![]() |
Qt 6.x
The Qt SDK
|
This is the complete list of members for QAbstractPhysicsBody, including all inherited members.
| bindableObjectName() | QObject | |
| bindingStorage() | QObject | inline |
| bindingStorage() const | QObject | inline |
| blockSignals(bool b) noexcept | QObject | |
| bodyContact(QAbstractPhysicsNode *body, const QVector< QVector3D > &positions, const QVector< QVector3D > &impulses, const QVector< QVector3D > &normals) | QAbstractPhysicsNode | signal |
| childEvent(QChildEvent *event) | QObject | protectedvirtual |
| children() const | QObject | inline |
| childrenChanged() | QQuick3DObject | signal |
| classBegin() override | QQuick3DObject | protectedvirtual |
| collisionShapes | QAbstractPhysicsNode | |
| collisionShapes() | QAbstractPhysicsNode | |
| componentComplete() override | QQuick3DNode | protectedvirtual |
| connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) | QObject | static |
| connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) | QObject | static |
| connect(const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const | QObject | inline |
| connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) | QObject | inlinestatic |
| connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) | QObject | inlinestatic |
| connectNotify(const QMetaMethod &signal) override | QQuick3DNode | protectedvirtual |
| customEvent(QEvent *event) | QObject | protectedvirtual |
| d_ptr | QObject | protected |
| deleteLater() | QObject | slot |
| destroyed(QObject *=nullptr) | QObject | signal |
| disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member) | QObject | static |
| disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) | QObject | static |
| disconnect(const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const | QObject | inline |
| disconnect(const QObject *receiver, const char *member=nullptr) const | QObject | inline |
| disconnect(const QMetaObject::Connection &) | QObject | static |
| disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) | QObject | inlinestatic |
| disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) | QObject | inlinestatic |
| disconnectNotify(const QMetaMethod &signal) override | QQuick3DNode | protectedvirtual |
| dumpObjectInfo() const | QObject | |
| dumpObjectTree() const | QObject | |
| dynamicPropertyNames() const | QObject | |
| eulerRotation | QQuick3DNode | |
| eulerRotation() const | QQuick3DNode | |
| eulerRotationChanged() | QQuick3DNode | signal |
| event(QEvent *event) | QObject | virtual |
| eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
| findChild(const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| findChildren(const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| findChildren(Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| forward | QQuick3DNode | |
| forward() const | QQuick3DNode | |
| forwardChanged() | QQuick3DNode | signal |
| getCollisionShapesList() const | QAbstractPhysicsNode | |
| hasStaticShapes() const | QAbstractPhysicsNode | inline |
| inherits(const char *classname) const | QObject | inline |
| installEventFilter(QObject *filterObj) | QObject | |
| isComponentComplete() const | QQuick3DObject | protected |
| isQuickItemType() const | QObject | inline |
| isSignalConnected(const QMetaMethod &signal) const | QObject | protected |
| isWidgetType() const | QObject | inline |
| isWindowType() const | QObject | inline |
| itemChange(ItemChange, const ItemChangeData &) override | QQuick3DNode | protectedvirtual |
| killTimer(int id) | QObject | |
| localOpacity() const | QQuick3DNode | |
| localOpacityChanged() | QQuick3DNode | signal |
| LocalSpace enum value | QQuick3DNode | |
| mapDirectionFromNode(const QQuick3DNode *node, const QVector3D &localDirection) const | QQuick3DNode | |
| mapDirectionFromScene(const QVector3D &sceneDirection) const | QQuick3DNode | |
| mapDirectionToNode(const QQuick3DNode *node, const QVector3D &localDirection) const | QQuick3DNode | |
| mapDirectionToScene(const QVector3D &localDirection) const | QQuick3DNode | |
| mapPositionFromNode(const QQuick3DNode *node, const QVector3D &localPosition) const | QQuick3DNode | |
| mapPositionFromScene(const QVector3D &scenePosition) const | QQuick3DNode | |
| mapPositionToNode(const QQuick3DNode *node, const QVector3D &localPosition) const | QQuick3DNode | |
| mapPositionToScene(const QVector3D &localPosition) const | QQuick3DNode | |
| markAllDirty() override | QQuick3DNode | virtual |
| moveToThread(QThread *thread) | QObject | |
| None enum value | QQuick3DNode | |
| objectName | QObject | |
| objectName() const | QObject | |
| objectNameChanged(const QString &objectName, QPrivateSignal) | QObject | signal |
| opacity | QQuick3DNode | |
| parent | QQuick3DObject | |
| QObject::parent() const | QObject | inline |
| parentChanged() | QQuick3DObject | signal |
| parentNode() const | QQuick3DNode | |
| ParentSpace enum value | QQuick3DNode | |
| physicsMaterial | QAbstractPhysicsBody | |
| physicsMaterial() const | QAbstractPhysicsBody | |
| physicsMaterialChanged() | QAbstractPhysicsBody | signal |
| pivot | QQuick3DNode | |
| pivot() const | QQuick3DNode | |
| pivotChanged() | QQuick3DNode | signal |
| position | QQuick3DNode | |
| position() const | QQuick3DNode | |
| positionChanged() | QQuick3DNode | signal |
| preSync() | QQuick3DObject | protectedvirtual |
| property(const char *name) const | QObject | |
| Q_REVISION(6, 5) bool sendTriggerReports() const | QAbstractPhysicsNode | |
| Q_REVISION(6, 5) void setSendTriggerReports(bool sendTriggerReports) | QAbstractPhysicsNode | |
| Q_REVISION(6, 5) bool receiveTriggerReports() const | QAbstractPhysicsNode | |
| Q_REVISION(6, 5) void setReceiveTriggerReports(bool receiveTriggerReports) | QAbstractPhysicsNode | |
| Q_REVISION(6, 5) void sendTriggerReportsChanged(float sendTriggerReports) | QAbstractPhysicsNode | signal |
| Q_REVISION(6, 5) void receiveTriggerReportsChanged(float receiveTriggerReports) | QAbstractPhysicsNode | signal |
| Q_REVISION(6, 5) void enteredTriggerBody(QAbstractPhysicsNode *body) | QAbstractPhysicsNode | signal |
| Q_REVISION(6, 5) void exitedTriggerBody(QAbstractPhysicsNode *body) | QAbstractPhysicsNode | signal |
| QAbstractPhysicsBody() | QAbstractPhysicsBody | |
| QAbstractPhysicsNode() | QAbstractPhysicsNode | |
| qFindChildqFindChildren(const QObject *obj, const QString &name)() | QObject | related |
| qFindChildrenqFindChildren(const QObject *obj, const QString &name)() | QObject | related |
| QObject(QObject *parent=nullptr) | QObject | explicit |
| QObject(QObjectPrivate &dd, QObject *parent=nullptr) | QObject | protected |
| qobject_cast(const QObject *object) | QObject | related |
| QObjectList | QObject | related |
| QQmlParserStatus() | QQmlParserStatus | |
| QQuick3DNode(QQuick3DNode *parent=nullptr) | QQuick3DNode | explicit |
| QQuick3DNode(QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr) | QQuick3DNode | protected |
| QQuick3DObject(QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | QQuick3DObject | explicitprotected |
| receiveContactReports | QAbstractPhysicsNode | |
| receiveContactReports() const | QAbstractPhysicsNode | |
| receiveContactReportsChanged(float receiveContactReports) | QAbstractPhysicsNode | signal |
| receivers(const char *signal) const | QObject | protected |
| receiveTriggerReports | QAbstractPhysicsNode | |
| registerContact(QAbstractPhysicsNode *body, const QVector< QVector3D > &positions, const QVector< QVector3D > &impulses, const QVector< QVector3D > &normals) | QAbstractPhysicsNode | |
| removeEventFilter(QObject *obj) | QObject | |
| right | QQuick3DNode | |
| right() const | QQuick3DNode | |
| rightChanged() | QQuick3DNode | signal |
| rotate(qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space) | QQuick3DNode | |
| rotation | QQuick3DNode | |
| rotation() const | QQuick3DNode | |
| rotationChanged() | QQuick3DNode | signal |
| scale | QQuick3DNode | |
| scale() const | QQuick3DNode | |
| scaleChanged() | QQuick3DNode | signal |
| scenePosition | QQuick3DNode | |
| scenePosition() const | QQuick3DNode | |
| scenePositionChanged() | QQuick3DNode | signal |
| sceneRotation | QQuick3DNode | |
| sceneRotation() const | QQuick3DNode | |
| sceneRotationChanged() | QQuick3DNode | signal |
| sceneScale | QQuick3DNode | |
| sceneScale() const | QQuick3DNode | |
| sceneScaleChanged() | QQuick3DNode | signal |
| SceneSpace enum value | QQuick3DNode | |
| sceneTransform | QQuick3DNode | |
| sceneTransform() const | QQuick3DNode | |
| sceneTransformChanged() | QQuick3DNode | signal |
| sendContactReports | QAbstractPhysicsNode | |
| sendContactReports() const | QAbstractPhysicsNode | |
| sendContactReportsChanged(float sendContactReports) | QAbstractPhysicsNode | signal |
| sender() const | QObject | protected |
| senderSignalIndex() const | QObject | protected |
| sendTriggerReports | QAbstractPhysicsNode | |
| setEulerRotation(const QVector3D &eulerRotation) | QQuick3DNode | slot |
| setLocalOpacity(float opacity) | QQuick3DNode | slot |
| setObjectName(const QString &name) | QObject | inline |
| setObjectName(QAnyStringView name) | QObject | |
| setParent(QObject *parent) | QObject | |
| setParentItem(QQuick3DObject *parentItem) | QQuick3DObject | slot |
| setPhysicsMaterial(QPhysicsMaterial *newPhysicsMaterial) | QAbstractPhysicsBody | |
| setPivot(const QVector3D &pivot) | QQuick3DNode | slot |
| setPosition(const QVector3D &position) | QQuick3DNode | slot |
| setProperty(const char *name, const QVariant &value) | QObject | |
| setProperty(const char *name, QVariant &&value) | QObject | inline |
| setReceiveContactReports(bool receiveContactReports) | QAbstractPhysicsNode | |
| setRotation(const QQuaternion &rotation) | QQuick3DNode | slot |
| setScale(const QVector3D &scale) | QQuick3DNode | slot |
| setSendContactReports(bool sendContactReports) | QAbstractPhysicsNode | |
| setStaticFlags(int staticFlags) | QQuick3DNode | slot |
| setVisible(bool visible) | QQuick3DNode | slot |
| setX(float x) | QQuick3DNode | slot |
| setY(float y) | QQuick3DNode | slot |
| setZ(float z) | QQuick3DNode | slot |
| signalsBlocked() const noexcept | QObject | inline |
| startTimer(int interval, Qt::TimerType timerType=Qt::CoarseTimer) | QObject | |
| startTimer(std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) | QObject | |
| stateChanged() | QQuick3DObject | signal |
| staticFlags | QQuick3DNode | |
| staticFlags() const | QQuick3DNode | |
| StaticFlags enum name | QQuick3DNode | |
| staticFlagsChanged() | QQuick3DNode | signal |
| thread() const | QObject | |
| timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
| TransformSpace enum name | QQuick3DNode | |
| up | QQuick3DNode | |
| up() const | QQuick3DNode | |
| upChanged() | QQuick3DNode | signal |
| update() | QQuick3DObject | slot |
| updateFromPhysicsTransform(const physx::PxTransform &transform) | QAbstractPhysicsNode | |
| updateSpatialNode(QSSGRenderGraphObject *node) override | QQuick3DNode | protectedvirtual |
| visible | QQuick3DNode | |
| visible() const | QQuick3DNode | |
| visibleChanged() | QQuick3DNode | signal |
| x | QQuick3DNode | |
| x() const | QQuick3DNode | |
| xChanged() | QQuick3DNode | signal |
| y | QQuick3DNode | |
| y() const | QQuick3DNode | |
| yChanged() | QQuick3DNode | signal |
| z | QQuick3DNode | |
| z() const | QQuick3DNode | |
| zChanged() | QQuick3DNode | signal |
| ~QAbstractPhysicsNode() override | QAbstractPhysicsNode | |
| ~QObject() | QObject | virtual |
| ~QQmlParserStatus() | QQmlParserStatus | virtual |
| ~QQuick3DNode() override | QQuick3DNode |