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Qt 6.x
The Qt SDK
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#include "qquickcontext2dcommandbuffer_p.h"
#include "qquickcanvasitem_p.h"
#include <qqml.h>
#include <QtCore/QMutex>
#include <QtQuick/qsgtexture.h>
#include <QtGui/QPaintEngine>
Go to the source code of this file.
Macros | |
#define | HAS_SHADOW(offsetX, offsetY, blur, color) (color.isValid() && color.alpha() && (blur || offsetX || offsetY)) |
Functions | |
QT_BEGIN_NAMESPACE void | qt_image_boxblur (QImage &image, int radius, bool quality) |
static void | fillRectShadow (QPainter *p, QRectF shadowRect, qreal offsetX, qreal offsetY, qreal blur, const QColor &color) |
static void | fillShadowPath (QPainter *p, const QPainterPath &path, qreal offsetX, qreal offsetY, qreal blur, const QColor &color) |
static void | strokeShadowPath (QPainter *p, const QPainterPath &path, qreal offsetX, qreal offsetY, qreal blur, const QColor &color) |
static void | qt_drawImage (QPainter *p, QQuickContext2D::State &state, QImage image, const QRectF &sr, const QRectF &dr, bool shadow=false) |
#define HAS_SHADOW | ( | offsetX, | |
offsetY, | |||
blur, | |||
color | |||
) | (color.isValid() && color.alpha() && (blur || offsetX || offsetY)) |
Definition at line 11 of file qquickcontext2dcommandbuffer.cpp.
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Definition at line 129 of file qquickcontext2dcommandbuffer.cpp.
Referenced by QQuickContext2DCommandBuffer::replay().
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Definition at line 135 of file qquickcontext2dcommandbuffer.cpp.
Referenced by QQuickContext2DCommandBuffer::replay().
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Definition at line 187 of file qquickcontext2dcommandbuffer.cpp.
References QRectF::height(), Q_ASSERT, state, QRectF::width(), QRectF::x(), and QRectF::y().
Referenced by QQuickContext2DCommandBuffer::replay().
QT_BEGIN_NAMESPACE void qt_image_boxblur | ( | QImage & | image, |
int | radius, | ||
bool | quality | ||
) |
Definition at line 769 of file qquickcontext2d.cpp.
References i, and qt_image_convolute_filter().
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Definition at line 141 of file qquickcontext2dcommandbuffer.cpp.
Referenced by QQuickContext2DCommandBuffer::replay().