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Qt 6.x
The Qt SDK
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This is the complete list of members for QOpenGLTextureHelper, including all inherited members.
| functions | QOpenGLTextureHelper | |
| glActiveTexture(GLenum texture) | QOpenGLTextureHelper | inline |
| glCompressedTexImage1D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) | QOpenGLTextureHelper | inline |
| glCompressedTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) | QOpenGLTextureHelper | inline |
| glCompressedTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) | QOpenGLTextureHelper | inline |
| glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) | QOpenGLTextureHelper | inline |
| glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) | QOpenGLTextureHelper | inline |
| glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) | QOpenGLTextureHelper | inline |
| glCompressedTextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
| glCompressedTextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
| glCompressedTextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
| glCompressedTextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
| glCompressedTextureSubImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
| glCompressedTextureSubImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
| glGenerateMipmap(GLenum target) | QOpenGLTextureHelper | inline |
| glGenerateTextureMipmap(GLuint texture, GLenum target, GLenum bindingTarget) | QOpenGLTextureHelper | inline |
| glGetCompressedTexImage(GLenum target, GLint level, GLvoid *img) | QOpenGLTextureHelper | inline |
| glTexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer, GLintptr offset, GLsizeiptr size) | QOpenGLTextureHelper | inline |
| glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
| glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
| glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
| glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
| glTexStorage1D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width) | QOpenGLTextureHelper | inline |
| glTexStorage2D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height) | QOpenGLTextureHelper | inline |
| glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
| glTexStorage3D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) | QOpenGLTextureHelper | inline |
| glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
| glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
| glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
| glTextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
| glTextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
| glTextureImage2DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
| glTextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
| glTextureImage3DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
| glTextureParameterf(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLfloat param) | QOpenGLTextureHelper | inline |
| glTextureParameterfv(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLfloat *params) | QOpenGLTextureHelper | inline |
| glTextureParameteri(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLint param) | QOpenGLTextureHelper | inline |
| glTextureParameteriv(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLint *params) | QOpenGLTextureHelper | inline |
| glTextureStorage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, GLsizei width) | QOpenGLTextureHelper | inline |
| glTextureStorage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height) | QOpenGLTextureHelper | inline |
| glTextureStorage2DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
| glTextureStorage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) | QOpenGLTextureHelper | inline |
| glTextureStorage3DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
| glTextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
| glTextureSubImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
| glTextureSubImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
| glTextureView(GLuint texture, GLenum target, GLuint origTexture, GLenum internalFormat, GLuint minLevel, GLuint numLevels, GLuint minLayer, GLuint numLayers) | QOpenGLTextureHelper | inline |
| QOpenGLTextureHelper(QOpenGLContext *context) | QOpenGLTextureHelper | |
| savePixelUploadOptions() | QOpenGLTextureHelper | inline |
| setPixelUploadOptions(const QOpenGLPixelTransferOptions &options) | QOpenGLTextureHelper | inline |