#include <private/qsgadaptationlayer_p.h>
#include <private/qsgtexturematerial_p.h>
#include <QtCore/QPointer>
Go to the source code of this file.
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enum | QSGSoftwareHelpers::QDrawBorderPixmap::DrawingHint {
QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueTopLeft = 0x0001
, QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueTop = 0x0002
, QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueTopRight = 0x0004
, QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueLeft = 0x0008
,
QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueCenter = 0x0010
, QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueRight = 0x0020
, QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueBottomLeft = 0x0040
, QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueBottom = 0x0080
,
QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueBottomRight = 0x0100
, QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueCorners = OpaqueTopLeft | OpaqueTopRight | OpaqueBottomLeft | OpaqueBottomRight
, QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueEdges = OpaqueTop | OpaqueLeft | OpaqueRight | OpaqueBottom
, QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueFrame = OpaqueCorners | OpaqueEdges
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QSGSoftwareHelpers::QDrawBorderPixmap::OpaqueAll = OpaqueCenter | OpaqueFrame
} |
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