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Qt 6.x
The Qt SDK
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Collaboration diagram for QMetalShaderResourceBindingsData::Stage:Classes | |
| struct | Buffer |
| struct | Sampler |
| struct | Texture |
Public Attributes | |
| QVarLengthArray< Buffer, 8 > | buffers |
| QVarLengthArray< Texture, 8 > | textures |
| QVarLengthArray< Sampler, 8 > | samplers |
| QRhiBatchedBindings< id< MTLBuffer > > | bufferBatches |
| QRhiBatchedBindings< NSUInteger > | bufferOffsetBatches |
| QRhiBatchedBindings< id< MTLTexture > > | textureBatches |
| QRhiBatchedBindings< id< MTLSamplerState > > | samplerBatches |
Definition at line 297 of file qrhimetal.mm.
| QRhiBatchedBindings<id<MTLBuffer> > QMetalShaderResourceBindingsData::Stage::bufferBatches |
Definition at line 314 of file qrhimetal.mm.
Referenced by QRhiMetal::enqueueShaderResourceBindings(), and rebindShaderResources().
| QRhiBatchedBindings<NSUInteger> QMetalShaderResourceBindingsData::Stage::bufferOffsetBatches |
Definition at line 315 of file qrhimetal.mm.
Referenced by QRhiMetal::enqueueShaderResourceBindings(), and rebindShaderResources().
| QVarLengthArray<Buffer, 8> QMetalShaderResourceBindingsData::Stage::buffers |
Definition at line 311 of file qrhimetal.mm.
Referenced by QRhiMetal::enqueueShaderResourceBindings().
| QRhiBatchedBindings<id<MTLSamplerState> > QMetalShaderResourceBindingsData::Stage::samplerBatches |
Definition at line 317 of file qrhimetal.mm.
Referenced by QRhiMetal::enqueueShaderResourceBindings(), and rebindShaderResources().
| QVarLengthArray<Sampler, 8> QMetalShaderResourceBindingsData::Stage::samplers |
Definition at line 313 of file qrhimetal.mm.
Referenced by QRhiMetal::enqueueShaderResourceBindings().
| QRhiBatchedBindings<id<MTLTexture> > QMetalShaderResourceBindingsData::Stage::textureBatches |
Definition at line 316 of file qrhimetal.mm.
Referenced by QRhiMetal::enqueueShaderResourceBindings(), and rebindShaderResources().
| QVarLengthArray<Texture, 8> QMetalShaderResourceBindingsData::Stage::textures |
Definition at line 312 of file qrhimetal.mm.
Referenced by QRhiMetal::enqueueShaderResourceBindings().