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Qt 6.x
The Qt SDK
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This is the complete list of members for src_gui_opengl_qopenglfunctions::MyGLWindow, including all inherited members.
active | QWindow | |
bindableObjectName() | QObject | |
bindingStorage() | QObject | inline |
bindingStorage() const | QObject | inline |
BlendColor enum value | QOpenGLFunctions | protected |
BlendEquation enum value | QOpenGLFunctions | protected |
BlendEquationAdvanced enum value | QOpenGLFunctions | protected |
BlendEquationSeparate enum value | QOpenGLFunctions | protected |
BlendFuncSeparate enum value | QOpenGLFunctions | protected |
BlendSubtract enum value | QOpenGLFunctions | protected |
blockSignals(bool b) noexcept | QObject | |
Buffers enum value | QOpenGLFunctions | protected |
childEvent(QChildEvent *event) | QObject | protectedvirtual |
children() const | QObject | inline |
close() | QWindow | slot |
closeEvent(QCloseEvent *) | QWindow | protectedvirtual |
CompressedTextures enum value | QOpenGLFunctions | protected |
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) | QObject | static |
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) | QObject | static |
connect(const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const | QObject | inline |
connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) | QObject | inlinestatic |
connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) | QObject | inlinestatic |
connectNotify(const QMetaMethod &signal) | QObject | protectedvirtual |
contentOrientation | QWindow | |
contentOrientationChanged(Qt::ScreenOrientation orientation) | QWindow | signal |
customEvent(QEvent *event) | QObject | protectedvirtual |
QWindow::d_ptr | QObject | protected |
QOpenGLFunctions::d_ptr | QOpenGLFunctions | protected |
deleteLater() | QObject | slot |
destroyed(QObject *=nullptr) | QObject | signal |
Direct3DSurface enum value | QSurface | |
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member) | QObject | static |
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) | QObject | static |
disconnect(const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const | QObject | inline |
disconnect(const QObject *receiver, const char *member=nullptr) const | QObject | inline |
disconnect(const QMetaObject::Connection &) | QObject | static |
disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) | QObject | inlinestatic |
disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) | QObject | inlinestatic |
disconnectNotify(const QMetaMethod &signal) | QObject | protectedvirtual |
dumpObjectInfo() const | QObject | |
dumpObjectTree() const | QObject | |
dynamicPropertyNames() const | QObject | |
event(QEvent *) override | QWindow | protectedvirtual |
eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
exposeEvent(QExposeEvent *) | QWindow | protectedvirtual |
findChild(const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
findChildren(const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
findChildren(Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
FixedFunctionPipeline enum value | QOpenGLFunctions | protected |
flags | QWindow | |
focusInEvent(QFocusEvent *) | QWindow | protectedvirtual |
focusObjectChanged(QObject *object) | QWindow | signal |
focusOutEvent(QFocusEvent *) | QWindow | protectedvirtual |
Framebuffers enum value | QOpenGLFunctions | protected |
glActiveTexture(GLenum texture) | QOpenGLFunctions | inlineprotected |
glAttachShader(GLuint program, GLuint shader) | QOpenGLFunctions | inlineprotected |
glBindAttribLocation(GLuint program, GLuint index, const char *name) | QOpenGLFunctions | inlineprotected |
glBindBuffer(GLenum target, GLuint buffer) | QOpenGLFunctions | inlineprotected |
glBindFramebuffer(GLenum target, GLuint framebuffer) | QOpenGLFunctions | inlineprotected |
glBindRenderbuffer(GLenum target, GLuint renderbuffer) | QOpenGLFunctions | inlineprotected |
glBindTexture(GLenum target, GLuint texture) | QOpenGLFunctions | inlineprotected |
glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | QOpenGLFunctions | inlineprotected |
glBlendEquation(GLenum mode) | QOpenGLFunctions | inlineprotected |
glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) | QOpenGLFunctions | inlineprotected |
glBlendFunc(GLenum sfactor, GLenum dfactor) | QOpenGLFunctions | inlineprotected |
glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) | QOpenGLFunctions | inlineprotected |
glBufferData(GLenum target, qopengl_GLsizeiptr size, const void *data, GLenum usage) | QOpenGLFunctions | inlineprotected |
glBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void *data) | QOpenGLFunctions | inlineprotected |
glCheckFramebufferStatus(GLenum target) | QOpenGLFunctions | inlineprotected |
glClear(GLbitfield mask) | QOpenGLFunctions | inlineprotected |
glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | QOpenGLFunctions | inlineprotected |
glClearDepthf(GLclampf depth) | QOpenGLFunctions | inlineprotected |
glClearStencil(GLint s) | QOpenGLFunctions | inlineprotected |
glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) | QOpenGLFunctions | inlineprotected |
glCompileShader(GLuint shader) | QOpenGLFunctions | inlineprotected |
glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) | QOpenGLFunctions | inlineprotected |
glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) | QOpenGLFunctions | inlineprotected |
glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) | QOpenGLFunctions | inlineprotected |
glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) | QOpenGLFunctions | inlineprotected |
glCreateProgram() | QOpenGLFunctions | inlineprotected |
glCreateShader(GLenum type) | QOpenGLFunctions | inlineprotected |
glCullFace(GLenum mode) | QOpenGLFunctions | inlineprotected |
glDeleteBuffers(GLsizei n, const GLuint *buffers) | QOpenGLFunctions | inlineprotected |
glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) | QOpenGLFunctions | inlineprotected |
glDeleteProgram(GLuint program) | QOpenGLFunctions | inlineprotected |
glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) | QOpenGLFunctions | inlineprotected |
glDeleteShader(GLuint shader) | QOpenGLFunctions | inlineprotected |
glDeleteTextures(GLsizei n, const GLuint *textures) | QOpenGLFunctions | inlineprotected |
glDepthFunc(GLenum func) | QOpenGLFunctions | inlineprotected |
glDepthMask(GLboolean flag) | QOpenGLFunctions | inlineprotected |
glDepthRangef(GLclampf zNear, GLclampf zFar) | QOpenGLFunctions | inlineprotected |
glDetachShader(GLuint program, GLuint shader) | QOpenGLFunctions | inlineprotected |
glDisable(GLenum cap) | QOpenGLFunctions | inlineprotected |
glDisableVertexAttribArray(GLuint index) | QOpenGLFunctions | inlineprotected |
glDrawArrays(GLenum mode, GLint first, GLsizei count) | QOpenGLFunctions | inlineprotected |
glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) | QOpenGLFunctions | inlineprotected |
glEnable(GLenum cap) | QOpenGLFunctions | inlineprotected |
glEnableVertexAttribArray(GLuint index) | QOpenGLFunctions | inlineprotected |
glFinish() | QOpenGLFunctions | inlineprotected |
glFlush() | QOpenGLFunctions | inlineprotected |
glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) | QOpenGLFunctions | inlineprotected |
glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) | QOpenGLFunctions | inlineprotected |
glFrontFace(GLenum mode) | QOpenGLFunctions | inlineprotected |
glGenBuffers(GLsizei n, GLuint *buffers) | QOpenGLFunctions | inlineprotected |
glGenerateMipmap(GLenum target) | QOpenGLFunctions | inlineprotected |
glGenFramebuffers(GLsizei n, GLuint *framebuffers) | QOpenGLFunctions | inlineprotected |
glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) | QOpenGLFunctions | inlineprotected |
glGenTextures(GLsizei n, GLuint *textures) | QOpenGLFunctions | inlineprotected |
glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name) | QOpenGLFunctions | inlineprotected |
glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name) | QOpenGLFunctions | inlineprotected |
glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders) | QOpenGLFunctions | inlineprotected |
glGetAttribLocation(GLuint program, const char *name) | QOpenGLFunctions | inlineprotected |
glGetBooleanv(GLenum pname, GLboolean *params) | QOpenGLFunctions | inlineprotected |
glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
glGetError() | QOpenGLFunctions | inlineprotected |
glGetFloatv(GLenum pname, GLfloat *params) | QOpenGLFunctions | inlineprotected |
glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
glGetIntegerv(GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, char *infolog) | QOpenGLFunctions | inlineprotected |
glGetProgramiv(GLuint program, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog) | QOpenGLFunctions | inlineprotected |
glGetShaderiv(GLuint shader, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) | QOpenGLFunctions | inlineprotected |
glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei *length, char *source) | QOpenGLFunctions | inlineprotected |
glGetString(GLenum name) | QOpenGLFunctions | inlineprotected |
glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) | QOpenGLFunctions | inlineprotected |
glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
glGetUniformfv(GLuint program, GLint location, GLfloat *params) | QOpenGLFunctions | inlineprotected |
glGetUniformiv(GLuint program, GLint location, GLint *params) | QOpenGLFunctions | inlineprotected |
glGetUniformLocation(GLuint program, const char *name) | QOpenGLFunctions | inlineprotected |
glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) | QOpenGLFunctions | inlineprotected |
glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer) | QOpenGLFunctions | inlineprotected |
glHint(GLenum target, GLenum mode) | QOpenGLFunctions | inlineprotected |
glIsBuffer(GLuint buffer) | QOpenGLFunctions | inlineprotected |
glIsEnabled(GLenum cap) | QOpenGLFunctions | inlineprotected |
glIsFramebuffer(GLuint framebuffer) | QOpenGLFunctions | inlineprotected |
glIsProgram(GLuint program) | QOpenGLFunctions | inlineprotected |
glIsRenderbuffer(GLuint renderbuffer) | QOpenGLFunctions | inlineprotected |
glIsShader(GLuint shader) | QOpenGLFunctions | inlineprotected |
glIsTexture(GLuint texture) | QOpenGLFunctions | inlineprotected |
glLineWidth(GLfloat width) | QOpenGLFunctions | inlineprotected |
glLinkProgram(GLuint program) | QOpenGLFunctions | inlineprotected |
glPixelStorei(GLenum pname, GLint param) | QOpenGLFunctions | inlineprotected |
glPolygonOffset(GLfloat factor, GLfloat units) | QOpenGLFunctions | inlineprotected |
glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) | QOpenGLFunctions | inlineprotected |
glReleaseShaderCompiler() | QOpenGLFunctions | inlineprotected |
glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) | QOpenGLFunctions | inlineprotected |
glSampleCoverage(GLclampf value, GLboolean invert) | QOpenGLFunctions | inlineprotected |
glScissor(GLint x, GLint y, GLsizei width, GLsizei height) | QOpenGLFunctions | inlineprotected |
glShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, const void *binary, GLint length) | QOpenGLFunctions | inlineprotected |
glShaderSource(GLuint shader, GLsizei count, const char **string, const GLint *length) | QOpenGLFunctions | inlineprotected |
glStencilFunc(GLenum func, GLint ref, GLuint mask) | QOpenGLFunctions | inlineprotected |
glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) | QOpenGLFunctions | inlineprotected |
glStencilMask(GLuint mask) | QOpenGLFunctions | inlineprotected |
glStencilMaskSeparate(GLenum face, GLuint mask) | QOpenGLFunctions | inlineprotected |
glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) | QOpenGLFunctions | inlineprotected |
glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) | QOpenGLFunctions | inlineprotected |
glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLFunctions | inlineprotected |
glTexParameterf(GLenum target, GLenum pname, GLfloat param) | QOpenGLFunctions | inlineprotected |
glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) | QOpenGLFunctions | inlineprotected |
glTexParameteri(GLenum target, GLenum pname, GLint param) | QOpenGLFunctions | inlineprotected |
glTexParameteriv(GLenum target, GLenum pname, const GLint *params) | QOpenGLFunctions | inlineprotected |
glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLFunctions | inlineprotected |
glUniform1f(GLint location, GLfloat x) | QOpenGLFunctions | inlineprotected |
glUniform1fv(GLint location, GLsizei count, const GLfloat *v) | QOpenGLFunctions | inlineprotected |
glUniform1i(GLint location, GLint x) | QOpenGLFunctions | inlineprotected |
glUniform1iv(GLint location, GLsizei count, const GLint *v) | QOpenGLFunctions | inlineprotected |
glUniform2f(GLint location, GLfloat x, GLfloat y) | QOpenGLFunctions | inlineprotected |
glUniform2fv(GLint location, GLsizei count, const GLfloat *v) | QOpenGLFunctions | inlineprotected |
glUniform2i(GLint location, GLint x, GLint y) | QOpenGLFunctions | inlineprotected |
glUniform2iv(GLint location, GLsizei count, const GLint *v) | QOpenGLFunctions | inlineprotected |
glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) | QOpenGLFunctions | inlineprotected |
glUniform3fv(GLint location, GLsizei count, const GLfloat *v) | QOpenGLFunctions | inlineprotected |
glUniform3i(GLint location, GLint x, GLint y, GLint z) | QOpenGLFunctions | inlineprotected |
glUniform3iv(GLint location, GLsizei count, const GLint *v) | QOpenGLFunctions | inlineprotected |
glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | QOpenGLFunctions | inlineprotected |
glUniform4fv(GLint location, GLsizei count, const GLfloat *v) | QOpenGLFunctions | inlineprotected |
glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) | QOpenGLFunctions | inlineprotected |
glUniform4iv(GLint location, GLsizei count, const GLint *v) | QOpenGLFunctions | inlineprotected |
glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLFunctions | inlineprotected |
glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLFunctions | inlineprotected |
glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLFunctions | inlineprotected |
glUseProgram(GLuint program) | QOpenGLFunctions | inlineprotected |
glValidateProgram(GLuint program) | QOpenGLFunctions | inlineprotected |
glVertexAttrib1f(GLuint indx, GLfloat x) | QOpenGLFunctions | inlineprotected |
glVertexAttrib1fv(GLuint indx, const GLfloat *values) | QOpenGLFunctions | inlineprotected |
glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) | QOpenGLFunctions | inlineprotected |
glVertexAttrib2fv(GLuint indx, const GLfloat *values) | QOpenGLFunctions | inlineprotected |
glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) | QOpenGLFunctions | inlineprotected |
glVertexAttrib3fv(GLuint indx, const GLfloat *values) | QOpenGLFunctions | inlineprotected |
glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | QOpenGLFunctions | inlineprotected |
glVertexAttrib4fv(GLuint indx, const GLfloat *values) | QOpenGLFunctions | inlineprotected |
glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *ptr) | QOpenGLFunctions | inlineprotected |
glViewport(GLint x, GLint y, GLsizei width, GLsizei height) | QOpenGLFunctions | inlineprotected |
hasOpenGLFeature(QOpenGLFunctions::OpenGLFeature feature) const | QOpenGLFunctions | protected |
height | QWindow | |
heightChanged(int arg) | QWindow | signal |
hide() | QWindow | slot |
hideEvent(QHideEvent *) | QWindow | protectedvirtual |
inherits(const char *classname) const | QObject | inline |
initializeGL() | src_gui_opengl_qopenglfunctions::MyGLWindow | protected |
initializeOpenGLFunctions() | QOpenGLFunctions | protected |
installEventFilter(QObject *filterObj) | QObject | |
isInitialized(const QOpenGLFunctionsPrivate *d) | QOpenGLFunctions | inlineprotectedstatic |
isQuickItemType() const | QObject | inline |
isSignalConnected(const QMetaMethod &signal) const | QObject | protected |
isWidgetType() const | QObject | inline |
isWindowType() const | QObject | inline |
keyPressEvent(QKeyEvent *) | QWindow | protectedvirtual |
keyReleaseEvent(QKeyEvent *) | QWindow | protectedvirtual |
killTimer(int id) | QObject | |
lower() | QWindow | slot |
m_context | src_gui_opengl_qopenglfunctions::MyGLWindow | protected |
m_reserved | QSurface | protected |
m_type | QSurface | protected |
maximumHeight | QWindow | |
maximumHeightChanged(int arg) | QWindow | signal |
maximumWidth | QWindow | |
maximumWidthChanged(int arg) | QWindow | signal |
MetalSurface enum value | QSurface | |
minimumHeight | QWindow | |
minimumHeightChanged(int arg) | QWindow | signal |
minimumWidth | QWindow | |
minimumWidthChanged(int arg) | QWindow | signal |
modality | QWindow | |
modalityChanged(Qt::WindowModality modality) | QWindow | signal |
mouseDoubleClickEvent(QMouseEvent *) | QWindow | protectedvirtual |
mouseMoveEvent(QMouseEvent *) | QWindow | protectedvirtual |
mousePressEvent(QMouseEvent *) | QWindow | protectedvirtual |
mouseReleaseEvent(QMouseEvent *) | QWindow | protectedvirtual |
moveEvent(QMoveEvent *) | QWindow | protectedvirtual |
moveToThread(QThread *thread) | QObject | |
MultipleRenderTargets enum value | QOpenGLFunctions | protected |
Multisample enum value | QOpenGLFunctions | protected |
Multitexture enum value | QOpenGLFunctions | protected |
MyGLWindow(QScreen *screen=nullptr) | src_gui_opengl_qopenglfunctions::MyGLWindow | explicit |
nativeEvent(const QByteArray &eventType, void *message, qintptr *result) | QWindow | protectedvirtual |
NPOTTextureRepeat enum value | QOpenGLFunctions | protected |
NPOTTextures enum value | QOpenGLFunctions | protected |
objectName | QObject | |
objectName() const | QObject | |
objectNameChanged(const QString &objectName, QPrivateSignal) | QObject | signal |
Offscreen enum value | QSurface | |
opacity | QWindow | |
OpenGLFeature enum name | QOpenGLFunctions | protected |
openGLFeatures() const | QOpenGLFunctions | protected |
OpenGLSurface enum value | QSurface | |
OpenVGSurface enum value | QSurface | |
paintEvent(QPaintEvent *) | QWindow | protectedvirtual |
paintGL() | src_gui_opengl_qopenglfunctions::MyGLWindow | protected |
QObject::parent() const | QObject | inline |
property(const char *name) const | QObject | |
Q_REVISION(2, 1) void requestActivate() | QWindow | slot |
Q_REVISION(2, 1) void alert(int msec) | QWindow | slot |
Q_REVISION(2, 3) void requestUpdate() | QWindow | slot |
Q_REVISION(2, 2) void windowTitleChanged(const QString &title) | QWindow | signal |
Q_REVISION(2, 1) void activeChanged() | QWindow | signal |
Q_REVISION(2, 1) void opacityChanged(qreal opacity) | QWindow | signal |
Q_REVISION(2, 13) void transientParentChanged(QWindow *transientParent) | QWindow | signal |
qFindChildqFindChildren(const QObject *obj, const QString &name)() | QObject | related |
qFindChildrenqFindChildren(const QObject *obj, const QString &name)() | QObject | related |
QObject(QObject *parent=nullptr) | QObject | explicit |
QObject(QObjectPrivate &dd, QObject *parent=nullptr) | QObject | protected |
qobject_cast(const QObject *object) | QObject | related |
QObjectList | QObject | related |
QOpenGLFunctions() | QOpenGLFunctions | protected |
QOpenGLFunctions(QOpenGLContext *context) | QOpenGLFunctions | explicitprotected |
QSurface(SurfaceClass type) | QSurface | explicitprotected |
QWindow(QWindowPrivate &dd, QWindow *parent) | QWindow | protected |
raise() | QWindow | slot |
RasterGLSurface enum value | QSurface | |
RasterSurface enum value | QSurface | |
receivers(const char *signal) const | QObject | protected |
removeEventFilter(QObject *obj) | QObject | |
resizeEvent(QResizeEvent *) | QWindow | protectedvirtual |
screenChanged(QScreen *screen) | QWindow | signal |
sender() const | QObject | protected |
senderSignalIndex() const | QObject | protected |
setGeometry(int posx, int posy, int w, int h) | QWindow | slot |
setGeometry(const QRect &rect) | QWindow | slot |
setHeight(int arg) | QWindow | slot |
setMaximumHeight(int h) | QWindow | slot |
setMaximumWidth(int w) | QWindow | slot |
setMinimumHeight(int h) | QWindow | slot |
setMinimumWidth(int w) | QWindow | slot |
setObjectName(const QString &name) | QObject | inline |
setObjectName(QAnyStringView name) | QObject | |
QObject::setParent(QObject *parent) | QObject | |
setProperty(const char *name, const QVariant &value) | QObject | |
setProperty(const char *name, QVariant &&value) | QObject | inline |
setTitle(const QString &) | QWindow | slot |
setVisible(bool visible) | QWindow | slot |
setWidth(int arg) | QWindow | slot |
setX(int arg) | QWindow | slot |
setY(int arg) | QWindow | slot |
Shaders enum value | QOpenGLFunctions | protected |
show() | QWindow | slot |
showEvent(QShowEvent *) | QWindow | protectedvirtual |
showFullScreen() | QWindow | slot |
showMaximized() | QWindow | slot |
showMinimized() | QWindow | slot |
showNormal() | QWindow | slot |
signalsBlocked() const noexcept | QObject | inline |
startSystemMove() | QWindow | slot |
startSystemResize(Qt::Edges edges) | QWindow | slot |
startTimer(int interval, Qt::TimerType timerType=Qt::CoarseTimer) | QObject | |
startTimer(std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) | QObject | |
StencilSeparate enum value | QOpenGLFunctions | protected |
supportsOpenGL() const | QSurface | |
surfaceClass() const | QSurface | |
SurfaceClass enum name | QSurface | |
surfaceHandle() const =0 | QSurface | pure virtual |
SurfaceType enum name | QSurface | |
TextureRGFormats enum value | QOpenGLFunctions | protected |
thread() const | QObject | |
timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
title | QWindow | |
touchEvent(QTouchEvent *) | QWindow | protectedvirtual |
visibility | QWindow | |
visible | QWindow | |
visibleChanged(bool arg) | QWindow | signal |
VulkanSurface enum value | QSurface | |
width | QWindow | |
widthChanged(int arg) | QWindow | signal |
Window enum value | QSurface | |
windowStateChanged(Qt::WindowState windowState) | QWindow | signal |
x | QWindow | |
xChanged(int arg) | QWindow | signal |
y | QWindow | |
yChanged(int arg) | QWindow | signal |
~QObject() | QObject | virtual |
~QOpenGLFunctions() | QOpenGLFunctions | inlineprotected |
~QSurface() | QSurface | virtual |