![]() |
Qt 6.x
The Qt SDK
|
#include <QtQuick3DUtils/private/qssgrenderbasetypes_p.h>#include <QtQuick3DRuntimeRender/private/qssgrendershadercache_p.h>#include <QDebug>#include <QVariant>
Include dependency graph for qssgrendercommands_p.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | QSSGCommand |
| struct | QSSGAllocateBufferFlags |
| struct | QSSGAllocateBuffer |
| struct | QSSGBindTarget |
| struct | QSSGBindBuffer |
| struct | QSSGBindShader |
| struct | QSSGApplyInstanceValue |
| struct | QSSGApplyValue |
| struct | QSSGApplyBufferValue |
| struct | QSSGRender |
Enumerations | |
| enum class | CommandType { Unknown = 0 , AllocateBuffer , BindTarget , BindBuffer , BindShader , ApplyInstanceValue , ApplyBufferValue , Render , ApplyValue } |
| enum class | AllocateBufferFlagValues { None = 0 , SceneLifetime = 1 } |
|
strong |
| Enumerator | |
|---|---|
| None | |
| SceneLifetime | |
Definition at line 51 of file qssgrendercommands_p.h.
|
strong |
| Enumerator | |
|---|---|
| Unknown | |
| AllocateBuffer | |
| BindTarget | |
| BindBuffer | |
| BindShader | |
| ApplyInstanceValue | |
| ApplyBufferValue | |
| Render | |
| ApplyValue | |
Definition at line 29 of file qssgrendercommands_p.h.