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Qt 6.x
The Qt SDK
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This is the complete list of members for QSSGRenderer, including all inherited members.
addMaterialDirtyClear(QSSGRenderGraphObject *material) | QSSGRenderer | |
beginFrame(QSSGRenderLayer *layer) | QSSGRenderer | |
beginLayerRender(QSSGLayerRenderData &inLayer) | QSSGRenderer | |
cleanupResources(QList< QSSGRenderGraphObject * > &resources) | QSSGRenderer | |
cleanupResources(QSet< QSSGRenderGraphObject * > &resources) | QSSGRenderer | |
contextInterface() const | QSSGRenderer | inline |
defaultMaterialShaderKeyProperties() | QSSGRenderer | inline |
endFrame(QSSGRenderLayer *layer) | QSSGRenderer | |
endLayerRender() | QSSGRenderer | |
generateRhiShaderPipelineImpl(QSSGSubsetRenderable &renderable, QSSGShaderLibraryManager &shaderLibraryManager, QSSGShaderCache &shaderCache, QSSGProgramGenerator &shaderProgramGenerator, QSSGShaderDefaultMaterialKeyProperties &shaderKeyProperties, const QSSGShaderFeatures &featureSet, QByteArray &shaderString) | QSSGRenderer | static |
getLayerGlobalRenderProperties() | QSSGRenderer | |
getLayerHitObjectList(const QSSGRenderLayer &layer, QSSGBufferManager &bufferManager, const QSSGRenderRay &ray, bool inPickEverything, PickResultList &outIntersectionResult) | QSSGRenderer | protectedstatic |
getOrCreateLayerRenderData(QSSGRenderLayer &layer) | QSSGRenderer | |
getRhiCubemapShadowBlurXShader() | QSSGRenderer | |
getRhiCubemapShadowBlurYShader() | QSSGRenderer | |
getRhiDebugObjectShader() | QSSGRenderer | |
getRhiGridShader() | QSSGRenderer | |
getRhiLightmapDilateShader() | QSSGRenderer | |
getRhiLightmapUVRasterizationShader(LightmapUVRasterizationShaderMode mode) | QSSGRenderer | |
getRhiOrthographicShadowBlurXShader() | QSSGRenderer | |
getRhiOrthographicShadowBlurYShader() | QSSGRenderer | |
getRhiParticleShader(QSSGRenderParticles::FeatureLevel featureLevel) | QSSGRenderer | |
getRhiProgressiveAAShader() | QSSGRenderer | |
getRhiSimpleQuadShader() | QSSGRenderer | |
getRhiSkyBoxCubeShader() | QSSGRenderer | |
getRhiSkyBoxShader(QSSGRenderLayer::TonemapMode tonemapMode, bool isRGBE) | QSSGRenderer | |
getRhiSsaoShader() | QSSGRenderer | |
getRhiSupersampleResolveShader() | QSSGRenderer | |
getRhiTexturedQuadShader() | QSSGRenderer | |
getShaderPipelineForDefaultMaterial(QSSGSubsetRenderable &inRenderable, const QSSGShaderFeatures &inFeatureSet) | QSSGRenderer | |
intersectRayWithItem2D(const QSSGRenderRay &inRay, const QSSGRenderItem2D &item2D, PickResultList &outIntersectionResultList) | QSSGRenderer | protectedstatic |
intersectRayWithSubsetRenderable(QSSGBufferManager &bufferManager, const QSSGRenderRay &inRay, const QSSGRenderNode &node, PickResultList &outIntersectionResultList) | QSSGRenderer | protectedstatic |
isGlobalPickingEnabled() const | QSSGRenderer | |
LightmapUVRasterizationShaderMode enum name | QSSGRenderer | |
prepareLayerForRender(QSSGRenderLayer &inLayer) | QSSGRenderer | |
QSSGLayerRenderData | QSSGRenderer | friend |
QSSGRenderContextInterface | QSSGRenderer | friend |
QSSGRenderer() | QSSGRenderer | |
rendererRequestsFrames() const | QSSGRenderer | |
rhiCubeRenderer() | QSSGRenderer | |
rhiPrepare(QSSGRenderLayer &inLayer) | QSSGRenderer | |
rhiQuadRenderer() | QSSGRenderer | |
rhiRender(QSSGRenderLayer &inLayer) | QSSGRenderer | |
setGlobalPickingEnabled(bool isEnabled) | QSSGRenderer | |
setRenderContextInterface(QSSGRenderContextInterface *ctx) | QSSGRenderer | |
setTonemapFeatures(QSSGShaderFeatures &features, QSSGRenderLayer::TonemapMode tonemapMode) | QSSGRenderer | static |
syncPick(const QSSGRenderLayer &layer, QSSGBufferManager &bufferManager, const QSSGRenderRay &ray, QSSGRenderNode *target=nullptr) | QSSGRenderer | |
syncPickAll(const QSSGRenderLayer &layer, QSSGBufferManager &bufferManager, const QSSGRenderRay &ray) | QSSGRenderer | |
~QSSGRenderer() | QSSGRenderer |