Qt 6.x
The Qt SDK
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qssgrhicustommaterialsystem.cpp File Reference
#include "qssgrhicustommaterialsystem_p.h"
#include <QtQuick3DUtils/private/qssgutils_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendercontextcore_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderbuffermanager_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendermesh_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendercamera_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderlight_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderlayer_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderableimage_p.h>
#include <QtQuick3DRuntimeRender/private/qssgvertexpipelineimpl_p.h>
#include <QtQuick3DRuntimeRender/private/qssglayerrenderdata_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendermodel_p.h>
#include <QtQuick3DRuntimeRender/private/qssgruntimerenderlogging_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrhiparticles_p.h>
#include <qtquick3d_tracepoints_p.h>
#include <QtCore/qbitarray.h>
+ Include dependency graph for qssgrhicustommaterialsystem.cpp:

Go to the source code of this file.

Variables

static const QRhiShaderResourceBinding::StageFlags CUSTOM_MATERIAL_VISIBILITY_ALL
 

Variable Documentation

◆ CUSTOM_MATERIAL_VISIBILITY_ALL

const QRhiShaderResourceBinding::StageFlags CUSTOM_MATERIAL_VISIBILITY_ALL
static