5#ifndef QSSG_RENDER_MATERIAL_SHADER_GENERATOR_H
6#define QSSG_RENDER_MATERIAL_SHADER_GENERATOR_H
19#include <QtQuick3DRuntimeRender/private/qtquick3druntimerenderglobal_p.h>
20#include <QtQuick3DUtils/private/qssgdataref_p.h>
22#include <QtCore/qvector.h>
23#include <QtGui/QVector3D>
25#include <QtQuick3DRuntimeRender/private/qssgrendershadercache_p.h>
26#include <QtQuick3DRuntimeRender/private/qssgrendershaderkeys_p.h>
27#include <QtQuick3DRuntimeRender/private/qssgrenderableobjects_p.h>
Combined button and popup list for selecting options.
QRhiTexture * rhiScreenTexture
const QMatrix3x3 & probeOrientation
bool isClipDepthZeroToOne
const QSSGCameraRenderData & cameraData
const QSSGRenderCamera & camera
const QSSGRenderLayer & layer
QRhiTexture * rhiDepthTexture
QSSGRenderShadowMap * shadowMapManager
QSSGRenderImage * lightProbe
QRhiTexture * rhiSsaoTexture