendershaderlibrarymanager_p.h.
Referenced by QSSGShaderCustomMaterialAdapter::hasCustomShaderFunction(), and QSSGShaderCustomMaterialAdapter::prepareCustomShader().
QSSGShaderFeatures QSSGCustomShaderMetaData::features |
Definition at line 56 of file qssgrendershaderlibrarymanager_p.h.
Referenced by QSSGRhiEffectSystem::buildShaderForEffect(), and QSSGRenderEffect::finalizeShaders().
Flags QSSGCustomShaderMetaData::flags |
Definition at line 54 of file qssgrendershaderlibrarymanager_p.h.
Referenced by QSSGRenderEffect::finalizeShaders(), QSSGShaderCustomMaterialAdapter::prepareCustomShader(), setCustomMaterialFlagsFromShader(), and QQuick3DCustomMaterial::updateSpatialNode().