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Qt 6.x
The Qt SDK
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#include <QtGui/private/qtguiglobal_p.h>#include <QtGui/qpaintengine.h>#include <private/qpaintengine_p.h>#include <private/qstroker_p.h>#include <private/qpainter_p.h>
Include dependency graph for qvectorpath_p.h:Go to the source code of this file.
Classes | |
| struct | QRealRect |
| class | QVectorPath |
| struct | QVectorPath::CacheEntry |
Typedefs | |
| typedef void(* | qvectorpath_cache_cleanup) (QPaintEngineEx *engine, void *data) |
Functions | |
| Q_GUI_EXPORT const QVectorPath & | qtVectorPathForPath (const QPainterPath &path) |
| typedef void(* qvectorpath_cache_cleanup) (QPaintEngineEx *engine, void *data) |
Definition at line 31 of file qvectorpath_p.h.
| Q_GUI_EXPORT const QVectorPath & qtVectorPathForPath | ( | const QPainterPath & | path | ) |
Definition at line 179 of file qpaintengineex.cpp.
Referenced by QWindowsDirect2DPaintEngine::begin(), QPaintEngineEx::clip(), QPaintEngineEx::drawPath(), QPaintEngineEx::drawStaticTextItem(), QQuickShapeGenericRenderer::endSync(), QPainter::fillPath(), QTriangulator< T >::initialize(), qSimplifyPath(), QPainter::strokePath(), QOpenGL2PaintEngineExPrivate::systemStateChanged(), QQuickShapeGenericRenderer::triangulateFill(), and QQuickShapeGenericRenderer::triangulateStroke().
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