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Qt 6.x
The Qt SDK
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This is the complete list of members for src_gui_opengl_qopenglfunctions::MyGLWindow, including all inherited members.
| active | QWindow | |
| bindableObjectName() | QObject | |
| bindingStorage() | QObject | inline |
| bindingStorage() const | QObject | inline |
| BlendColor enum value | QOpenGLFunctions | protected |
| BlendEquation enum value | QOpenGLFunctions | protected |
| BlendEquationAdvanced enum value | QOpenGLFunctions | protected |
| BlendEquationSeparate enum value | QOpenGLFunctions | protected |
| BlendFuncSeparate enum value | QOpenGLFunctions | protected |
| BlendSubtract enum value | QOpenGLFunctions | protected |
| blockSignals(bool b) noexcept | QObject | |
| Buffers enum value | QOpenGLFunctions | protected |
| childEvent(QChildEvent *event) | QObject | protectedvirtual |
| children() const | QObject | inline |
| close() | QWindow | slot |
| closeEvent(QCloseEvent *) | QWindow | protectedvirtual |
| CompressedTextures enum value | QOpenGLFunctions | protected |
| connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) | QObject | static |
| connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) | QObject | static |
| connect(const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const | QObject | inline |
| connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) | QObject | inlinestatic |
| connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) | QObject | inlinestatic |
| connectNotify(const QMetaMethod &signal) | QObject | protectedvirtual |
| contentOrientation | QWindow | |
| contentOrientationChanged(Qt::ScreenOrientation orientation) | QWindow | signal |
| customEvent(QEvent *event) | QObject | protectedvirtual |
| QWindow::d_ptr | QObject | protected |
| QOpenGLFunctions::d_ptr | QOpenGLFunctions | protected |
| deleteLater() | QObject | slot |
| destroyed(QObject *=nullptr) | QObject | signal |
| Direct3DSurface enum value | QSurface | |
| disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member) | QObject | static |
| disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) | QObject | static |
| disconnect(const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const | QObject | inline |
| disconnect(const QObject *receiver, const char *member=nullptr) const | QObject | inline |
| disconnect(const QMetaObject::Connection &) | QObject | static |
| disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) | QObject | inlinestatic |
| disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) | QObject | inlinestatic |
| disconnectNotify(const QMetaMethod &signal) | QObject | protectedvirtual |
| dumpObjectInfo() const | QObject | |
| dumpObjectTree() const | QObject | |
| dynamicPropertyNames() const | QObject | |
| event(QEvent *) override | QWindow | protectedvirtual |
| eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
| exposeEvent(QExposeEvent *) | QWindow | protectedvirtual |
| findChild(const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| findChildren(const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| findChildren(Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| FixedFunctionPipeline enum value | QOpenGLFunctions | protected |
| flags | QWindow | |
| focusInEvent(QFocusEvent *) | QWindow | protectedvirtual |
| focusObjectChanged(QObject *object) | QWindow | signal |
| focusOutEvent(QFocusEvent *) | QWindow | protectedvirtual |
| Framebuffers enum value | QOpenGLFunctions | protected |
| glActiveTexture(GLenum texture) | QOpenGLFunctions | inlineprotected |
| glAttachShader(GLuint program, GLuint shader) | QOpenGLFunctions | inlineprotected |
| glBindAttribLocation(GLuint program, GLuint index, const char *name) | QOpenGLFunctions | inlineprotected |
| glBindBuffer(GLenum target, GLuint buffer) | QOpenGLFunctions | inlineprotected |
| glBindFramebuffer(GLenum target, GLuint framebuffer) | QOpenGLFunctions | inlineprotected |
| glBindRenderbuffer(GLenum target, GLuint renderbuffer) | QOpenGLFunctions | inlineprotected |
| glBindTexture(GLenum target, GLuint texture) | QOpenGLFunctions | inlineprotected |
| glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | QOpenGLFunctions | inlineprotected |
| glBlendEquation(GLenum mode) | QOpenGLFunctions | inlineprotected |
| glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) | QOpenGLFunctions | inlineprotected |
| glBlendFunc(GLenum sfactor, GLenum dfactor) | QOpenGLFunctions | inlineprotected |
| glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) | QOpenGLFunctions | inlineprotected |
| glBufferData(GLenum target, qopengl_GLsizeiptr size, const void *data, GLenum usage) | QOpenGLFunctions | inlineprotected |
| glBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void *data) | QOpenGLFunctions | inlineprotected |
| glCheckFramebufferStatus(GLenum target) | QOpenGLFunctions | inlineprotected |
| glClear(GLbitfield mask) | QOpenGLFunctions | inlineprotected |
| glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | QOpenGLFunctions | inlineprotected |
| glClearDepthf(GLclampf depth) | QOpenGLFunctions | inlineprotected |
| glClearStencil(GLint s) | QOpenGLFunctions | inlineprotected |
| glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) | QOpenGLFunctions | inlineprotected |
| glCompileShader(GLuint shader) | QOpenGLFunctions | inlineprotected |
| glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) | QOpenGLFunctions | inlineprotected |
| glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) | QOpenGLFunctions | inlineprotected |
| glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) | QOpenGLFunctions | inlineprotected |
| glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) | QOpenGLFunctions | inlineprotected |
| glCreateProgram() | QOpenGLFunctions | inlineprotected |
| glCreateShader(GLenum type) | QOpenGLFunctions | inlineprotected |
| glCullFace(GLenum mode) | QOpenGLFunctions | inlineprotected |
| glDeleteBuffers(GLsizei n, const GLuint *buffers) | QOpenGLFunctions | inlineprotected |
| glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) | QOpenGLFunctions | inlineprotected |
| glDeleteProgram(GLuint program) | QOpenGLFunctions | inlineprotected |
| glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) | QOpenGLFunctions | inlineprotected |
| glDeleteShader(GLuint shader) | QOpenGLFunctions | inlineprotected |
| glDeleteTextures(GLsizei n, const GLuint *textures) | QOpenGLFunctions | inlineprotected |
| glDepthFunc(GLenum func) | QOpenGLFunctions | inlineprotected |
| glDepthMask(GLboolean flag) | QOpenGLFunctions | inlineprotected |
| glDepthRangef(GLclampf zNear, GLclampf zFar) | QOpenGLFunctions | inlineprotected |
| glDetachShader(GLuint program, GLuint shader) | QOpenGLFunctions | inlineprotected |
| glDisable(GLenum cap) | QOpenGLFunctions | inlineprotected |
| glDisableVertexAttribArray(GLuint index) | QOpenGLFunctions | inlineprotected |
| glDrawArrays(GLenum mode, GLint first, GLsizei count) | QOpenGLFunctions | inlineprotected |
| glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) | QOpenGLFunctions | inlineprotected |
| glEnable(GLenum cap) | QOpenGLFunctions | inlineprotected |
| glEnableVertexAttribArray(GLuint index) | QOpenGLFunctions | inlineprotected |
| glFinish() | QOpenGLFunctions | inlineprotected |
| glFlush() | QOpenGLFunctions | inlineprotected |
| glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) | QOpenGLFunctions | inlineprotected |
| glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) | QOpenGLFunctions | inlineprotected |
| glFrontFace(GLenum mode) | QOpenGLFunctions | inlineprotected |
| glGenBuffers(GLsizei n, GLuint *buffers) | QOpenGLFunctions | inlineprotected |
| glGenerateMipmap(GLenum target) | QOpenGLFunctions | inlineprotected |
| glGenFramebuffers(GLsizei n, GLuint *framebuffers) | QOpenGLFunctions | inlineprotected |
| glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) | QOpenGLFunctions | inlineprotected |
| glGenTextures(GLsizei n, GLuint *textures) | QOpenGLFunctions | inlineprotected |
| glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name) | QOpenGLFunctions | inlineprotected |
| glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name) | QOpenGLFunctions | inlineprotected |
| glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders) | QOpenGLFunctions | inlineprotected |
| glGetAttribLocation(GLuint program, const char *name) | QOpenGLFunctions | inlineprotected |
| glGetBooleanv(GLenum pname, GLboolean *params) | QOpenGLFunctions | inlineprotected |
| glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
| glGetError() | QOpenGLFunctions | inlineprotected |
| glGetFloatv(GLenum pname, GLfloat *params) | QOpenGLFunctions | inlineprotected |
| glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
| glGetIntegerv(GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
| glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, char *infolog) | QOpenGLFunctions | inlineprotected |
| glGetProgramiv(GLuint program, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
| glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
| glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog) | QOpenGLFunctions | inlineprotected |
| glGetShaderiv(GLuint shader, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
| glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) | QOpenGLFunctions | inlineprotected |
| glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei *length, char *source) | QOpenGLFunctions | inlineprotected |
| glGetString(GLenum name) | QOpenGLFunctions | inlineprotected |
| glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) | QOpenGLFunctions | inlineprotected |
| glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
| glGetUniformfv(GLuint program, GLint location, GLfloat *params) | QOpenGLFunctions | inlineprotected |
| glGetUniformiv(GLuint program, GLint location, GLint *params) | QOpenGLFunctions | inlineprotected |
| glGetUniformLocation(GLuint program, const char *name) | QOpenGLFunctions | inlineprotected |
| glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) | QOpenGLFunctions | inlineprotected |
| glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) | QOpenGLFunctions | inlineprotected |
| glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer) | QOpenGLFunctions | inlineprotected |
| glHint(GLenum target, GLenum mode) | QOpenGLFunctions | inlineprotected |
| glIsBuffer(GLuint buffer) | QOpenGLFunctions | inlineprotected |
| glIsEnabled(GLenum cap) | QOpenGLFunctions | inlineprotected |
| glIsFramebuffer(GLuint framebuffer) | QOpenGLFunctions | inlineprotected |
| glIsProgram(GLuint program) | QOpenGLFunctions | inlineprotected |
| glIsRenderbuffer(GLuint renderbuffer) | QOpenGLFunctions | inlineprotected |
| glIsShader(GLuint shader) | QOpenGLFunctions | inlineprotected |
| glIsTexture(GLuint texture) | QOpenGLFunctions | inlineprotected |
| glLineWidth(GLfloat width) | QOpenGLFunctions | inlineprotected |
| glLinkProgram(GLuint program) | QOpenGLFunctions | inlineprotected |
| glPixelStorei(GLenum pname, GLint param) | QOpenGLFunctions | inlineprotected |
| glPolygonOffset(GLfloat factor, GLfloat units) | QOpenGLFunctions | inlineprotected |
| glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) | QOpenGLFunctions | inlineprotected |
| glReleaseShaderCompiler() | QOpenGLFunctions | inlineprotected |
| glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) | QOpenGLFunctions | inlineprotected |
| glSampleCoverage(GLclampf value, GLboolean invert) | QOpenGLFunctions | inlineprotected |
| glScissor(GLint x, GLint y, GLsizei width, GLsizei height) | QOpenGLFunctions | inlineprotected |
| glShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, const void *binary, GLint length) | QOpenGLFunctions | inlineprotected |
| glShaderSource(GLuint shader, GLsizei count, const char **string, const GLint *length) | QOpenGLFunctions | inlineprotected |
| glStencilFunc(GLenum func, GLint ref, GLuint mask) | QOpenGLFunctions | inlineprotected |
| glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) | QOpenGLFunctions | inlineprotected |
| glStencilMask(GLuint mask) | QOpenGLFunctions | inlineprotected |
| glStencilMaskSeparate(GLenum face, GLuint mask) | QOpenGLFunctions | inlineprotected |
| glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) | QOpenGLFunctions | inlineprotected |
| glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) | QOpenGLFunctions | inlineprotected |
| glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLFunctions | inlineprotected |
| glTexParameterf(GLenum target, GLenum pname, GLfloat param) | QOpenGLFunctions | inlineprotected |
| glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) | QOpenGLFunctions | inlineprotected |
| glTexParameteri(GLenum target, GLenum pname, GLint param) | QOpenGLFunctions | inlineprotected |
| glTexParameteriv(GLenum target, GLenum pname, const GLint *params) | QOpenGLFunctions | inlineprotected |
| glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLFunctions | inlineprotected |
| glUniform1f(GLint location, GLfloat x) | QOpenGLFunctions | inlineprotected |
| glUniform1fv(GLint location, GLsizei count, const GLfloat *v) | QOpenGLFunctions | inlineprotected |
| glUniform1i(GLint location, GLint x) | QOpenGLFunctions | inlineprotected |
| glUniform1iv(GLint location, GLsizei count, const GLint *v) | QOpenGLFunctions | inlineprotected |
| glUniform2f(GLint location, GLfloat x, GLfloat y) | QOpenGLFunctions | inlineprotected |
| glUniform2fv(GLint location, GLsizei count, const GLfloat *v) | QOpenGLFunctions | inlineprotected |
| glUniform2i(GLint location, GLint x, GLint y) | QOpenGLFunctions | inlineprotected |
| glUniform2iv(GLint location, GLsizei count, const GLint *v) | QOpenGLFunctions | inlineprotected |
| glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) | QOpenGLFunctions | inlineprotected |
| glUniform3fv(GLint location, GLsizei count, const GLfloat *v) | QOpenGLFunctions | inlineprotected |
| glUniform3i(GLint location, GLint x, GLint y, GLint z) | QOpenGLFunctions | inlineprotected |
| glUniform3iv(GLint location, GLsizei count, const GLint *v) | QOpenGLFunctions | inlineprotected |
| glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | QOpenGLFunctions | inlineprotected |
| glUniform4fv(GLint location, GLsizei count, const GLfloat *v) | QOpenGLFunctions | inlineprotected |
| glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) | QOpenGLFunctions | inlineprotected |
| glUniform4iv(GLint location, GLsizei count, const GLint *v) | QOpenGLFunctions | inlineprotected |
| glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLFunctions | inlineprotected |
| glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLFunctions | inlineprotected |
| glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) | QOpenGLFunctions | inlineprotected |
| glUseProgram(GLuint program) | QOpenGLFunctions | inlineprotected |
| glValidateProgram(GLuint program) | QOpenGLFunctions | inlineprotected |
| glVertexAttrib1f(GLuint indx, GLfloat x) | QOpenGLFunctions | inlineprotected |
| glVertexAttrib1fv(GLuint indx, const GLfloat *values) | QOpenGLFunctions | inlineprotected |
| glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) | QOpenGLFunctions | inlineprotected |
| glVertexAttrib2fv(GLuint indx, const GLfloat *values) | QOpenGLFunctions | inlineprotected |
| glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) | QOpenGLFunctions | inlineprotected |
| glVertexAttrib3fv(GLuint indx, const GLfloat *values) | QOpenGLFunctions | inlineprotected |
| glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | QOpenGLFunctions | inlineprotected |
| glVertexAttrib4fv(GLuint indx, const GLfloat *values) | QOpenGLFunctions | inlineprotected |
| glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *ptr) | QOpenGLFunctions | inlineprotected |
| glViewport(GLint x, GLint y, GLsizei width, GLsizei height) | QOpenGLFunctions | inlineprotected |
| hasOpenGLFeature(QOpenGLFunctions::OpenGLFeature feature) const | QOpenGLFunctions | protected |
| height | QWindow | |
| heightChanged(int arg) | QWindow | signal |
| hide() | QWindow | slot |
| hideEvent(QHideEvent *) | QWindow | protectedvirtual |
| inherits(const char *classname) const | QObject | inline |
| initializeGL() | src_gui_opengl_qopenglfunctions::MyGLWindow | protected |
| initializeOpenGLFunctions() | QOpenGLFunctions | protected |
| installEventFilter(QObject *filterObj) | QObject | |
| isInitialized(const QOpenGLFunctionsPrivate *d) | QOpenGLFunctions | inlineprotectedstatic |
| isQuickItemType() const | QObject | inline |
| isSignalConnected(const QMetaMethod &signal) const | QObject | protected |
| isWidgetType() const | QObject | inline |
| isWindowType() const | QObject | inline |
| keyPressEvent(QKeyEvent *) | QWindow | protectedvirtual |
| keyReleaseEvent(QKeyEvent *) | QWindow | protectedvirtual |
| killTimer(int id) | QObject | |
| lower() | QWindow | slot |
| m_context | src_gui_opengl_qopenglfunctions::MyGLWindow | protected |
| m_reserved | QSurface | protected |
| m_type | QSurface | protected |
| maximumHeight | QWindow | |
| maximumHeightChanged(int arg) | QWindow | signal |
| maximumWidth | QWindow | |
| maximumWidthChanged(int arg) | QWindow | signal |
| MetalSurface enum value | QSurface | |
| minimumHeight | QWindow | |
| minimumHeightChanged(int arg) | QWindow | signal |
| minimumWidth | QWindow | |
| minimumWidthChanged(int arg) | QWindow | signal |
| modality | QWindow | |
| modalityChanged(Qt::WindowModality modality) | QWindow | signal |
| mouseDoubleClickEvent(QMouseEvent *) | QWindow | protectedvirtual |
| mouseMoveEvent(QMouseEvent *) | QWindow | protectedvirtual |
| mousePressEvent(QMouseEvent *) | QWindow | protectedvirtual |
| mouseReleaseEvent(QMouseEvent *) | QWindow | protectedvirtual |
| moveEvent(QMoveEvent *) | QWindow | protectedvirtual |
| moveToThread(QThread *thread) | QObject | |
| MultipleRenderTargets enum value | QOpenGLFunctions | protected |
| Multisample enum value | QOpenGLFunctions | protected |
| Multitexture enum value | QOpenGLFunctions | protected |
| MyGLWindow(QScreen *screen=nullptr) | src_gui_opengl_qopenglfunctions::MyGLWindow | explicit |
| nativeEvent(const QByteArray &eventType, void *message, qintptr *result) | QWindow | protectedvirtual |
| NPOTTextureRepeat enum value | QOpenGLFunctions | protected |
| NPOTTextures enum value | QOpenGLFunctions | protected |
| objectName | QObject | |
| objectName() const | QObject | |
| objectNameChanged(const QString &objectName, QPrivateSignal) | QObject | signal |
| Offscreen enum value | QSurface | |
| opacity | QWindow | |
| OpenGLFeature enum name | QOpenGLFunctions | protected |
| openGLFeatures() const | QOpenGLFunctions | protected |
| OpenGLSurface enum value | QSurface | |
| OpenVGSurface enum value | QSurface | |
| paintEvent(QPaintEvent *) | QWindow | protectedvirtual |
| paintGL() | src_gui_opengl_qopenglfunctions::MyGLWindow | protected |
| QObject::parent() const | QObject | inline |
| property(const char *name) const | QObject | |
| Q_REVISION(2, 1) void requestActivate() | QWindow | slot |
| Q_REVISION(2, 1) void alert(int msec) | QWindow | slot |
| Q_REVISION(2, 3) void requestUpdate() | QWindow | slot |
| Q_REVISION(2, 2) void windowTitleChanged(const QString &title) | QWindow | signal |
| Q_REVISION(2, 1) void activeChanged() | QWindow | signal |
| Q_REVISION(2, 1) void opacityChanged(qreal opacity) | QWindow | signal |
| Q_REVISION(2, 13) void transientParentChanged(QWindow *transientParent) | QWindow | signal |
| qFindChildqFindChildren(const QObject *obj, const QString &name)() | QObject | related |
| qFindChildrenqFindChildren(const QObject *obj, const QString &name)() | QObject | related |
| QObject(QObject *parent=nullptr) | QObject | explicit |
| QObject(QObjectPrivate &dd, QObject *parent=nullptr) | QObject | protected |
| qobject_cast(const QObject *object) | QObject | related |
| QObjectList | QObject | related |
| QOpenGLFunctions() | QOpenGLFunctions | protected |
| QOpenGLFunctions(QOpenGLContext *context) | QOpenGLFunctions | explicitprotected |
| QSurface(SurfaceClass type) | QSurface | explicitprotected |
| QWindow(QWindowPrivate &dd, QWindow *parent) | QWindow | protected |
| raise() | QWindow | slot |
| RasterGLSurface enum value | QSurface | |
| RasterSurface enum value | QSurface | |
| receivers(const char *signal) const | QObject | protected |
| removeEventFilter(QObject *obj) | QObject | |
| resizeEvent(QResizeEvent *) | QWindow | protectedvirtual |
| screenChanged(QScreen *screen) | QWindow | signal |
| sender() const | QObject | protected |
| senderSignalIndex() const | QObject | protected |
| setGeometry(int posx, int posy, int w, int h) | QWindow | slot |
| setGeometry(const QRect &rect) | QWindow | slot |
| setHeight(int arg) | QWindow | slot |
| setMaximumHeight(int h) | QWindow | slot |
| setMaximumWidth(int w) | QWindow | slot |
| setMinimumHeight(int h) | QWindow | slot |
| setMinimumWidth(int w) | QWindow | slot |
| setObjectName(const QString &name) | QObject | inline |
| setObjectName(QAnyStringView name) | QObject | |
| QObject::setParent(QObject *parent) | QObject | |
| setProperty(const char *name, const QVariant &value) | QObject | |
| setProperty(const char *name, QVariant &&value) | QObject | inline |
| setTitle(const QString &) | QWindow | slot |
| setVisible(bool visible) | QWindow | slot |
| setWidth(int arg) | QWindow | slot |
| setX(int arg) | QWindow | slot |
| setY(int arg) | QWindow | slot |
| Shaders enum value | QOpenGLFunctions | protected |
| show() | QWindow | slot |
| showEvent(QShowEvent *) | QWindow | protectedvirtual |
| showFullScreen() | QWindow | slot |
| showMaximized() | QWindow | slot |
| showMinimized() | QWindow | slot |
| showNormal() | QWindow | slot |
| signalsBlocked() const noexcept | QObject | inline |
| startSystemMove() | QWindow | slot |
| startSystemResize(Qt::Edges edges) | QWindow | slot |
| startTimer(int interval, Qt::TimerType timerType=Qt::CoarseTimer) | QObject | |
| startTimer(std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) | QObject | |
| StencilSeparate enum value | QOpenGLFunctions | protected |
| supportsOpenGL() const | QSurface | |
| surfaceClass() const | QSurface | |
| SurfaceClass enum name | QSurface | |
| surfaceHandle() const =0 | QSurface | pure virtual |
| SurfaceType enum name | QSurface | |
| TextureRGFormats enum value | QOpenGLFunctions | protected |
| thread() const | QObject | |
| timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
| title | QWindow | |
| touchEvent(QTouchEvent *) | QWindow | protectedvirtual |
| visibility | QWindow | |
| visible | QWindow | |
| visibleChanged(bool arg) | QWindow | signal |
| VulkanSurface enum value | QSurface | |
| width | QWindow | |
| widthChanged(int arg) | QWindow | signal |
| Window enum value | QSurface | |
| windowStateChanged(Qt::WindowState windowState) | QWindow | signal |
| x | QWindow | |
| xChanged(int arg) | QWindow | signal |
| y | QWindow | |
| yChanged(int arg) | QWindow | signal |
| ~QObject() | QObject | virtual |
| ~QOpenGLFunctions() | QOpenGLFunctions | inlineprotected |
| ~QSurface() | QSurface | virtual |