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Qt 6.x
The Qt SDK
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#include <qquickanimator_p.h>
Signals | |
void | targetItemChanged (QQuickItem *) |
void | durationChanged (int duration) |
void | easingChanged (const QEasingCurve &curve) |
void | toChanged (qreal to) |
void | fromChanged (qreal from) |
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void | started () |
void | stopped () |
void | runningChanged (bool) |
void | pausedChanged (bool) |
void | alwaysRunToEndChanged (bool) |
void | loopCountChanged (int) |
Q_REVISION (2, 12) void finished() | |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QQuickItem * | targetItem () const |
void | setTargetItem (QQuickItem *target) |
\qmlproperty QtQuick::Item QtQuick::Animator::target | |
int | duration () const |
void | setDuration (int duration) |
\qmlproperty int QtQuick::Animator::duration This property holds the duration of the animation in milliseconds. | |
QEasingCurve | easing () const |
void | setEasing (const QEasingCurve &easing) |
\qmlpropertygroup QtQuick::Animator::easing \qmlproperty enumeration QtQuick::Animator::easing.type \qmlproperty real QtQuick::Animator::easing.amplitude \qmlproperty real QtQuick::Animator::easing.overshoot \qmlproperty real QtQuick::Animator::easing.period \qmlproperty list<real> QtQuick::Animator::easing.bezierCurve | |
qreal | to () const |
void | setTo (qreal to) |
\qmlproperty real QtQuick::Animator::to This property holds the end value for the animation. | |
qreal | from () const |
void | setFrom (qreal from) |
\qmlproperty real QtQuick::Animator::from This property holds the starting value for the animation. | |
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QQuickAbstractAnimation (QObject *parent=nullptr) | |
\qmltype Animation \instantiates QQuickAbstractAnimation \inqmlmodule QtQuick | |
~QQuickAbstractAnimation () override | |
bool | isRunning () const |
\qmlproperty bool QtQuick::Animation::running This property holds whether the animation is currently running. | |
void | setRunning (bool) |
\qmlsignal QtQuick::Animation::started() | |
bool | isPaused () const |
\qmlproperty bool QtQuick::Animation::paused This property holds whether the animation is currently paused. | |
void | setPaused (bool) |
bool | alwaysRunToEnd () const |
\qmlproperty bool QtQuick::Animation::alwaysRunToEnd This property holds whether the animation should run to completion when it is stopped. | |
void | setAlwaysRunToEnd (bool) |
int | loops () const |
\qmlproperty int QtQuick::Animation::loops This property holds the number of times the animation should play. | |
void | setLoops (int) |
int | duration () const |
int | currentTime () |
void | setCurrentTime (int) |
QQuickAnimationGroup * | group () const |
void | setGroup (QQuickAnimationGroup *, int index=-1) |
void | setDefaultTarget (const QQmlProperty &) |
void | setDisableUserControl () |
void | setEnableUserControl () |
bool | userControlDisabled () const |
void | classBegin () override |
Invoked after class creation, but before any properties have been set. | |
void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
virtual ThreadingModel | threadingModel () const |
virtual QAbstractAnimationJob * | transition (QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection direction, QObject *defaultTarget=nullptr) |
QAbstractAnimationJob * | qtAnimation () |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
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QQmlPropertyValueSource () | |
Constructs a QQmlPropertyValueSource. | |
virtual | ~QQmlPropertyValueSource () |
Destroys the value source. | |
virtual void | setTarget (const QQmlProperty &)=0 |
Set the target property for the value source. | |
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QQmlParserStatus () | |
virtual | ~QQmlParserStatus () |
virtual void | classBegin ()=0 |
Invoked after class creation, but before any properties have been set. | |
virtual void | componentComplete ()=0 |
Invoked after the root component that caused this instantiation has completed construction. | |
Protected Member Functions | |
ThreadingModel | threadingModel () const override |
virtual QQuickAnimatorJob * | createJob () const =0 |
virtual QString | propertyName () const =0 |
QAbstractAnimationJob * | transition (QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection, QObject *) override |
QQuickAnimator (QQuickAnimatorPrivate &dd, QObject *parent=nullptr) | |
\qmltype Animator \instantiates QQuickAnimator \inqmlmodule QtQuick | |
QQuickAnimator (QObject *parent=nullptr) | |
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QQuickAbstractAnimation (QQuickAbstractAnimationPrivate &dd, QObject *parent) | |
QAbstractAnimationJob * | initInstance (QAbstractAnimationJob *animation) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Properties | |
QQuickItem * | target |
QEasingCurve | easing |
int | duration |
qreal | to |
qreal | from |
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bool | running |
bool | paused |
bool | alwaysRunToEnd |
int | loops |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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enum | ThreadingModel { GuiThread , RenderThread , AnyThread } |
enum | Loops { Infinite = -2 } |
enum | TransitionDirection { Forward , Backward } |
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void | restart () |
\qmlmethod QtQuick::Animation::restart() | |
void | start () |
\qmlmethod QtQuick::Animation::start() | |
void | pause () |
\qmlmethod QtQuick::Animation::pause() | |
void | resume () |
\qmlmethod QtQuick::Animation::resume() | |
void | stop () |
\qmlmethod QtQuick::Animation::stop() | |
void | complete () |
\qmlmethod QtQuick::Animation::complete() | |
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void | deleteLater () |
\threadsafe | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 26 of file qquickanimator_p.h.
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protected |
\qmltype Animator \instantiates QQuickAnimator \inqmlmodule QtQuick
\inherits Animation
Is the base of all QML animators.
Animator types are a special type of animation which operate directly on Qt Quick's scene graph, rather than the QML objects and their properties like regular Animation types do. This has the benefit that Animator based animations can animate on the \l {Threaded Render Loop ('threaded')}{scene graph's rendering thread} even when the UI thread is blocked.
The value of the QML property will be updated after the animation has finished. The property is not updated while the animation is running.
The Animator types can be used just like any other Animation type.
If all sub-animations of ParallelAnimation and SequentialAnimation are Animator types, the ParallelAnimation and SequentialAnimation will also be treated as an Animator and be run on the scene graph's rendering thread when possible.
The Animator types can be used for animations during transitions, but they do not support the \l {Transition::reversible}{reversible} property.
The Animator type cannot be used directly in a QML file. It exists to provide a set of common properties and methods, available across all the other animator types that inherit from it. Attempting to use the Animator type directly will result in an error.
Definition at line 49 of file qquickanimator.cpp.
Definition at line 54 of file qquickanimator.cpp.
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protectedpure virtual |
Implemented in QQuickScaleAnimator, QQuickXAnimator, QQuickYAnimator, QQuickOpacityAnimator, and QQuickRotationAnimator.
Referenced by transition().
int QQuickAnimator::duration | ( | ) | const |
Definition at line 97 of file qquickanimator.cpp.
References d.
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signal |
QEasingCurve QQuickAnimator::easing | ( | ) | const |
Definition at line 122 of file qquickanimator.cpp.
References d.
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signal |
qreal QQuickAnimator::from | ( | ) | const |
Definition at line 176 of file qquickanimator.cpp.
References d.
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protectedpure virtual |
Implemented in QQuickScaleAnimator, QQuickXAnimator, QQuickYAnimator, QQuickOpacityAnimator, and QQuickRotationAnimator.
Referenced by transition().
void QQuickAnimator::setDuration | ( | int | duration | ) |
\qmlproperty int QtQuick::Animator::duration This property holds the duration of the animation in milliseconds.
The default value is 250.
Definition at line 88 of file qquickanimator.cpp.
References d, duration, durationChanged(), and Q_EMIT.
void QQuickAnimator::setEasing | ( | const QEasingCurve & | easing | ) |
\qmlpropertygroup QtQuick::Animator::easing \qmlproperty enumeration QtQuick::Animator::easing.type \qmlproperty real QtQuick::Animator::easing.amplitude \qmlproperty real QtQuick::Animator::easing.overshoot \qmlproperty real QtQuick::Animator::easing.period \qmlproperty list<real> QtQuick::Animator::easing.bezierCurve
propertyanimation.easing
Definition at line 113 of file qquickanimator.cpp.
References d, easing, easingChanged(), and Q_EMIT.
\qmlproperty real QtQuick::Animator::from This property holds the starting value for the animation.
If the Animator is defined within a \l Transition or \l Behavior, this value defaults to the value defined in the starting state of the \l Transition, or the current value of the property at the moment the \l Behavior is triggered.
Definition at line 166 of file qquickanimator.cpp.
References d, from, fromChanged(), and Q_EMIT.
void QQuickAnimator::setTargetItem | ( | QQuickItem * | target | ) |
\qmlproperty QtQuick::Item QtQuick::Animator::target
This property holds the target item of the animator.
Definition at line 67 of file qquickanimator.cpp.
References d, Q_EMIT, target, and targetItemChanged().
\qmlproperty real QtQuick::Animator::to This property holds the end value for the animation.
If the Animator is defined within a \l Transition or \l Behavior, this value defaults to the value defined in the end state of the \l Transition, or the value of the property change that triggered the \l Behavior.
Definition at line 138 of file qquickanimator.cpp.
References d, Q_EMIT, to, and toChanged().
QQuickItem * QQuickAnimator::targetItem | ( | ) | const |
Definition at line 76 of file qquickanimator.cpp.
References d.
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signal |
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inlineoverrideprotectedvirtual |
Reimplemented from QQuickAbstractAnimation.
Definition at line 57 of file qquickanimator_p.h.
References QQuickAbstractAnimation::RenderThread.
qreal QQuickAnimator::to | ( | ) | const |
Definition at line 148 of file qquickanimator.cpp.
References d.
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overrideprotectedvirtual |
Reimplemented from QQuickAbstractAnimation.
Definition at line 242 of file qquickanimator.cpp.
References QQuickAbstractAnimation::Backward, createJob(), d, direction, propertyName(), qmlWarning(), and QQuickAnimatorJob::target().
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readwrite |
Definition at line 175 of file qquickanimator_p.h.
Referenced by setDuration().
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readwrite |
Definition at line 175 of file qquickanimator_p.h.
Referenced by setEasing().
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readwrite |
Definition at line 175 of file qquickanimator_p.h.
Referenced by setFrom().
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readwrite |
Definition at line 175 of file qquickanimator_p.h.
Referenced by setTargetItem().
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readwrite |
Definition at line 175 of file qquickanimator_p.h.
Referenced by setTo().