4#ifndef QSSGSCENEEDIT_P_H
5#define QSSGSCENEEDIT_P_H
18#include <QtQuick3DAssetUtils/private/qtquick3dassetutilsglobal_p.h>
19#include <QtCore/QStringView>
\inmodule QtCore\reentrant
\inmodule QtCore\reentrant
void applyEdit(QSSGSceneDesc::Scene *scene, const QJsonObject &changes)
void setProperty(QSSGSceneDesc::Node *node, const QStringView propertyName, const QJsonValue &value)
QSSGSceneDesc::Node * addResource(QSSGSceneDesc::Scene *scene, const QJsonObject &addition)
Combined button and popup list for selecting options.
EGLOutputLayerEXT EGLint EGLAttrib value
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