Qt 6.x
The Qt SDK
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aux Namespace Reference

Functions

Q_DECL_CONSTEXPR float translateConstantAttenuation (float attenuation)
 
template<int MINATTENUATION = 0, int MAXATTENUATION = 1000>
Q_DECL_CONSTEXPR float translateLinearAttenuation (float attenuation)
 
template<int MINATTENUATION = 0, int MAXATTENUATION = 1000>
Q_DECL_CONSTEXPR float translateQuadraticAttenuation (float attenuation)
 

Function Documentation

◆ translateConstantAttenuation()

Q_DECL_CONSTEXPR float aux::translateConstantAttenuation ( float  attenuation)
inline

Definition at line 40 of file qssgutils_p.h.

Referenced by QSSGMaterialShaderGenerator::setRhiMaterialProperties(), and QSSGParticleRenderer::updateUniformsForParticles().

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◆ translateLinearAttenuation()

template<int MINATTENUATION = 0, int MAXATTENUATION = 1000>
Q_DECL_CONSTEXPR float aux::translateLinearAttenuation ( float  attenuation)
inline

Definition at line 42 of file qssgutils_p.h.

References qBound().

Referenced by QSSGMaterialShaderGenerator::setRhiMaterialProperties(), and QSSGParticleRenderer::updateUniformsForParticles().

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◆ translateQuadraticAttenuation()

template<int MINATTENUATION = 0, int MAXATTENUATION = 1000>
Q_DECL_CONSTEXPR float aux::translateQuadraticAttenuation ( float  attenuation)
inline

Definition at line 44 of file qssgutils_p.h.

References qBound().

Referenced by QSSGMaterialShaderGenerator::setRhiMaterialProperties(), and QSSGParticleRenderer::updateUniformsForParticles().

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