#include "qwindowsfontenginedirectwrite_p.h"
#include "qwindowsfontdatabase_p.h"
#include <QtCore/QtEndian>
#include <QtCore/QVarLengthArray>
#include <QtCore/QFile>
#include <private/qstringiterator_p.h>
#include <QtCore/private/qsystemlibrary_p.h>
#include <QtCore/private/qwinregistry_p.h>
#include <QtGui/private/qguiapplication_p.h>
#include <qpa/qplatformintegration.h>
#include <QtGui/private/qhighdpiscaling_p.h>
#include <QtGui/qpainterpath.h>
#include <dwrite_2.h>
#include <d2d1.h>
Go to the source code of this file.
◆ DESIGN_TO_LOGICAL
#define DESIGN_TO_LOGICAL |
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DESIGN_UNIT_VALUE | ) |
QFixed::fromReal((qreal(DESIGN_UNIT_VALUE) / qreal(m_unitsPerEm)) * fontDef.pixelSize) |
◆ QIdWriteLocalFontFileLoader
◆ hintingPreferenceToRenderingMode()
static DWRITE_RENDERING_MODE hintingPreferenceToRenderingMode |
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const QFontDef & |
fontDef | ) |
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◆ renderModeToMeasureMode()
static DWRITE_MEASURING_MODE renderModeToMeasureMode |
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DWRITE_RENDERING_MODE |
renderMode | ) |
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◆ uuidIdWriteLocalFontFileLoader()
static UUID uuidIdWriteLocalFontFileLoader |
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