4#ifndef QQUICKSMOOTHEDANIMATION_H
5#define QQUICKSMOOTHEDANIMATION_H
21#include <QtCore/qobject.h>
32 Q_PROPERTY(
qreal velocity READ velocity WRITE setVelocity NOTIFY velocityChanged FINAL)
33 Q_PROPERTY(
ReversingMode reversingMode READ reversingMode WRITE setReversingMode NOTIFY reversingModeChanged FINAL)
34 Q_PROPERTY(
qreal maximumEasingTime READ maximumEasingTime WRITE setMaximumEasingTime NOTIFY maximumEasingTimeChanged FINAL)
44 ReversingMode reversingMode()
const;
45 void setReversingMode(ReversingMode);
50 qreal velocity()
const;
51 void setVelocity(
qreal);
53 int maximumEasingTime()
const;
54 void setMaximumEasingTime(
int);
59 QObject *defaultTarget =
nullptr)
override;
The QQmlProperty class abstracts accessing properties on objects created from QML.
virtual void setDuration(int)
QAbstractAnimationJob * transition(QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection direction, QObject *defaultTarget=nullptr) override
void maximumEasingTimeChanged()
void reversingModeChanged()
Combined button and popup list for selecting options.
#define QML_DECLARE_TYPE(TYPE)
#define QML_NAMED_ELEMENT(NAME)
#define QML_ADDED_IN_VERSION(MAJOR, MINOR)
IUIAutomationTreeWalker __RPC__deref_out_opt IUIAutomationElement ** parent