Qt 6.x
The Qt SDK
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qsgadaptationlayer.cpp File Reference
#include "qsgadaptationlayer_p.h"
#include <qmath.h>
#include <QtQuick/private/qsgdistancefieldglyphnode_p.h>
#include <QtQuick/private/qsgcontext_p.h>
#include <private/qrawfont_p.h>
#include <QtGui/qguiapplication.h>
#include <qdir.h>
#include <qsgrendernode.h>
#include <private/qquickprofiler_p.h>
#include <QElapsedTimer>
#include <qtquick_tracepoints_p.h>
#include "moc_qsgadaptationlayer_p.cpp"
+ Include dependency graph for qsgadaptationlayer.cpp:

Go to the source code of this file.

Functions

QDebug operator<< (QDebug debug, const QSGGuiThreadShaderEffectManager::ShaderInfo::Variable &v)
 
QDebug operator<< (QDebug debug, const QSGShaderEffectNode::VariableData &vd)
 

Variables

static QT_BEGIN_NAMESPACE QElapsedTimer qsg_render_timer
 

Function Documentation

◆ operator<<() [1/2]

◆ operator<<() [2/2]

QDebug operator<< ( QDebug  debug,
const QSGShaderEffectNode::VariableData vd 
)

Variable Documentation

◆ qsg_render_timer

QT_BEGIN_NAMESPACE QElapsedTimer qsg_render_timer
static

Definition at line 28 of file qsgadaptationlayer.cpp.

Referenced by QSGDistanceFieldGlyphCache::update().