4#ifndef QSGSOFTWARERENDERLISTBUILDER_H
5#define QSGSOFTWARERENDERLISTBUILDER_H
18#include <private/qsgadaptationlayer_p.h>
47#if QT_CONFIG(quick_sprite)
48 bool visit(QSGSpriteNode *)
override;
49 void endVisit(QSGSpriteNode *)
override;
55 bool addRenderableNode(
QSGNode *node);
The QSGClipNode class implements the clipping functionality in the scene graph.
The QSGGeometryNode class is used for all rendered content in the scene graph.
\group qtquick-scenegraph-nodes \title Qt Quick Scene Graph Node classes
The QSGOpacityNode class is used to change opacity of nodes.
The QSGRenderNode class represents a set of custom rendering commands targeting the graphics API that...
The QSGRootNode is the toplevel root of any scene graph.
bool visit(QSGTransformNode *) override
void endVisit(QSGTransformNode *) override
Combined button and popup list for selecting options.
QSvgRenderer * renderer
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