25 float distanceFromCamera,
31 : m_objectHit(hitObject)
32 , m_distance(distanceFromCamera)
33 , m_uvPosition(uvPosition)
34 , m_scenePosition(scenePosition)
37 , m_instanceIndex(instanceIndex)
86 return m_scenePosition;
140 return m_instanceIndex;
Q_INVOKABLE QVector3D mapDirectionToScene(const QVector3D &localDirection) const
\qmlmethod vector3d QtQuick3D::Node::mapDirectionToScene(vector3d localDirection)
QQuick3DModel * objectHit
QQuick3DPickResult()
\qmltype PickResult \inqmlmodule QtQuick3D
The QVector2D class represents a vector or vertex in 2D space.
The QVector3D class represents a vector or vertex in 3D space.
Combined button and popup list for selecting options.
static qreal position(const QQuickItem *item, QQuickAnchors::Anchor anchorLine)