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Qt 6.x
The Qt SDK
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The QGraphicsSceneLinearIndex class provides an implementation of a linear indexing algorithm for discovering items in QGraphicsScene. More...
#include <qgraphicsscenelinearindex_p.h>
Public Member Functions | |
QGraphicsSceneLinearIndex (QGraphicsScene *scene=nullptr) | |
Construct a linear index for the given scene. | |
QList< QGraphicsItem * > | items (Qt::SortOrder order=Qt::DescendingOrder) const override |
Return all items in the index and sort them using order. | |
virtual QList< QGraphicsItem * > | estimateItems (const QRectF &rect, Qt::SortOrder order) const override |
Returns an estimation visible items that are either inside or intersect with the specified rect and return a list sorted using order. | |
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QGraphicsSceneIndex (QGraphicsScene *scene=nullptr) | |
Constructs an abstract scene index for a given scene. | |
virtual | ~QGraphicsSceneIndex () |
Destroys the scene index. | |
QGraphicsScene * | scene () const |
Returns the scene of this index. | |
virtual QList< QGraphicsItem * > | items (Qt::SortOrder order=Qt::DescendingOrder) const =0 |
This pure virtual function all items in the index and sort them using order. | |
virtual QList< QGraphicsItem * > | items (const QPointF &pos, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform=QTransform()) const |
Returns all visible items that, depending on mode, are at the specified pos and return a list sorted using order. | |
virtual QList< QGraphicsItem * > | items (const QRectF &rect, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform=QTransform()) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Returns all visible items that, depending on mode, are either inside or intersect with the specified rect and return a list sorted using order. | |
virtual QList< QGraphicsItem * > | items (const QPolygonF &polygon, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform=QTransform()) const |
virtual QList< QGraphicsItem * > | items (const QPainterPath &path, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform=QTransform()) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Returns all visible items that, depending on mode, are either inside or intersect with the specified path and return a list sorted using order. | |
virtual QList< QGraphicsItem * > | estimateItems (const QPointF &point, Qt::SortOrder order) const |
This virtual function return an estimation of items at position point. | |
virtual QList< QGraphicsItem * > | estimateItems (const QRectF &rect, Qt::SortOrder order) const =0 |
virtual QList< QGraphicsItem * > | estimateTopLevelItems (const QRectF &, Qt::SortOrder order) const |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Protected Member Functions | |
virtual void | clear () override |
virtual void | addItem (QGraphicsItem *item) override |
Add the item into the index. | |
virtual void | removeItem (QGraphicsItem *item) override |
Add the item from the index. | |
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virtual void | clear () |
This virtual function removes all items in the scene index. | |
virtual void | addItem (QGraphicsItem *item)=0 |
This pure virtual function inserts an item to the scene index. | |
virtual void | removeItem (QGraphicsItem *item)=0 |
This pure virtual function removes an item to the scene index. | |
virtual void | deleteItem (QGraphicsItem *item) |
This method is called when an item has been deleted. | |
virtual void | itemChange (const QGraphicsItem *item, QGraphicsItem::GraphicsItemChange, const void *const value) |
This virtual function is called by QGraphicsItem to notify the index that some part of the item 's state changes. | |
virtual void | prepareBoundingRectChange (const QGraphicsItem *item) |
Notify the index for a geometry change of an item. | |
QGraphicsSceneIndex (QGraphicsSceneIndexPrivate &dd, QGraphicsScene *scene) | |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Additional Inherited Members | |
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void | deleteLater () |
\threadsafe | |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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virtual void | updateSceneRect (const QRectF &rect) |
Notifies the index that the scene's scene rect has changed. | |
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QScopedPointer< QObjectData > | d_ptr |
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QString | objectName |
the name of this object | |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
The QGraphicsSceneLinearIndex class provides an implementation of a linear indexing algorithm for discovering items in QGraphicsScene.
QGraphicsSceneLinearIndex index is default linear implementation to discover items. It basically store all items in a list and return them to the scene.
Definition at line 29 of file qgraphicsscenelinearindex_p.h.
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inline |
Construct a linear index for the given scene.
Definition at line 34 of file qgraphicsscenelinearindex_p.h.
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inlineoverrideprotectedvirtual |
Add the item into the index.
Implements QGraphicsSceneIndex.
Definition at line 54 of file qgraphicsscenelinearindex_p.h.
References item.
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inlineoverrideprotectedvirtual |
Clear the all the BSP index.
Reimplemented from QGraphicsSceneIndex.
Definition at line 48 of file qgraphicsscenelinearindex_p.h.
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inlineoverridevirtual |
Returns an estimation visible items that are either inside or intersect with the specified rect and return a list sorted using order.
Implements QGraphicsSceneIndex.
Definition at line 40 of file qgraphicsscenelinearindex_p.h.
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inlineoverridevirtual |
Return all items in the index and sort them using order.
Implements QGraphicsSceneIndex.
Definition at line 37 of file qgraphicsscenelinearindex_p.h.
References Q_UNUSED.
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inlineoverrideprotectedvirtual |
Add the item from the index.
Implements QGraphicsSceneIndex.
Definition at line 57 of file qgraphicsscenelinearindex_p.h.
References item.