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Qt 6.x
The Qt SDK
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This is the complete list of members for QSSGRhiContext, including all inherited members.
checkAndAdjustForNPoT(QRhiTexture *texture, QSSGRhiSamplerDescription *samplerDescription) | QSSGRhiContext | |
cleanupDrawCallData(const QSSGRenderModel *model) | QSSGRhiContext | |
commandBuffer() const | QSSGRhiContext | inline |
commonPassFlags() | QSSGRhiContext | inlinestatic |
computePipeline(const QSSGComputePipelineStateKey &key, QRhiShaderResourceBindings *srb) | QSSGRhiContext | |
drawCallData(const QSSGRhiDrawCallDataKey &key) | QSSGRhiContext | inline |
dummyTexture(QRhiTexture::Flags flags, QRhiResourceUpdateBatch *rub, const QSize &size=QSize(64, 64), const QColor &fillColor=Qt::black) | QSSGRhiContext | |
editorMode() | QSSGRhiContext | static |
initialize(QRhi *rhi) | QSSGRhiContext | |
instanceBufferData(QSSGRenderInstanceTable *instanceTable) | QSSGRhiContext | inline |
instanceBufferData(const QSSGRenderModel *model) | QSSGRhiContext | inline |
isValid() const | QSSGRhiContext | inline |
mainPassSampleCount() const | QSSGRhiContext | inline |
mainRenderPassDescriptor() const | QSSGRhiContext | inline |
maxUniformBufferRange() const | QSSGRhiContext | inline |
particleData(const QSSGRenderGraphObject *particlesOrModel) | QSSGRhiContext | inline |
pipeline(const QSSGGraphicsPipelineStateKey &key, QRhiRenderPassDescriptor *rpDesc, QRhiShaderResourceBindings *srb) | QSSGRhiContext | |
pipelines() const | QSSGRhiContext | inline |
QSSGRhiContext(QRhi *rhi=nullptr) | QSSGRhiContext | explicit |
registeredMeshes() const | QSSGRhiContext | inline |
registeredTextures() const | QSSGRhiContext | inline |
registerMesh(QSSGRenderMesh *mesh) | QSSGRhiContext | |
registerTexture(QRhiTexture *texture) | QSSGRhiContext | |
releaseCachedResources() | QSSGRhiContext | |
releaseDrawCallData(QSSGRhiDrawCallData &dcd) | QSSGRhiContext | |
releaseMesh(QSSGRenderMesh *mesh) | QSSGRhiContext | |
releaseTexture(QRhiTexture *texture) | QSSGRhiContext | |
renderTarget() const | QSSGRhiContext | inline |
rhi() const | QSSGRhiContext | inline |
sampler(const QSSGRhiSamplerDescription &samplerDescription) | QSSGRhiContext | |
setCommandBuffer(QRhiCommandBuffer *cb) | QSSGRhiContext | inline |
setMainPassSampleCount(int samples) | QSSGRhiContext | inline |
setMainRenderPassDescriptor(QRhiRenderPassDescriptor *rpDesc) | QSSGRhiContext | inline |
setRenderTarget(QRhiRenderTarget *rt) | QSSGRhiContext | inline |
shaderDebuggingEnabled() | QSSGRhiContext | static |
srb(const QSSGRhiShaderResourceBindingList &bindings) | QSSGRhiContext | |
stats() | QSSGRhiContext | inline |
~QSSGRhiContext() | QSSGRhiContext |