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Qt 6.x
The Qt SDK
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This is the complete list of members for QOpenGLExtensions, including all inherited members.
ASTCTextureCompression enum value | QOpenGLExtensions | |
BGRATextureFormat enum value | QOpenGLExtensions | |
BlendColor enum value | QOpenGLFunctions | |
BlendEquation enum value | QOpenGLFunctions | |
BlendEquationAdvanced enum value | QOpenGLFunctions | |
BlendEquationSeparate enum value | QOpenGLFunctions | |
BlendFuncSeparate enum value | QOpenGLFunctions | |
BlendSubtract enum value | QOpenGLFunctions | |
Buffers enum value | QOpenGLFunctions | |
CompressedTextures enum value | QOpenGLFunctions | |
d() const | QOpenGLExtensions | inline |
d_ptr | QOpenGLFunctions | protected |
DDSTextureCompression enum value | QOpenGLExtensions | |
Depth24 enum value | QOpenGLExtensions | |
DiscardFramebuffer enum value | QOpenGLExtensions | |
ElementIndexUint enum value | QOpenGLExtensions | |
ETC1TextureCompression enum value | QOpenGLExtensions | |
ETC2TextureCompression enum value | QOpenGLExtensions | |
FixedFunctionPipeline enum value | QOpenGLFunctions | |
flushShared() | QOpenGLExtensions | |
FramebufferBlit enum value | QOpenGLExtensions | |
FramebufferMultisample enum value | QOpenGLExtensions | |
Framebuffers enum value | QOpenGLFunctions | |
GenerateMipmap enum value | QOpenGLExtensions | |
GeometryShaders enum value | QOpenGLExtensions | |
glActiveShaderProgram(GLuint pipeline, GLuint program) | QOpenGLExtraFunctions | inline |
glActiveTexture(GLenum texture) | QOpenGLFunctions | inline |
glAttachShader(GLuint program, GLuint shader) | QOpenGLFunctions | inline |
glBeginQuery(GLenum target, GLuint id) | QOpenGLExtraFunctions | inline |
glBeginTransformFeedback(GLenum primitiveMode) | QOpenGLExtraFunctions | inline |
glBindAttribLocation(GLuint program, GLuint index, const char *name) | QOpenGLFunctions | inline |
glBindBuffer(GLenum target, GLuint buffer) | QOpenGLFunctions | inline |
glBindBufferBase(GLenum target, GLuint index, GLuint buffer) | QOpenGLExtraFunctions | inline |
glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) | QOpenGLExtraFunctions | inline |
glBindFramebuffer(GLenum target, GLuint framebuffer) | QOpenGLFunctions | inline |
glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) | QOpenGLExtraFunctions | inline |
glBindProgramPipeline(GLuint pipeline) | QOpenGLExtraFunctions | inline |
glBindRenderbuffer(GLenum target, GLuint renderbuffer) | QOpenGLFunctions | inline |
glBindSampler(GLuint unit, GLuint sampler) | QOpenGLExtraFunctions | inline |
glBindTexture(GLenum target, GLuint texture) | QOpenGLFunctions | inline |
glBindTransformFeedback(GLenum target, GLuint id) | QOpenGLExtraFunctions | inline |
glBindVertexArray(GLuint array) | QOpenGLExtraFunctions | inline |
glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) | QOpenGLExtraFunctions | inline |
glBlendBarrier(void) | QOpenGLExtraFunctions | inline |
glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | QOpenGLFunctions | inline |
glBlendEquation(GLenum mode) | QOpenGLFunctions | inline |
glBlendEquationi(GLuint buf, GLenum mode) | QOpenGLExtraFunctions | inline |
glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) | QOpenGLFunctions | inline |
glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha) | QOpenGLExtraFunctions | inline |
glBlendFunc(GLenum sfactor, GLenum dfactor) | QOpenGLFunctions | inline |
glBlendFunci(GLuint buf, GLenum src, GLenum dst) | QOpenGLExtraFunctions | inline |
glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) | QOpenGLFunctions | inline |
glBlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) | QOpenGLExtraFunctions | inline |
glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) | QOpenGLExtraFunctions | inline |
glBufferData(GLenum target, qopengl_GLsizeiptr size, const void *data, GLenum usage) | QOpenGLFunctions | inline |
glBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void *data) | QOpenGLFunctions | inline |
glCheckFramebufferStatus(GLenum target) | QOpenGLFunctions | inline |
glClear(GLbitfield mask) | QOpenGLFunctions | inline |
glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) | QOpenGLExtraFunctions | inline |
glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) | QOpenGLExtraFunctions | inline |
glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) | QOpenGLExtraFunctions | inline |
glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | QOpenGLFunctions | inline |
glClearDepthf(GLclampf depth) | QOpenGLFunctions | inline |
glClearStencil(GLint s) | QOpenGLFunctions | inline |
glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) | QOpenGLExtraFunctions | inline |
glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) | QOpenGLFunctions | inline |
glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) | QOpenGLExtraFunctions | inline |
glCompileShader(GLuint shader) | QOpenGLFunctions | inline |
glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) | QOpenGLFunctions | inline |
glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) | QOpenGLExtraFunctions | inline |
glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) | QOpenGLFunctions | inline |
glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) | QOpenGLExtraFunctions | inline |
glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) | QOpenGLExtraFunctions | inline |
glCopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) | QOpenGLExtraFunctions | inline |
glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) | QOpenGLFunctions | inline |
glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) | QOpenGLFunctions | inline |
glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) | QOpenGLExtraFunctions | inline |
glCreateProgram() | QOpenGLFunctions | inline |
glCreateShader(GLenum type) | QOpenGLFunctions | inline |
glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const *strings) | QOpenGLExtraFunctions | inline |
glCullFace(GLenum mode) | QOpenGLFunctions | inline |
glDebugMessageCallback(GLDEBUGPROC callback, const void *userParam) | QOpenGLExtraFunctions | inline |
glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) | QOpenGLExtraFunctions | inline |
glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) | QOpenGLExtraFunctions | inline |
glDeleteBuffers(GLsizei n, const GLuint *buffers) | QOpenGLFunctions | inline |
glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) | QOpenGLFunctions | inline |
glDeleteProgram(GLuint program) | QOpenGLFunctions | inline |
glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines) | QOpenGLExtraFunctions | inline |
glDeleteQueries(GLsizei n, const GLuint *ids) | QOpenGLExtraFunctions | inline |
glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) | QOpenGLFunctions | inline |
glDeleteSamplers(GLsizei count, const GLuint *samplers) | QOpenGLExtraFunctions | inline |
glDeleteShader(GLuint shader) | QOpenGLFunctions | inline |
glDeleteSync(GLsync sync) | QOpenGLExtraFunctions | inline |
glDeleteTextures(GLsizei n, const GLuint *textures) | QOpenGLFunctions | inline |
glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids) | QOpenGLExtraFunctions | inline |
glDeleteVertexArrays(GLsizei n, const GLuint *arrays) | QOpenGLExtraFunctions | inline |
glDepthFunc(GLenum func) | QOpenGLFunctions | inline |
glDepthMask(GLboolean flag) | QOpenGLFunctions | inline |
glDepthRangef(GLclampf zNear, GLclampf zFar) | QOpenGLFunctions | inline |
glDetachShader(GLuint program, GLuint shader) | QOpenGLFunctions | inline |
glDisable(GLenum cap) | QOpenGLFunctions | inline |
glDisablei(GLenum target, GLuint index) | QOpenGLExtraFunctions | inline |
glDisableVertexAttribArray(GLuint index) | QOpenGLFunctions | inline |
glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments) | QOpenGLExtensions | inline |
glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) | QOpenGLExtraFunctions | inline |
glDispatchComputeIndirect(GLintptr indirect) | QOpenGLExtraFunctions | inline |
glDrawArrays(GLenum mode, GLint first, GLsizei count) | QOpenGLFunctions | inline |
glDrawArraysIndirect(GLenum mode, const void *indirect) | QOpenGLExtraFunctions | inline |
glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) | QOpenGLExtraFunctions | inline |
glDrawBuffers(GLsizei n, const GLenum *bufs) | QOpenGLExtraFunctions | inline |
glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) | QOpenGLFunctions | inline |
glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex) | QOpenGLExtraFunctions | inline |
glDrawElementsIndirect(GLenum mode, GLenum type, const void *indirect) | QOpenGLExtraFunctions | inline |
glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount) | QOpenGLExtraFunctions | inline |
glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) | QOpenGLExtraFunctions | inline |
glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) | QOpenGLExtraFunctions | inline |
glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex) | QOpenGLExtraFunctions | inline |
glEnable(GLenum cap) | QOpenGLFunctions | inline |
glEnablei(GLenum target, GLuint index) | QOpenGLExtraFunctions | inline |
glEnableVertexAttribArray(GLuint index) | QOpenGLFunctions | inline |
glEndQuery(GLenum target) | QOpenGLExtraFunctions | inline |
glEndTransformFeedback(void) | QOpenGLExtraFunctions | inline |
glFenceSync(GLenum condition, GLbitfield flags) | QOpenGLExtraFunctions | inline |
glFinish() | QOpenGLFunctions | inline |
glFlush() | QOpenGLFunctions | inline |
glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) | QOpenGLExtraFunctions | inline |
glFramebufferParameteri(GLenum target, GLenum pname, GLint param) | QOpenGLExtraFunctions | inline |
glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) | QOpenGLFunctions | inline |
glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level) | QOpenGLExtraFunctions | inline |
glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) | QOpenGLFunctions | inline |
glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) | QOpenGLExtraFunctions | inline |
glFrontFace(GLenum mode) | QOpenGLFunctions | inline |
glGenBuffers(GLsizei n, GLuint *buffers) | QOpenGLFunctions | inline |
glGenerateMipmap(GLenum target) | QOpenGLFunctions | inline |
glGenFramebuffers(GLsizei n, GLuint *framebuffers) | QOpenGLFunctions | inline |
glGenProgramPipelines(GLsizei n, GLuint *pipelines) | QOpenGLExtraFunctions | inline |
glGenQueries(GLsizei n, GLuint *ids) | QOpenGLExtraFunctions | inline |
glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) | QOpenGLFunctions | inline |
glGenSamplers(GLsizei count, GLuint *samplers) | QOpenGLExtraFunctions | inline |
glGenTextures(GLsizei n, GLuint *textures) | QOpenGLFunctions | inline |
glGenTransformFeedbacks(GLsizei n, GLuint *ids) | QOpenGLExtraFunctions | inline |
glGenVertexArrays(GLsizei n, GLuint *arrays) | QOpenGLExtraFunctions | inline |
glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name) | QOpenGLFunctions | inline |
glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name) | QOpenGLFunctions | inline |
glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) | QOpenGLExtraFunctions | inline |
glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) | QOpenGLExtraFunctions | inline |
glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) | QOpenGLExtraFunctions | inline |
glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders) | QOpenGLFunctions | inline |
glGetAttribLocation(GLuint program, const char *name) | QOpenGLFunctions | inline |
glGetBooleani_v(GLenum target, GLuint index, GLboolean *data) | QOpenGLExtraFunctions | inline |
glGetBooleanv(GLenum pname, GLboolean *params) | QOpenGLFunctions | inline |
glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) | QOpenGLExtraFunctions | inline |
glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) | QOpenGLFunctions | inline |
glGetBufferPointerv(GLenum target, GLenum pname, void **params) | QOpenGLExtraFunctions | inline |
glGetBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, GLvoid *data) | QOpenGLExtensions | inline |
glGetDebugMessageLog(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) | QOpenGLExtraFunctions | inline |
glGetError() | QOpenGLFunctions | inline |
glGetFloatv(GLenum pname, GLfloat *params) | QOpenGLFunctions | inline |
glGetFragDataLocation(GLuint program, const GLchar *name) | QOpenGLExtraFunctions | inline |
glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) | QOpenGLFunctions | inline |
glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params) | QOpenGLExtraFunctions | inline |
glGetGraphicsResetStatus(void) | QOpenGLExtraFunctions | inline |
glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data) | QOpenGLExtraFunctions | inline |
glGetInteger64v(GLenum pname, GLint64 *data) | QOpenGLExtraFunctions | inline |
glGetIntegeri_v(GLenum target, GLuint index, GLint *data) | QOpenGLExtraFunctions | inline |
glGetIntegerv(GLenum pname, GLint *params) | QOpenGLFunctions | inline |
glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) | QOpenGLExtraFunctions | inline |
glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val) | QOpenGLExtraFunctions | inline |
glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) | QOpenGLExtraFunctions | inline |
glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) | QOpenGLExtraFunctions | inline |
glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) | QOpenGLExtraFunctions | inline |
glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) | QOpenGLExtraFunctions | inline |
glGetObjectPtrLabel(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) | QOpenGLExtraFunctions | inline |
glGetPointerv(GLenum pname, void **params) | QOpenGLExtraFunctions | inline |
glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) | QOpenGLExtraFunctions | inline |
glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, char *infolog) | QOpenGLFunctions | inline |
glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) | QOpenGLExtraFunctions | inline |
glGetProgramiv(GLuint program, GLenum pname, GLint *params) | QOpenGLFunctions | inline |
glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) | QOpenGLExtraFunctions | inline |
glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params) | QOpenGLExtraFunctions | inline |
glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name) | QOpenGLExtraFunctions | inline |
glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) | QOpenGLExtraFunctions | inline |
glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name) | QOpenGLExtraFunctions | inline |
glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) | QOpenGLExtraFunctions | inline |
glGetQueryiv(GLenum target, GLenum pname, GLint *params) | QOpenGLExtraFunctions | inline |
glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) | QOpenGLExtraFunctions | inline |
glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) | QOpenGLFunctions | inline |
glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) | QOpenGLExtraFunctions | inline |
glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params) | QOpenGLExtraFunctions | inline |
glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params) | QOpenGLExtraFunctions | inline |
glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) | QOpenGLExtraFunctions | inline |
glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog) | QOpenGLFunctions | inline |
glGetShaderiv(GLuint shader, GLenum pname, GLint *params) | QOpenGLFunctions | inline |
glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) | QOpenGLFunctions | inline |
glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei *length, char *source) | QOpenGLFunctions | inline |
glGetString(GLenum name) | QOpenGLFunctions | inline |
glGetStringi(GLenum name, GLuint index) | QOpenGLExtraFunctions | inline |
glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) | QOpenGLExtraFunctions | inline |
glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) | QOpenGLExtraFunctions | inline |
glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) | QOpenGLExtraFunctions | inline |
glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) | QOpenGLFunctions | inline |
glGetTexParameterIiv(GLenum target, GLenum pname, GLint *params) | QOpenGLExtraFunctions | inline |
glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) | QOpenGLExtraFunctions | inline |
glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) | QOpenGLFunctions | inline |
glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) | QOpenGLExtraFunctions | inline |
glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) | QOpenGLExtraFunctions | inline |
glGetUniformfv(GLuint program, GLint location, GLfloat *params) | QOpenGLFunctions | inline |
glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) | QOpenGLExtraFunctions | inline |
glGetUniformiv(GLuint program, GLint location, GLint *params) | QOpenGLFunctions | inline |
glGetUniformLocation(GLuint program, const char *name) | QOpenGLFunctions | inline |
glGetUniformuiv(GLuint program, GLint location, GLuint *params) | QOpenGLExtraFunctions | inline |
glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) | QOpenGLFunctions | inline |
glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) | QOpenGLExtraFunctions | inline |
glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) | QOpenGLExtraFunctions | inline |
glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) | QOpenGLFunctions | inline |
glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer) | QOpenGLFunctions | inline |
glHint(GLenum target, GLenum mode) | QOpenGLFunctions | inline |
glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) | QOpenGLExtraFunctions | inline |
glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) | QOpenGLExtraFunctions | inline |
glIsBuffer(GLuint buffer) | QOpenGLFunctions | inline |
glIsEnabled(GLenum cap) | QOpenGLFunctions | inline |
glIsEnabledi(GLenum target, GLuint index) | QOpenGLExtraFunctions | inline |
glIsFramebuffer(GLuint framebuffer) | QOpenGLFunctions | inline |
glIsProgram(GLuint program) | QOpenGLFunctions | inline |
glIsProgramPipeline(GLuint pipeline) | QOpenGLExtraFunctions | inline |
glIsQuery(GLuint id) | QOpenGLExtraFunctions | inline |
glIsRenderbuffer(GLuint renderbuffer) | QOpenGLFunctions | inline |
glIsSampler(GLuint sampler) | QOpenGLExtraFunctions | inline |
glIsShader(GLuint shader) | QOpenGLFunctions | inline |
glIsSync(GLsync sync) | QOpenGLExtraFunctions | inline |
glIsTexture(GLuint texture) | QOpenGLFunctions | inline |
glIsTransformFeedback(GLuint id) | QOpenGLExtraFunctions | inline |
glIsVertexArray(GLuint array) | QOpenGLExtraFunctions | inline |
glLineWidth(GLfloat width) | QOpenGLFunctions | inline |
glLinkProgram(GLuint program) | QOpenGLFunctions | inline |
glMapBuffer(GLenum target, GLenum access) | QOpenGLExtensions | inline |
glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) | QOpenGLExtraFunctions | inline |
glMemoryBarrier(GLbitfield barriers) | QOpenGLExtraFunctions | inline |
glMemoryBarrierByRegion(GLbitfield barriers) | QOpenGLExtraFunctions | inline |
glMinSampleShading(GLfloat value) | QOpenGLExtraFunctions | inline |
glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label) | QOpenGLExtraFunctions | inline |
glObjectPtrLabel(const void *ptr, GLsizei length, const GLchar *label) | QOpenGLExtraFunctions | inline |
glPatchParameteri(GLenum pname, GLint value) | QOpenGLExtraFunctions | inline |
glPauseTransformFeedback(void) | QOpenGLExtraFunctions | inline |
glPixelStorei(GLenum pname, GLint param) | QOpenGLFunctions | inline |
glPolygonOffset(GLfloat factor, GLfloat units) | QOpenGLFunctions | inline |
glPopDebugGroup(void) | QOpenGLExtraFunctions | inline |
glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) | QOpenGLExtraFunctions | inline |
glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) | QOpenGLExtraFunctions | inline |
glProgramParameteri(GLuint program, GLenum pname, GLint value) | QOpenGLExtraFunctions | inline |
glProgramUniform1f(GLuint program, GLint location, GLfloat v0) | QOpenGLExtraFunctions | inline |
glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glProgramUniform1i(GLuint program, GLint location, GLint v0) | QOpenGLExtraFunctions | inline |
glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value) | QOpenGLExtraFunctions | inline |
glProgramUniform1ui(GLuint program, GLint location, GLuint v0) | QOpenGLExtraFunctions | inline |
glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) | QOpenGLExtraFunctions | inline |
glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) | QOpenGLExtraFunctions | inline |
glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) | QOpenGLExtraFunctions | inline |
glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value) | QOpenGLExtraFunctions | inline |
glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) | QOpenGLExtraFunctions | inline |
glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) | QOpenGLExtraFunctions | inline |
glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) | QOpenGLExtraFunctions | inline |
glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) | QOpenGLExtraFunctions | inline |
glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value) | QOpenGLExtraFunctions | inline |
glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) | QOpenGLExtraFunctions | inline |
glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) | QOpenGLExtraFunctions | inline |
glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) | QOpenGLExtraFunctions | inline |
glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) | QOpenGLExtraFunctions | inline |
glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value) | QOpenGLExtraFunctions | inline |
glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) | QOpenGLExtraFunctions | inline |
glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) | QOpenGLExtraFunctions | inline |
glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message) | QOpenGLExtraFunctions | inline |
glReadBuffer(GLenum mode) | QOpenGLExtraFunctions | inline |
glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) | QOpenGLExtraFunctions | inline |
glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) | QOpenGLFunctions | inline |
glReleaseShaderCompiler() | QOpenGLFunctions | inline |
glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) | QOpenGLFunctions | inline |
glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) | QOpenGLExtraFunctions | inline |
glResumeTransformFeedback(void) | QOpenGLExtraFunctions | inline |
glSampleCoverage(GLclampf value, GLboolean invert) | QOpenGLFunctions | inline |
glSampleMaski(GLuint maskNumber, GLbitfield mask) | QOpenGLExtraFunctions | inline |
glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) | QOpenGLExtraFunctions | inline |
glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) | QOpenGLExtraFunctions | inline |
glSamplerParameteri(GLuint sampler, GLenum pname, GLint param) | QOpenGLExtraFunctions | inline |
glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param) | QOpenGLExtraFunctions | inline |
glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param) | QOpenGLExtraFunctions | inline |
glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) | QOpenGLExtraFunctions | inline |
glScissor(GLint x, GLint y, GLsizei width, GLsizei height) | QOpenGLFunctions | inline |
glShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, const void *binary, GLint length) | QOpenGLFunctions | inline |
glShaderSource(GLuint shader, GLsizei count, const char **string, const GLint *length) | QOpenGLFunctions | inline |
glStencilFunc(GLenum func, GLint ref, GLuint mask) | QOpenGLFunctions | inline |
glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) | QOpenGLFunctions | inline |
glStencilMask(GLuint mask) | QOpenGLFunctions | inline |
glStencilMaskSeparate(GLenum face, GLuint mask) | QOpenGLFunctions | inline |
glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) | QOpenGLFunctions | inline |
glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) | QOpenGLFunctions | inline |
glTexBuffer(GLenum target, GLenum internalformat, GLuint buffer) | QOpenGLExtraFunctions | inline |
glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) | QOpenGLExtraFunctions | inline |
glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLFunctions | inline |
glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) | QOpenGLExtraFunctions | inline |
glTexParameterf(GLenum target, GLenum pname, GLfloat param) | QOpenGLFunctions | inline |
glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) | QOpenGLFunctions | inline |
glTexParameteri(GLenum target, GLenum pname, GLint param) | QOpenGLFunctions | inline |
glTexParameterIiv(GLenum target, GLenum pname, const GLint *params) | QOpenGLExtraFunctions | inline |
glTexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) | QOpenGLExtraFunctions | inline |
glTexParameteriv(GLenum target, GLenum pname, const GLint *params) | QOpenGLFunctions | inline |
glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) | QOpenGLExtraFunctions | inline |
glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) | QOpenGLExtraFunctions | inline |
glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) | QOpenGLExtraFunctions | inline |
glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) | QOpenGLExtraFunctions | inline |
glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLFunctions | inline |
glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) | QOpenGLExtraFunctions | inline |
glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) | QOpenGLExtraFunctions | inline |
glUniform1f(GLint location, GLfloat x) | QOpenGLFunctions | inline |
glUniform1fv(GLint location, GLsizei count, const GLfloat *v) | QOpenGLFunctions | inline |
glUniform1i(GLint location, GLint x) | QOpenGLFunctions | inline |
glUniform1iv(GLint location, GLsizei count, const GLint *v) | QOpenGLFunctions | inline |
glUniform1ui(GLint location, GLuint v0) | QOpenGLExtraFunctions | inline |
glUniform1uiv(GLint location, GLsizei count, const GLuint *value) | QOpenGLExtraFunctions | inline |
glUniform2f(GLint location, GLfloat x, GLfloat y) | QOpenGLFunctions | inline |
glUniform2fv(GLint location, GLsizei count, const GLfloat *v) | QOpenGLFunctions | inline |
glUniform2i(GLint location, GLint x, GLint y) | QOpenGLFunctions | inline |
glUniform2iv(GLint location, GLsizei count, const GLint *v) | QOpenGLFunctions | inline |
glUniform2ui(GLint location, GLuint v0, GLuint v1) | QOpenGLExtraFunctions | inline |
glUniform2uiv(GLint location, GLsizei count, const GLuint *value) | QOpenGLExtraFunctions | inline |
glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) | QOpenGLFunctions | inline |
glUniform3fv(GLint location, GLsizei count, const GLfloat *v) | QOpenGLFunctions | inline |
glUniform3i(GLint location, GLint x, GLint y, GLint z) | QOpenGLFunctions | inline |
glUniform3iv(GLint location, GLsizei count, const GLint *v) | QOpenGLFunctions | inline |
glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) | QOpenGLExtraFunctions | inline |
glUniform3uiv(GLint location, GLsizei count, const GLuint *value) | QOpenGLExtraFunctions | inline |
glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | QOpenGLFunctions | inline |
glUniform4fv(GLint location, GLsizei count, const GLfloat *v) | QOpenGLFunctions | inline |
glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) | QOpenGLFunctions | inline |
glUniform4iv(GLint location, GLsizei count, const GLint *v) | QOpenGLFunctions | inline |
glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) | QOpenGLExtraFunctions | inline |
glUniform4uiv(GLint location, GLsizei count, const GLuint *value) | QOpenGLExtraFunctions | inline |
glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) | QOpenGLExtraFunctions | inline |
glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLFunctions | inline |
glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLFunctions | inline |
glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLFunctions | inline |
glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLExtraFunctions | inline |
glUnmapBuffer(GLenum target) | QOpenGLExtraFunctions | inline |
glUseProgram(GLuint program) | QOpenGLFunctions | inline |
glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) | QOpenGLExtraFunctions | inline |
glValidateProgram(GLuint program) | QOpenGLFunctions | inline |
glValidateProgramPipeline(GLuint pipeline) | QOpenGLExtraFunctions | inline |
glVertexAttrib1f(GLuint indx, GLfloat x) | QOpenGLFunctions | inline |
glVertexAttrib1fv(GLuint indx, const GLfloat *values) | QOpenGLFunctions | inline |
glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) | QOpenGLFunctions | inline |
glVertexAttrib2fv(GLuint indx, const GLfloat *values) | QOpenGLFunctions | inline |
glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) | QOpenGLFunctions | inline |
glVertexAttrib3fv(GLuint indx, const GLfloat *values) | QOpenGLFunctions | inline |
glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | QOpenGLFunctions | inline |
glVertexAttrib4fv(GLuint indx, const GLfloat *values) | QOpenGLFunctions | inline |
glVertexAttribBinding(GLuint attribindex, GLuint bindingindex) | QOpenGLExtraFunctions | inline |
glVertexAttribDivisor(GLuint index, GLuint divisor) | QOpenGLExtraFunctions | inline |
glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) | QOpenGLExtraFunctions | inline |
glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) | QOpenGLExtraFunctions | inline |
glVertexAttribI4iv(GLuint index, const GLint *v) | QOpenGLExtraFunctions | inline |
glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) | QOpenGLExtraFunctions | inline |
glVertexAttribI4uiv(GLuint index, const GLuint *v) | QOpenGLExtraFunctions | inline |
glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) | QOpenGLExtraFunctions | inline |
glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) | QOpenGLExtraFunctions | inline |
glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *ptr) | QOpenGLFunctions | inline |
glVertexBindingDivisor(GLuint bindingindex, GLuint divisor) | QOpenGLExtraFunctions | inline |
glViewport(GLint x, GLint y, GLsizei width, GLsizei height) | QOpenGLFunctions | inline |
glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) | QOpenGLExtraFunctions | inline |
HalfFloatVertex enum value | QOpenGLExtensions | |
hasOpenGLExtension(QOpenGLExtensions::OpenGLExtension extension) const | QOpenGLExtensions | |
hasOpenGLFeature(QOpenGLFunctions::OpenGLFeature feature) const | QOpenGLFunctions | |
initializeOpenGLFunctions() | QOpenGLFunctions | |
MapBuffer enum value | QOpenGLExtensions | |
MapBufferRange enum value | QOpenGLExtensions | |
MirroredRepeat enum value | QOpenGLExtensions | |
MultipleRenderTargets enum value | QOpenGLFunctions | |
Multisample enum value | QOpenGLFunctions | |
Multitexture enum value | QOpenGLFunctions | |
MultiView enum value | QOpenGLExtensions | |
MultiViewExtended enum value | QOpenGLExtensions | |
NPOTTextureRepeat enum value | QOpenGLFunctions | |
NPOTTextures enum value | QOpenGLFunctions | |
NVFloatBuffer enum value | QOpenGLExtensions | |
OpenGLExtension enum name | QOpenGLExtensions | |
openGLExtensions() | QOpenGLExtensions | |
OpenGLFeature enum name | QOpenGLFunctions | |
openGLFeatures() const | QOpenGLFunctions | |
PackedDepthStencil enum value | QOpenGLExtensions | |
PixelBufferObject enum value | QOpenGLExtensions | |
PVRTCTextureCompression enum value | QOpenGLExtensions | |
QOpenGLExtensions() | QOpenGLExtensions | |
QOpenGLExtensions(QOpenGLContext *context) | QOpenGLExtensions | |
QOpenGLExtraFunctions() | QOpenGLExtraFunctions | |
QOpenGLExtraFunctions(QOpenGLContext *context) | QOpenGLExtraFunctions | |
QOpenGLFunctions() | QOpenGLFunctions | |
QOpenGLFunctions(QOpenGLContext *context) | QOpenGLFunctions | explicit |
Shaders enum value | QOpenGLFunctions | |
Sized16Formats enum value | QOpenGLExtensions | |
Sized8Formats enum value | QOpenGLExtensions | |
SRGBFrameBuffer enum value | QOpenGLExtensions | |
StandardDerivatives enum value | QOpenGLExtensions | |
StencilSeparate enum value | QOpenGLFunctions | |
StencilTwoSide enum value | QOpenGLExtensions | |
StencilWrap enum value | QOpenGLExtensions | |
TextureCompression enum value | QOpenGLExtensions | |
TextureRectangle enum value | QOpenGLExtensions | |
TextureRGFormats enum value | QOpenGLFunctions | |
TextureSwizzle enum value | QOpenGLExtensions | |
~QOpenGLExtensions() | QOpenGLExtensions | inline |
~QOpenGLExtraFunctions() | QOpenGLExtraFunctions | inline |
~QOpenGLFunctions() | QOpenGLFunctions | inline |