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Qt 6.x
The Qt SDK
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This is the complete list of members for QOpenGLTextureHelper, including all inherited members.
functions | QOpenGLTextureHelper | |
glActiveTexture(GLenum texture) | QOpenGLTextureHelper | inline |
glCompressedTexImage1D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) | QOpenGLTextureHelper | inline |
glCompressedTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) | QOpenGLTextureHelper | inline |
glCompressedTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) | QOpenGLTextureHelper | inline |
glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) | QOpenGLTextureHelper | inline |
glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) | QOpenGLTextureHelper | inline |
glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) | QOpenGLTextureHelper | inline |
glCompressedTextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
glCompressedTextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
glCompressedTextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
glCompressedTextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
glCompressedTextureSubImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
glCompressedTextureSubImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
glGenerateMipmap(GLenum target) | QOpenGLTextureHelper | inline |
glGenerateTextureMipmap(GLuint texture, GLenum target, GLenum bindingTarget) | QOpenGLTextureHelper | inline |
glGetCompressedTexImage(GLenum target, GLint level, GLvoid *img) | QOpenGLTextureHelper | inline |
glTexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer, GLintptr offset, GLsizeiptr size) | QOpenGLTextureHelper | inline |
glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
glTexStorage1D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width) | QOpenGLTextureHelper | inline |
glTexStorage2D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height) | QOpenGLTextureHelper | inline |
glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
glTexStorage3D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) | QOpenGLTextureHelper | inline |
glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
glTextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
glTextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
glTextureImage2DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
glTextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | QOpenGLTextureHelper | inline |
glTextureImage3DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
glTextureParameterf(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLfloat param) | QOpenGLTextureHelper | inline |
glTextureParameterfv(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLfloat *params) | QOpenGLTextureHelper | inline |
glTextureParameteri(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLint param) | QOpenGLTextureHelper | inline |
glTextureParameteriv(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLint *params) | QOpenGLTextureHelper | inline |
glTextureStorage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, GLsizei width) | QOpenGLTextureHelper | inline |
glTextureStorage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height) | QOpenGLTextureHelper | inline |
glTextureStorage2DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
glTextureStorage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) | QOpenGLTextureHelper | inline |
glTextureStorage3DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) | QOpenGLTextureHelper | inline |
glTextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
glTextureSubImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
glTextureSubImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const QOpenGLPixelTransferOptions *const options=nullptr) | QOpenGLTextureHelper | inline |
glTextureView(GLuint texture, GLenum target, GLuint origTexture, GLenum internalFormat, GLuint minLevel, GLuint numLevels, GLuint minLayer, GLuint numLayers) | QOpenGLTextureHelper | inline |
QOpenGLTextureHelper(QOpenGLContext *context) | QOpenGLTextureHelper | |
savePixelUploadOptions() | QOpenGLTextureHelper | inline |
setPixelUploadOptions(const QOpenGLPixelTransferOptions &options) | QOpenGLTextureHelper | inline |