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Qt 6.x
The Qt SDK
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This is the complete list of members for QQuaternion, including all inherited members.
conjugated() const | QQuaternion | inline |
dotProduct(const QQuaternion &q1, const QQuaternion &q2) | QQuaternion | inlinestatic |
fromAxes(const QVector3D &xAxis, const QVector3D &yAxis, const QVector3D &zAxis) | QQuaternion | static |
fromAxisAndAngle(const QVector3D &axis, float angle) | QQuaternion | static |
fromAxisAndAngle(float x, float y, float z, float angle) | QQuaternion | static |
fromDirection(const QVector3D &direction, const QVector3D &up) | QQuaternion | static |
fromEulerAngles(const QVector3D &eulerAngles) | QQuaternion | inlinestatic |
fromEulerAngles(float pitch, float yaw, float roll) | QQuaternion | static |
fromRotationMatrix(const QMatrix3x3 &rot3x3) | QQuaternion | static |
getAxes(QVector3D *xAxis, QVector3D *yAxis, QVector3D *zAxis) const | QQuaternion | |
getAxisAndAngle(QVector3D *axis, float *angle) const | QQuaternion | inline |
getAxisAndAngle(float *x, float *y, float *z, float *angle) const | QQuaternion | |
getEulerAngles(float *pitch, float *yaw, float *roll) const | QQuaternion | |
inverted() const | QQuaternion | inline |
isIdentity() const | QQuaternion | inline |
isNull() const | QQuaternion | inline |
length() const | QQuaternion | |
lengthSquared() const | QQuaternion | |
nlerp(const QQuaternion &q1, const QQuaternion &q2, float t) | QQuaternion | static |
normalize() | QQuaternion | |
normalized() const | QQuaternion | |
operator QVariant() const | QQuaternion | |
operator!= | QQuaternion | friend |
operator* | QQuaternion | friend |
operator* | QQuaternion | friend |
operator* | QQuaternion | friend |
operator*(float factor, const QQuaternion &quaternion) | QQuaternion | related |
operator*(const QQuaternion &quaternion, float factor) | QQuaternion | related |
operator*(const QQuaternion &q1, const QQuaternion &q2) | QQuaternion | related |
operator*(const QQuaternion &quaternion, const QVector3D &vec) | QQuaternion | related |
operator*=(float factor) | QQuaternion | inline |
operator*=(const QQuaternion &quaternion) | QQuaternion | inline |
operator+ | QQuaternion | friend |
operator+(const QQuaternion &q1, const QQuaternion &q2) | QQuaternion | related |
operator+=(const QQuaternion &quaternion) | QQuaternion | inline |
operator- | QQuaternion | friend |
operator- | QQuaternion | friend |
operator-(const QQuaternion &q1, const QQuaternion &q2) | QQuaternion | related |
operator-(const QQuaternion &quaternion) | QQuaternion | related |
operator-=(const QQuaternion &quaternion) | QQuaternion | inline |
operator/ | QQuaternion | friend |
operator/(const QQuaternion &quaternion, float divisor) | QQuaternion | related |
operator/=(float divisor) | QQuaternion | inline |
operator<<(QDataStream &stream, const QQuaternion &quaternion) | QQuaternion | related |
operator== | QQuaternion | friend |
operator>>(QDataStream &stream, QQuaternion &quaternion) | QQuaternion | related |
qFuzzyCompare | QQuaternion | friend |
qFuzzyCompare(const QQuaternion &q1, const QQuaternion &q2) | QQuaternion | related |
QQuaternion() | QQuaternion | inline |
QQuaternion(Qt::Initialization) | QQuaternion | inlineexplicit |
QQuaternion(float scalar, float xpos, float ypos, float zpos) | QQuaternion | inline |
QQuaternion(float scalar, const QVector3D &vector) | QQuaternion | inline |
QQuaternion(const QVector4D &vector) | QQuaternion | inlineexplicit |
rotatedVector(const QVector3D &vector) const | QQuaternion | |
rotationTo(const QVector3D &from, const QVector3D &to) | QQuaternion | static |
scalar() const | QQuaternion | inline |
setScalar(float scalar) | QQuaternion | inline |
setVector(const QVector3D &vector) | QQuaternion | inline |
setVector(float x, float y, float z) | QQuaternion | inline |
setX(float x) | QQuaternion | inline |
setY(float y) | QQuaternion | inline |
setZ(float z) | QQuaternion | inline |
slerp(const QQuaternion &q1, const QQuaternion &q2, float t) | QQuaternion | static |
toEulerAngles() const | QQuaternion | inline |
toRotationMatrix() const | QQuaternion | |
toVector4D() const | QQuaternion | inline |
vector() const | QQuaternion | inline |
x() const | QQuaternion | inline |
y() const | QQuaternion | inline |
z() const | QQuaternion | inline |