Qt 6.x
The Qt SDK
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QSSGCustomMaterialSystem Member List

This is the complete list of members for QSSGCustomMaterialSystem, including all inherited members.

applyRhiShaderPropertyValues(char *ubufData, const QSSGRenderCustomMaterial &inMaterial, QSSGRhiShaderPipeline &shaderPipeline)QSSGCustomMaterialSystem
prepareForRender(const QSSGRenderModel &inModel, const QSSGRenderSubset &inSubset, QSSGRenderCustomMaterial &inMaterial)QSSGCustomMaterialSystem
QSSGCustomMaterialSystem()QSSGCustomMaterialSystem
releaseCachedResources()QSSGCustomMaterialSystem
rhiPrepareRenderable(QSSGRhiGraphicsPipelineState *ps, QSSGPassKey passKey, QSSGSubsetRenderable &renderable, const QSSGShaderFeatures &featureSet, const QSSGRenderCustomMaterial &material, const QSSGLayerRenderData &layerData, QRhiRenderPassDescriptor *renderPassDescriptor, int samples, QSSGRenderCamera *camera=nullptr, int cubeFace=-1, QMatrix4x4 *modelViewProjection=nullptr, QSSGReflectionMapEntry *entry=nullptr)QSSGCustomMaterialSystem
rhiRenderRenderable(QSSGRhiContext *rhiCtx, QSSGSubsetRenderable &renderable, bool *needsSetViewport, int cubeFace, const QSSGRhiGraphicsPipelineState &state)QSSGCustomMaterialSystem
setRenderContextInterface(QSSGRenderContextInterface *inContext)QSSGCustomMaterialSystem
shadersForCustomMaterial(QSSGRhiGraphicsPipelineState *ps, const QSSGRenderCustomMaterial &material, QSSGSubsetRenderable &renderable, const QSSGShaderFeatures &featureSet)QSSGCustomMaterialSystem
updateUniformsForCustomMaterial(QSSGRhiShaderPipeline &shaderPipeline, QSSGRhiContext *rhiCtx, const QSSGLayerRenderData &inData, char *ubufData, QSSGRhiGraphicsPipelineState *ps, const QSSGRenderCustomMaterial &material, QSSGSubsetRenderable &renderable, const QSSGRenderCamera &camera, const QVector2D *depthAdjust, const QMatrix4x4 *alteredModelViewProjection)QSSGCustomMaterialSystem
~QSSGCustomMaterialSystem()QSSGCustomMaterialSystem