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Qt 6.x
The Qt SDK
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#include <QtQuick3DUtils/private/qssgrenderbasetypes_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendershadercache_p.h>
#include <QDebug>
#include <QVariant>
Go to the source code of this file.
Classes | |
struct | QSSGCommand |
struct | QSSGAllocateBufferFlags |
struct | QSSGAllocateBuffer |
struct | QSSGBindTarget |
struct | QSSGBindBuffer |
struct | QSSGBindShader |
struct | QSSGApplyInstanceValue |
struct | QSSGApplyValue |
struct | QSSGApplyBufferValue |
struct | QSSGRender |
Enumerations | |
enum class | CommandType { Unknown = 0 , AllocateBuffer , BindTarget , BindBuffer , BindShader , ApplyInstanceValue , ApplyBufferValue , Render , ApplyValue } |
enum class | AllocateBufferFlagValues { None = 0 , SceneLifetime = 1 } |
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strong |
Enumerator | |
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None | |
SceneLifetime |
Definition at line 51 of file qssgrendercommands_p.h.
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strong |
Enumerator | |
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Unknown | |
AllocateBuffer | |
BindTarget | |
BindBuffer | |
BindShader | |
ApplyInstanceValue | |
ApplyBufferValue | |
Render | |
ApplyValue |
Definition at line 29 of file qssgrendercommands_p.h.