| beginComputePass(QRhiResourceUpdateBatch *resourceUpdates=nullptr, BeginPassFlags flags={}) | QRhiCommandBuffer | |
| beginExternal() | QRhiCommandBuffer | |
| beginPass(QRhiRenderTarget *rt, const QColor &colorClearValue, const QRhiDepthStencilClearValue &depthStencilClearValue, QRhiResourceUpdateBatch *resourceUpdates=nullptr, BeginPassFlags flags={}) | QRhiCommandBuffer | |
| BeginPassFlag enum name | QRhiCommandBuffer | |
| Buffer enum value | QRhiResource | |
| bufferDataRetainPool | QD3D11CommandBuffer | |
| CommandBuffer enum value | QRhiResource | |
| commands | QD3D11CommandBuffer | |
| ComputePass enum value | QD3D11CommandBuffer | |
| ComputePipeline enum value | QRhiResource | |
| currentComputePipeline | QD3D11CommandBuffer | |
| currentComputeSrb | QD3D11CommandBuffer | |
| currentGraphicsPipeline | QD3D11CommandBuffer | |
| currentGraphicsSrb | QD3D11CommandBuffer | |
| currentIndexBuffer | QD3D11CommandBuffer | |
| currentIndexFormat | QD3D11CommandBuffer | |
| currentIndexOffset | QD3D11CommandBuffer | |
| currentPipelineGeneration | QD3D11CommandBuffer | |
| currentSrbGeneration | QD3D11CommandBuffer | |
| currentTarget | QD3D11CommandBuffer | |
| currentVertexBuffers | QD3D11CommandBuffer | |
| currentVertexOffsets | QD3D11CommandBuffer | |
| dataRetainPool | QD3D11CommandBuffer | |
| debugMarkBegin(const QByteArray &name) | QRhiCommandBuffer | |
| debugMarkEnd() | QRhiCommandBuffer | |
| debugMarkMsg(const QByteArray &msg) | QRhiCommandBuffer | |
| deleteLater() | QRhiResource | |
| destroy() override | QD3D11CommandBuffer | virtual |
| dispatch(int x, int y, int z) | QRhiCommandBuffer | |
| DoNotTrackResourcesForCompute enum value | QRhiCommandBuffer | |
| draw(quint32 vertexCount, quint32 instanceCount=1, quint32 firstVertex=0, quint32 firstInstance=0) | QRhiCommandBuffer | |
| drawIndexed(quint32 indexCount, quint32 instanceCount=1, quint32 firstIndex=0, qint32 vertexOffset=0, quint32 firstInstance=0) | QRhiCommandBuffer | |
| DynamicOffset typedef | QRhiCommandBuffer | |
| endComputePass(QRhiResourceUpdateBatch *resourceUpdates=nullptr) | QRhiCommandBuffer | |
| endExternal() | QRhiCommandBuffer | |
| endPass(QRhiResourceUpdateBatch *resourceUpdates=nullptr) | QRhiCommandBuffer | |
| ExternalContent enum value | QRhiCommandBuffer | |
| globalResourceId() const | QRhiResource | |
| GraphicsPipeline enum value | QRhiResource | |
| imageRetainPool | QD3D11CommandBuffer | |
| IndexFormat enum name | QRhiCommandBuffer | |
| IndexUInt16 enum value | QRhiCommandBuffer | |
| IndexUInt32 enum value | QRhiCommandBuffer | |
| lastCompletedGpuTime() | QRhiCommandBuffer | |
| lastGpuTime | QD3D11CommandBuffer | |
| m_id | QRhiResource | protected |
| m_objectName | QRhiResource | protected |
| m_rhi | QRhiResource | protected |
| MAX_DYNAMIC_OFFSET_COUNT | QD3D11CommandBuffer | static |
| MAX_VERTEX_BUFFER_BINDING_COUNT | QD3D11CommandBuffer | static |
| name() const | QRhiResource | |
| nativeHandles() | QRhiCommandBuffer | |
| NoPass enum value | QD3D11CommandBuffer | |
| PassType enum name | QD3D11CommandBuffer | |
| QD3D11CommandBuffer(QRhiImplementation *rhi) | QD3D11CommandBuffer | |
| QRhiCommandBuffer(QRhiImplementation *rhi) | QRhiCommandBuffer | protected |
| QRhiResource(QRhiImplementation *rhi) | QRhiResource | protected |
| recordingPass | QD3D11CommandBuffer | |
| RenderBuffer enum value | QRhiResource | |
| RenderPass enum value | QD3D11CommandBuffer | |
| RenderPassDescriptor enum value | QRhiResource | |
| resetCachedState() | QD3D11CommandBuffer | inline |
| resetCommands() | QD3D11CommandBuffer | inline |
| resetState() | QD3D11CommandBuffer | inline |
| resourceType() const override | QRhiCommandBuffer | virtual |
| resourceUpdate(QRhiResourceUpdateBatch *resourceUpdates) | QRhiCommandBuffer | |
| retainBufferData(const QRhiBufferData &data) | QD3D11CommandBuffer | inline |
| retainData(const QByteArray &data) | QD3D11CommandBuffer | inline |
| retainImage(const QImage &image) | QD3D11CommandBuffer | inline |
| rhi() const | QRhiResource | |
| Sampler enum value | QRhiResource | |
| setBlendConstants(const QColor &c) | QRhiCommandBuffer | |
| setComputePipeline(QRhiComputePipeline *ps) | QRhiCommandBuffer | |
| setGraphicsPipeline(QRhiGraphicsPipeline *ps) | QRhiCommandBuffer | |
| setName(const QByteArray &name) | QRhiResource | |
| setScissor(const QRhiScissor &scissor) | QRhiCommandBuffer | |
| setShaderResources(QRhiShaderResourceBindings *srb=nullptr, int dynamicOffsetCount=0, const DynamicOffset *dynamicOffsets=nullptr) | QRhiCommandBuffer | |
| setStencilRef(quint32 refValue) | QRhiCommandBuffer | |
| setVertexInput(int startBinding, int bindingCount, const VertexInput *bindings, QRhiBuffer *indexBuf=nullptr, quint32 indexOffset=0, IndexFormat indexFormat=IndexUInt16) | QRhiCommandBuffer | |
| setViewport(const QRhiViewport &viewport) | QRhiCommandBuffer | |
| ShaderResourceBindings enum value | QRhiResource | |
| SwapChain enum value | QRhiResource | |
| SwapChainRenderTarget enum value | QRhiResource | |
| Texture enum value | QRhiResource | |
| TextureRenderTarget enum value | QRhiResource | |
| Type enum name | QRhiResource | |
| VertexInput typedef | QRhiCommandBuffer | |
| ~QD3D11CommandBuffer() | QD3D11CommandBuffer | |
| ~QRhiResource() | QRhiResource | virtual |