18#include <QtQuick3D/private/qquick3dnode_p.h>
19#include <QtQuick3D/private/qquick3dscenemanager_p.h>
20#include <QtQuick/private/qquickitemchangelistener_p.h>
21#include <QtQuick/QSGNode>
22#include <QtCore/QPointer>
23#include <QtCore/QVector>
63 bool m_pickingDirty =
true;
void allChildrenRemoved()
void markAllDirty() override
QSSGRenderGraphObject * updateSpatialNode(QSSGRenderGraphObject *node) override
virtual void itemDestroyed(QQuickItem *)
The QQuickItem class provides the most basic of all visual items in \l {Qt Quick}.
\qmltype Window \instantiates QQuickWindow \inqmlmodule QtQuick
The renderer class is the abstract baseclass used for rendering the QML scene graph.
The QSGRootNode is the toplevel root of any scene graph.
Combined button and popup list for selecting options.
#define Q_AUTOTEST_EXPORT
IUIAutomationTreeWalker __RPC__deref_out_opt IUIAutomationElement ** parent