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Qt 6.x
The Qt SDK
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This is the complete list of members for QQuaternion, including all inherited members.
| conjugated() const | QQuaternion | inline |
| dotProduct(const QQuaternion &q1, const QQuaternion &q2) | QQuaternion | inlinestatic |
| fromAxes(const QVector3D &xAxis, const QVector3D &yAxis, const QVector3D &zAxis) | QQuaternion | static |
| fromAxisAndAngle(const QVector3D &axis, float angle) | QQuaternion | static |
| fromAxisAndAngle(float x, float y, float z, float angle) | QQuaternion | static |
| fromDirection(const QVector3D &direction, const QVector3D &up) | QQuaternion | static |
| fromEulerAngles(const QVector3D &eulerAngles) | QQuaternion | inlinestatic |
| fromEulerAngles(float pitch, float yaw, float roll) | QQuaternion | static |
| fromRotationMatrix(const QMatrix3x3 &rot3x3) | QQuaternion | static |
| getAxes(QVector3D *xAxis, QVector3D *yAxis, QVector3D *zAxis) const | QQuaternion | |
| getAxisAndAngle(QVector3D *axis, float *angle) const | QQuaternion | inline |
| getAxisAndAngle(float *x, float *y, float *z, float *angle) const | QQuaternion | |
| getEulerAngles(float *pitch, float *yaw, float *roll) const | QQuaternion | |
| inverted() const | QQuaternion | inline |
| isIdentity() const | QQuaternion | inline |
| isNull() const | QQuaternion | inline |
| length() const | QQuaternion | |
| lengthSquared() const | QQuaternion | |
| nlerp(const QQuaternion &q1, const QQuaternion &q2, float t) | QQuaternion | static |
| normalize() | QQuaternion | |
| normalized() const | QQuaternion | |
| operator QVariant() const | QQuaternion | |
| operator!= | QQuaternion | friend |
| operator* | QQuaternion | friend |
| operator* | QQuaternion | friend |
| operator* | QQuaternion | friend |
| operator*(float factor, const QQuaternion &quaternion) | QQuaternion | related |
| operator*(const QQuaternion &quaternion, float factor) | QQuaternion | related |
| operator*(const QQuaternion &q1, const QQuaternion &q2) | QQuaternion | related |
| operator*(const QQuaternion &quaternion, const QVector3D &vec) | QQuaternion | related |
| operator*=(float factor) | QQuaternion | inline |
| operator*=(const QQuaternion &quaternion) | QQuaternion | inline |
| operator+ | QQuaternion | friend |
| operator+(const QQuaternion &q1, const QQuaternion &q2) | QQuaternion | related |
| operator+=(const QQuaternion &quaternion) | QQuaternion | inline |
| operator- | QQuaternion | friend |
| operator- | QQuaternion | friend |
| operator-(const QQuaternion &q1, const QQuaternion &q2) | QQuaternion | related |
| operator-(const QQuaternion &quaternion) | QQuaternion | related |
| operator-=(const QQuaternion &quaternion) | QQuaternion | inline |
| operator/ | QQuaternion | friend |
| operator/(const QQuaternion &quaternion, float divisor) | QQuaternion | related |
| operator/=(float divisor) | QQuaternion | inline |
| operator<<(QDataStream &stream, const QQuaternion &quaternion) | QQuaternion | related |
| operator== | QQuaternion | friend |
| operator>>(QDataStream &stream, QQuaternion &quaternion) | QQuaternion | related |
| qFuzzyCompare | QQuaternion | friend |
| qFuzzyCompare(const QQuaternion &q1, const QQuaternion &q2) | QQuaternion | related |
| QQuaternion() | QQuaternion | inline |
| QQuaternion(Qt::Initialization) | QQuaternion | inlineexplicit |
| QQuaternion(float scalar, float xpos, float ypos, float zpos) | QQuaternion | inline |
| QQuaternion(float scalar, const QVector3D &vector) | QQuaternion | inline |
| QQuaternion(const QVector4D &vector) | QQuaternion | inlineexplicit |
| rotatedVector(const QVector3D &vector) const | QQuaternion | |
| rotationTo(const QVector3D &from, const QVector3D &to) | QQuaternion | static |
| scalar() const | QQuaternion | inline |
| setScalar(float scalar) | QQuaternion | inline |
| setVector(const QVector3D &vector) | QQuaternion | inline |
| setVector(float x, float y, float z) | QQuaternion | inline |
| setX(float x) | QQuaternion | inline |
| setY(float y) | QQuaternion | inline |
| setZ(float z) | QQuaternion | inline |
| slerp(const QQuaternion &q1, const QQuaternion &q2, float t) | QQuaternion | static |
| toEulerAngles() const | QQuaternion | inline |
| toRotationMatrix() const | QQuaternion | |
| toVector4D() const | QQuaternion | inline |
| vector() const | QQuaternion | inline |
| x() const | QQuaternion | inline |
| y() const | QQuaternion | inline |
| z() const | QQuaternion | inline |