18#include <QtQuick3D/private/qquick3dnode_p.h>
19#include <QtQuick3D/private/qquick3dskeleton_p.h>
21#include <QtQuick3DRuntimeRender/private/qssgrenderskeleton_p.h>
55 bool m_indexDirty =
true;
56 bool m_skeletonRootDirty =
true;
void skeletonRootChanged()
void markAllDirty() override
QSSGRenderGraphObject * updateSpatialNode(QSSGRenderGraphObject *node) override
Combined button and popup list for selecting options.
static void setIndex(int *index, int candidate, int min, int max, bool isIncreasing)
#define QML_NAMED_ELEMENT(NAME)
IUIAutomationTreeWalker __RPC__deref_out_opt IUIAutomationElement ** parent