4#ifndef QSGOPENVGNODEVISITOR_H
5#define QSGOPENVGNODEVISITOR_H
7#include <private/qsgadaptationlayer_p.h>
8#include <QtCore/QStack>
40#if QT_CONFIG(quick_sprite)
41 bool visit(QSGSpriteNode *)
override;
42 void endVisit(QSGSpriteNode *)
override;
48 VGPath generateClipPath(
const QRectF &
rect)
const;
\inmodule QtCore\reentrant
The QSGClipNode class implements the clipping functionality in the scene graph.
The QSGGeometryNode class is used for all rendered content in the scene graph.
The QSGOpacityNode class is used to change opacity of nodes.
void endVisit(QSGTransformNode *) override
bool visit(QSGTransformNode *) override
The QSGRenderNode class represents a set of custom rendering commands targeting the graphics API that...
The QSGRootNode is the toplevel root of any scene graph.
Combined button and popup list for selecting options.