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Qt 6.x
The Qt SDK
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This is the complete list of members for QSSGRhiContext, including all inherited members.
| checkAndAdjustForNPoT(QRhiTexture *texture, QSSGRhiSamplerDescription *samplerDescription) | QSSGRhiContext | |
| cleanupDrawCallData(const QSSGRenderModel *model) | QSSGRhiContext | |
| commandBuffer() const | QSSGRhiContext | inline |
| commonPassFlags() | QSSGRhiContext | inlinestatic |
| computePipeline(const QSSGComputePipelineStateKey &key, QRhiShaderResourceBindings *srb) | QSSGRhiContext | |
| drawCallData(const QSSGRhiDrawCallDataKey &key) | QSSGRhiContext | inline |
| dummyTexture(QRhiTexture::Flags flags, QRhiResourceUpdateBatch *rub, const QSize &size=QSize(64, 64), const QColor &fillColor=Qt::black) | QSSGRhiContext | |
| editorMode() | QSSGRhiContext | static |
| initialize(QRhi *rhi) | QSSGRhiContext | |
| instanceBufferData(QSSGRenderInstanceTable *instanceTable) | QSSGRhiContext | inline |
| instanceBufferData(const QSSGRenderModel *model) | QSSGRhiContext | inline |
| isValid() const | QSSGRhiContext | inline |
| mainPassSampleCount() const | QSSGRhiContext | inline |
| mainRenderPassDescriptor() const | QSSGRhiContext | inline |
| maxUniformBufferRange() const | QSSGRhiContext | inline |
| particleData(const QSSGRenderGraphObject *particlesOrModel) | QSSGRhiContext | inline |
| pipeline(const QSSGGraphicsPipelineStateKey &key, QRhiRenderPassDescriptor *rpDesc, QRhiShaderResourceBindings *srb) | QSSGRhiContext | |
| pipelines() const | QSSGRhiContext | inline |
| QSSGRhiContext(QRhi *rhi=nullptr) | QSSGRhiContext | explicit |
| registeredMeshes() const | QSSGRhiContext | inline |
| registeredTextures() const | QSSGRhiContext | inline |
| registerMesh(QSSGRenderMesh *mesh) | QSSGRhiContext | |
| registerTexture(QRhiTexture *texture) | QSSGRhiContext | |
| releaseCachedResources() | QSSGRhiContext | |
| releaseDrawCallData(QSSGRhiDrawCallData &dcd) | QSSGRhiContext | |
| releaseMesh(QSSGRenderMesh *mesh) | QSSGRhiContext | |
| releaseTexture(QRhiTexture *texture) | QSSGRhiContext | |
| renderTarget() const | QSSGRhiContext | inline |
| rhi() const | QSSGRhiContext | inline |
| sampler(const QSSGRhiSamplerDescription &samplerDescription) | QSSGRhiContext | |
| setCommandBuffer(QRhiCommandBuffer *cb) | QSSGRhiContext | inline |
| setMainPassSampleCount(int samples) | QSSGRhiContext | inline |
| setMainRenderPassDescriptor(QRhiRenderPassDescriptor *rpDesc) | QSSGRhiContext | inline |
| setRenderTarget(QRhiRenderTarget *rt) | QSSGRhiContext | inline |
| shaderDebuggingEnabled() | QSSGRhiContext | static |
| srb(const QSSGRhiShaderResourceBindingList &bindings) | QSSGRhiContext | |
| stats() | QSSGRhiContext | inline |
| ~QSSGRhiContext() | QSSGRhiContext |