6#include <foundation/PxSimpleTypes.h>
10 return std::max(std::min(
value, max), min);
67 return m_staticFriction;
82 return m_dynamicFriction;
void setDynamicFriction(float dynamicFriction)
void dynamicFrictionChanged()
void setRestitution(float restitution)
void staticFrictionChanged()
void restitutionChanged()
void setStaticFriction(float staticFriction)
QPhysicsMaterial(QObject *parent=nullptr)
\qmltype PhysicsMaterial \inqmlmodule QtQuick3D.Physics
Combined button and popup list for selecting options.
EGLOutputLayerEXT EGLint EGLAttrib value
[5]
bool qFuzzyCompare(qfloat16 p1, qfloat16 p2) noexcept
IUIAutomationTreeWalker __RPC__deref_out_opt IUIAutomationElement ** parent