| alphaCutOff() override | QSSGShaderCustomMaterialAdapter | virtual |
| alphaMode() override | QSSGShaderCustomMaterialAdapter | virtual |
| attenuationColor() override | QSSGShaderCustomMaterialAdapter | virtual |
| attenuationDistance() override | QSSGShaderCustomMaterialAdapter | virtual |
| bumpAmount() override | QSSGShaderCustomMaterialAdapter | virtual |
| clearcoatAmount() override | QSSGShaderCustomMaterialAdapter | virtual |
| clearcoatRoughnessAmount() override | QSSGShaderCustomMaterialAdapter | virtual |
| color() override | QSSGShaderCustomMaterialAdapter | virtual |
| create(const QSSGRenderGraphObject &materialNode) | QSSGShaderMaterialAdapter | static |
| customShaderSnippet(QSSGShaderCache::ShaderType type, QSSGShaderLibraryManager &shaderLibraryManager) override | QSSGShaderCustomMaterialAdapter | virtual |
| diffuseLightWrap() override | QSSGShaderCustomMaterialAdapter | virtual |
| emissiveColor() override | QSSGShaderCustomMaterialAdapter | virtual |
| fresnelPower() override | QSSGShaderCustomMaterialAdapter | virtual |
| hasCustomShaderFunction(QSSGShaderCache::ShaderType shaderType, const QByteArray &funcName, QSSGShaderLibraryManager &shaderLibraryManager) override | QSSGShaderCustomMaterialAdapter | virtual |
| hasCustomShaderSnippet(QSSGShaderCache::ShaderType type) override | QSSGShaderCustomMaterialAdapter | virtual |
| hasLighting() override | QSSGShaderCustomMaterialAdapter | virtual |
| heightAmount() override | QSSGShaderCustomMaterialAdapter | virtual |
| iblProbe() override | QSSGShaderCustomMaterialAdapter | virtual |
| ior() override | QSSGShaderCustomMaterialAdapter | virtual |
| isClearcoatEnabled() override | QSSGShaderCustomMaterialAdapter | virtual |
| isMetalnessEnabled() override | QSSGShaderCustomMaterialAdapter | virtual |
| isPrincipled() override | QSSGShaderCustomMaterialAdapter | virtual |
| isSpecularEnabled() override | QSSGShaderCustomMaterialAdapter | virtual |
| isSpecularGlossy() override | QSSGShaderCustomMaterialAdapter | virtual |
| isTransmissionEnabled() override | QSSGShaderCustomMaterialAdapter | virtual |
| isUnshaded() override | QSSGShaderCustomMaterialAdapter | virtual |
| isVertexColorsEnabled() override | QSSGShaderCustomMaterialAdapter | virtual |
| lineWidth() override | QSSGShaderCustomMaterialAdapter | virtual |
| maxHeightSamples() override | QSSGShaderCustomMaterialAdapter | virtual |
| metalnessAmount() override | QSSGShaderCustomMaterialAdapter | virtual |
| minHeightSamples() override | QSSGShaderCustomMaterialAdapter | virtual |
| occlusionAmount() override | QSSGShaderCustomMaterialAdapter | virtual |
| pointSize() override | QSSGShaderCustomMaterialAdapter | virtual |
| prepareCustomShader(QByteArray &dst, const QByteArray &shaderCode, QSSGShaderCache::ShaderType type, const StringPairList &baseUniforms, const StringPairList &baseInputs=StringPairList(), const StringPairList &baseOutputs=StringPairList()) | QSSGShaderCustomMaterialAdapter | static |
| QSSGShaderCustomMaterialAdapter(const QSSGRenderCustomMaterial &material) | QSSGShaderCustomMaterialAdapter | |
| setCustomPropertyUniforms(char *ubufData, QSSGRhiShaderPipeline &shaderPipeline, const QSSGRenderContextInterface &context) override | QSSGShaderCustomMaterialAdapter | virtual |
| ShaderCodeAndMetaData typedef | QSSGShaderCustomMaterialAdapter | |
| specularAmount() override | QSSGShaderCustomMaterialAdapter | virtual |
| specularModel() override | QSSGShaderCustomMaterialAdapter | virtual |
| specularRoughness() override | QSSGShaderCustomMaterialAdapter | virtual |
| specularTint() override | QSSGShaderCustomMaterialAdapter | virtual |
| StringPair typedef | QSSGShaderCustomMaterialAdapter | |
| StringPairList typedef | QSSGShaderCustomMaterialAdapter | |
| thicknessFactor() override | QSSGShaderCustomMaterialAdapter | virtual |
| translucentFallOff() override | QSSGShaderCustomMaterialAdapter | virtual |
| transmissionFactor() override | QSSGShaderCustomMaterialAdapter | virtual |
| usesCustomMorphing() override | QSSGShaderCustomMaterialAdapter | virtual |
| usesCustomSkinning() override | QSSGShaderCustomMaterialAdapter | virtual |
| usesSharedVariables() override | QSSGShaderCustomMaterialAdapter | virtual |
| ~QSSGShaderMaterialAdapter() | QSSGShaderMaterialAdapter | virtual |