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Qt 6.x
The Qt SDK
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This is the complete list of members for SGFramebufferObjectNode, including all inherited members.
| activeMaterial() const | QSGGeometryNode | |
| appendChildNode(QSGNode *node) | QSGNode | |
| BasicNodeType enum value | QSGNode | |
| bindableObjectName() | QObject | |
| bindingStorage() | QObject | inline |
| bindingStorage() const | QObject | inline |
| blockSignals(bool b) noexcept | QObject | |
| childAtIndex(int i) const | QSGNode | |
| childCount() const | QSGNode | |
| childEvent(QChildEvent *event) | QObject | protectedvirtual |
| children() const | QObject | inline |
| clearDirty() | QSGNode | inline |
| clipList() const | QSGBasicGeometryNode | inline |
| ClipNodeType enum value | QSGNode | |
| connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) | QObject | static |
| connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) | QObject | static |
| connect(const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const | QObject | inline |
| connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) | QObject | inlinestatic |
| connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) | QObject | inlinestatic |
| connectNotify(const QMetaMethod &signal) | QObject | protectedvirtual |
| customEvent(QEvent *event) | QObject | protectedvirtual |
| QSGTextureProvider::d_ptr | QObject | protected |
| QSGSimpleTextureNode::d_ptr | QSGNode | protected |
| deleteLater() | QObject | slot |
| destroyed(QObject *=nullptr) | QObject | signal |
| devicePixelRatio | SGFramebufferObjectNode | |
| DirtyForceUpdate enum value | QSGNode | |
| DirtyGeometry enum value | QSGNode | |
| DirtyMaterial enum value | QSGNode | |
| DirtyMatrix enum value | QSGNode | |
| DirtyNodeAdded enum value | QSGNode | |
| DirtyNodeRemoved enum value | QSGNode | |
| DirtyOpacity enum value | QSGNode | |
| DirtyPropagationMask enum value | QSGNode | |
| dirtyState() const | QSGNode | inline |
| DirtyStateBit enum name | QSGNode | |
| DirtySubtreeBlocked enum value | QSGNode | |
| DirtyUsePreprocess enum value | QSGNode | |
| disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member) | QObject | static |
| disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) | QObject | static |
| disconnect(const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const | QObject | inline |
| disconnect(const QObject *receiver, const char *member=nullptr) const | QObject | inline |
| disconnect(const QMetaObject::Connection &) | QObject | static |
| disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) | QObject | inlinestatic |
| disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) | QObject | inlinestatic |
| disconnectNotify(const QMetaMethod &signal) | QObject | protectedvirtual |
| dumpObjectInfo() const | QObject | |
| dumpObjectTree() const | QObject | |
| dynamicPropertyNames() const | QObject | |
| event(QEvent *event) | QObject | virtual |
| eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
| filtering() const | QSGSimpleTextureNode | |
| findChild(const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| findChildren(const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| findChildren(Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| firstChild() const | QSGNode | inline |
| Flag enum name | QSGNode | |
| flags() const | QSGNode | inline |
| geometry() const | QSGBasicGeometryNode | inline |
| geometry() | QSGBasicGeometryNode | inline |
| GeometryNodeType enum value | QSGNode | |
| handleScreenChange() | SGFramebufferObjectNode | slot |
| inheritedOpacity() const | QSGGeometryNode | inline |
| inherits(const char *classname) const | QObject | inline |
| insertChildNodeAfter(QSGNode *node, QSGNode *after) | QSGNode | |
| insertChildNodeBefore(QSGNode *node, QSGNode *before) | QSGNode | |
| installEventFilter(QObject *filterObj) | QObject | |
| invalidatePending | SGFramebufferObjectNode | |
| isQuickItemType() const | QObject | inline |
| isSignalConnected(const QMetaMethod &signal) const | QObject | protected |
| isSubtreeBlocked() const | QSGNode | virtual |
| IsVisitableNode enum value | QSGNode | |
| isWidgetType() const | QObject | inline |
| isWindowType() const | QObject | inline |
| killTimer(int id) | QObject | |
| lastChild() const | QSGNode | inline |
| markDirty(DirtyState bits) | QSGNode | |
| material() const | QSGGeometryNode | inline |
| matrix() const | QSGBasicGeometryNode | inline |
| MirrorHorizontally enum value | QSGSimpleTextureNode | |
| MirrorVertically enum value | QSGSimpleTextureNode | |
| moveToThread(QThread *thread) | QObject | |
| nextSibling() const | QSGNode | inline |
| NodeType enum name | QSGNode | |
| NoTransform enum value | QSGSimpleTextureNode | |
| objectName | QObject | |
| objectName() const | QObject | |
| objectNameChanged(const QString &objectName, QPrivateSignal) | QObject | signal |
| OpacityNodeType enum value | QSGNode | |
| opaqueMaterial() const | QSGGeometryNode | inline |
| OwnedByParent enum value | QSGNode | |
| OwnsGeometry enum value | QSGNode | |
| OwnsMaterial enum value | QSGNode | |
| OwnsOpaqueMaterial enum value | QSGNode | |
| ownsTexture() const | QSGSimpleTextureNode | |
| QSGTextureProvider::parent() const | QObject | inline |
| QSGSimpleTextureNode::parent() const | QSGNode | inline |
| prependChildNode(QSGNode *node) | QSGNode | |
| preprocess() override | SGFramebufferObjectNode | virtual |
| previousSibling() const | QSGNode | inline |
| property(const char *name) const | QObject | |
| qFindChildqFindChildren(const QObject *obj, const QString &name)() | QObject | related |
| qFindChildrenqFindChildren(const QObject *obj, const QString &name)() | QObject | related |
| QObject(QObject *parent=nullptr) | QObject | explicit |
| QObject(QObjectPrivate &dd, QObject *parent=nullptr) | QObject | protected |
| qobject_cast(const QObject *object) | QObject | related |
| QObjectList | QObject | related |
| QSGBasicGeometryNode(NodeType type) | QSGBasicGeometryNode | protected |
| QSGBasicGeometryNode(QSGBasicGeometryNodePrivate &dd, NodeType type) | QSGBasicGeometryNode | protected |
| QSGGeometryNode() | QSGGeometryNode | |
| QSGGeometryNode(QSGGeometryNodePrivate &dd) | QSGGeometryNode | protected |
| QSGNode() | QSGNode | |
| QSGNode(NodeType type) | QSGNode | protected |
| QSGNode(QSGNodePrivate &dd, NodeType type) | QSGNode | protected |
| QSGSimpleTextureNode() | QSGSimpleTextureNode | |
| quickFbo | SGFramebufferObjectNode | |
| receivers(const char *signal) const | QObject | protected |
| rect() const | QSGSimpleTextureNode | |
| removeAllChildNodes() | QSGNode | |
| removeChildNode(QSGNode *node) | QSGNode | |
| removeEventFilter(QObject *obj) | QObject | |
| render() | SGFramebufferObjectNode | slot |
| renderer | SGFramebufferObjectNode | |
| RenderNodeType enum value | QSGNode | |
| renderOrder() const | QSGGeometryNode | inline |
| renderPending | SGFramebufferObjectNode | |
| reparentChildNodesTo(QSGNode *newParent) | QSGNode | |
| RootNodeType enum value | QSGNode | |
| scheduleRender() | SGFramebufferObjectNode | |
| sender() const | QObject | protected |
| senderSignalIndex() const | QObject | protected |
| setFiltering(QSGTexture::Filtering filtering) | QSGSimpleTextureNode | |
| setFlag(Flag, bool=true) | QSGNode | |
| setFlags(Flags, bool=true) | QSGNode | |
| setGeometry(QSGGeometry *geometry) | QSGBasicGeometryNode | |
| setInheritedOpacity(qreal opacity) | QSGGeometryNode | |
| setMaterial(QSGMaterial *material) | QSGGeometryNode | |
| setObjectName(const QString &name) | QObject | inline |
| setObjectName(QAnyStringView name) | QObject | |
| setOpaqueMaterial(QSGMaterial *material) | QSGGeometryNode | |
| setOwnsTexture(bool owns) | QSGSimpleTextureNode | |
| setParent(QObject *parent) | QObject | |
| setProperty(const char *name, const QVariant &value) | QObject | |
| setProperty(const char *name, QVariant &&value) | QObject | inline |
| setRect(const QRectF &rect) | QSGSimpleTextureNode | |
| setRect(qreal x, qreal y, qreal w, qreal h) | QSGSimpleTextureNode | inline |
| setRendererClipList(const QSGClipNode *c) | QSGBasicGeometryNode | inline |
| setRendererMatrix(const QMatrix4x4 *m) | QSGBasicGeometryNode | inline |
| setRenderOrder(int order) | QSGGeometryNode | |
| setSourceRect(const QRectF &r) | QSGSimpleTextureNode | |
| setSourceRect(qreal x, qreal y, qreal w, qreal h) | QSGSimpleTextureNode | inline |
| setTexture(QSGTexture *texture) | QSGSimpleTextureNode | |
| setTextureCoordinatesTransform(TextureCoordinatesTransformMode mode) | QSGSimpleTextureNode | |
| SGFramebufferObjectNode() | SGFramebufferObjectNode | |
| signalsBlocked() const noexcept | QObject | inline |
| sourceRect() const | QSGSimpleTextureNode | |
| startTimer(int interval, Qt::TimerType timerType=Qt::CoarseTimer) | QObject | |
| startTimer(std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) | QObject | |
| texture() const override | SGFramebufferObjectNode | virtual |
| textureChanged() | QSGTextureProvider | signal |
| textureCoordinatesTransform() const | QSGSimpleTextureNode | |
| TextureCoordinatesTransformFlag enum name | QSGSimpleTextureNode | |
| thread() const | QObject | |
| timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
| TransformNodeType enum value | QSGNode | |
| type() const | QSGNode | inline |
| UsePreprocess enum value | QSGNode | |
| window | SGFramebufferObjectNode | |
| ~QObject() | QObject | virtual |
| ~QSGBasicGeometryNode() override | QSGBasicGeometryNode | |
| ~QSGGeometryNode() override | QSGGeometryNode | |
| ~QSGNode() | QSGNode | virtual |
| ~QSGSimpleTextureNode() override | QSGSimpleTextureNode | |
| ~SGFramebufferObjectNode() override | SGFramebufferObjectNode |