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Qt 6.x
The Qt SDK
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This is the complete list of members for QRhiImplementation, including all inherited members.
addCleanupCallback(const QRhi::CleanupCallback &callback) | QRhiImplementation | inline |
addDeleteLater(QRhiResource *res) | QRhiImplementation | inline |
beginComputePass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates, QRhiCommandBuffer::BeginPassFlags flags)=0 | QRhiImplementation | pure virtual |
beginExternal(QRhiCommandBuffer *cb)=0 | QRhiImplementation | pure virtual |
beginFrame(QRhiSwapChain *swapChain, QRhi::BeginFrameFlags flags)=0 | QRhiImplementation | pure virtual |
beginOffscreenFrame(QRhiCommandBuffer **cb, QRhi::BeginFrameFlags flags)=0 | QRhiImplementation | pure virtual |
beginPass(QRhiCommandBuffer *cb, QRhiRenderTarget *rt, const QColor &colorClearValue, const QRhiDepthStencilClearValue &depthStencilClearValue, QRhiResourceUpdateBatch *resourceUpdates, QRhiCommandBuffer::BeginPassFlags flags)=0 | QRhiImplementation | pure virtual |
byteSizePerVertexForVertexInputFormat(QRhiVertexInputAttribute::Format format) const | QRhiImplementation | |
clipSpaceCorrMatrix() const =0 | QRhiImplementation | pure virtual |
compressedFormatInfo(QRhiTexture::Format format, const QSize &size, quint32 *bpl, quint32 *byteSize, QSize *blockDim) const | QRhiImplementation | |
create(QRhi::Flags flags)=0 | QRhiImplementation | pure virtual |
createBuffer(QRhiBuffer::Type type, QRhiBuffer::UsageFlags usage, quint32 size)=0 | QRhiImplementation | pure virtual |
createComputePipeline()=0 | QRhiImplementation | pure virtual |
createGraphicsPipeline()=0 | QRhiImplementation | pure virtual |
createRenderBuffer(QRhiRenderBuffer::Type type, const QSize &pixelSize, int sampleCount, QRhiRenderBuffer::Flags flags, QRhiTexture::Format backingFormatHint)=0 | QRhiImplementation | pure virtual |
createSampler(QRhiSampler::Filter magFilter, QRhiSampler::Filter minFilter, QRhiSampler::Filter mipmapMode, QRhiSampler::AddressMode u, QRhiSampler::AddressMode v, QRhiSampler::AddressMode w)=0 | QRhiImplementation | pure virtual |
createShaderResourceBindings()=0 | QRhiImplementation | pure virtual |
createSwapChain()=0 | QRhiImplementation | pure virtual |
createTexture(QRhiTexture::Format format, const QSize &pixelSize, int depth, int arraySize, int sampleCount, QRhiTexture::Flags flags)=0 | QRhiImplementation | pure virtual |
createTextureRenderTarget(const QRhiTextureRenderTargetDescription &desc, QRhiTextureRenderTarget::Flags flags)=0 | QRhiImplementation | pure virtual |
currentFrameSlot | QRhiImplementation | |
debugMarkBegin(QRhiCommandBuffer *cb, const QByteArray &name)=0 | QRhiImplementation | pure virtual |
debugMarkEnd(QRhiCommandBuffer *cb)=0 | QRhiImplementation | pure virtual |
debugMarkers | QRhiImplementation | |
debugMarkMsg(QRhiCommandBuffer *cb, const QByteArray &msg)=0 | QRhiImplementation | pure virtual |
destroy()=0 | QRhiImplementation | pure virtual |
dispatch(QRhiCommandBuffer *cb, int x, int y, int z)=0 | QRhiImplementation | pure virtual |
draw(QRhiCommandBuffer *cb, quint32 vertexCount, quint32 instanceCount, quint32 firstVertex, quint32 firstInstance)=0 | QRhiImplementation | pure virtual |
drawIndexed(QRhiCommandBuffer *cb, quint32 indexCount, quint32 instanceCount, quint32 firstIndex, qint32 vertexOffset, quint32 firstInstance)=0 | QRhiImplementation | pure virtual |
driverInfo() const =0 | QRhiImplementation | pure virtual |
endComputePass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates)=0 | QRhiImplementation | pure virtual |
endExternal(QRhiCommandBuffer *cb)=0 | QRhiImplementation | pure virtual |
endFrame(QRhiSwapChain *swapChain, QRhi::EndFrameFlags flags)=0 | QRhiImplementation | pure virtual |
endOffscreenFrame(QRhi::EndFrameFlags flags)=0 | QRhiImplementation | pure virtual |
endPass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates)=0 | QRhiImplementation | pure virtual |
finish()=0 | QRhiImplementation | pure virtual |
inFrame | QRhiImplementation | |
isClipDepthZeroToOne() const =0 | QRhiImplementation | pure virtual |
isCompressedFormat(QRhiTexture::Format format) const | QRhiImplementation | |
isDeviceLost() const =0 | QRhiImplementation | pure virtual |
isFeatureSupported(QRhi::Feature feature) const =0 | QRhiImplementation | pure virtual |
isStencilSupportingFormat(QRhiTexture::Format format) const | QRhiImplementation | |
isTextureFormatSupported(QRhiTexture::Format format, QRhiTexture::Flags flags) const =0 | QRhiImplementation | pure virtual |
isYUpInFramebuffer() const =0 | QRhiImplementation | pure virtual |
isYUpInNDC() const =0 | QRhiImplementation | pure virtual |
lastCompletedGpuTime(QRhiCommandBuffer *cb)=0 | QRhiImplementation | pure virtual |
makeThreadLocalNativeContextCurrent()=0 | QRhiImplementation | pure virtual |
MAX_SHADER_CACHE_ENTRIES | QRhiImplementation | static |
nativeHandles(QRhiCommandBuffer *cb)=0 | QRhiImplementation | pure virtual |
nativeHandles()=0 | QRhiImplementation | pure virtual |
pipelineCacheData()=0 | QRhiImplementation | pure virtual |
pipelineCacheRhiId() const | QRhiImplementation | inline |
pipelineCreationEnd() | QRhiImplementation | inline |
pipelineCreationStart() | QRhiImplementation | inline |
prepareForCreate(QRhi *rhi, QRhi::Implementation impl, QRhi::Flags flags) | QRhiImplementation | |
q | QRhiImplementation | |
QRhi | QRhiImplementation | friend |
QRhiResourceUpdateBatchPrivate | QRhiImplementation | friend |
registerResource(QRhiResource *res, bool ownsNativeResources=true) | QRhiImplementation | inline |
releaseCachedResources()=0 | QRhiImplementation | pure virtual |
resourceLimit(QRhi::ResourceLimit limit) const =0 | QRhiImplementation | pure virtual |
resourceUpdate(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates)=0 | QRhiImplementation | pure virtual |
sanityCheckGraphicsPipeline(QRhiGraphicsPipeline *ps) | QRhiImplementation | |
sanityCheckShaderResourceBindings(QRhiShaderResourceBindings *srb) | QRhiImplementation | |
setBlendConstants(QRhiCommandBuffer *cb, const QColor &c)=0 | QRhiImplementation | pure virtual |
setComputePipeline(QRhiCommandBuffer *cb, QRhiComputePipeline *ps)=0 | QRhiImplementation | pure virtual |
setGraphicsPipeline(QRhiCommandBuffer *cb, QRhiGraphicsPipeline *ps)=0 | QRhiImplementation | pure virtual |
setPipelineCacheData(const QByteArray &data)=0 | QRhiImplementation | pure virtual |
setScissor(QRhiCommandBuffer *cb, const QRhiScissor &scissor)=0 | QRhiImplementation | pure virtual |
setShaderResources(QRhiCommandBuffer *cb, QRhiShaderResourceBindings *srb, int dynamicOffsetCount, const QRhiCommandBuffer::DynamicOffset *dynamicOffsets)=0 | QRhiImplementation | pure virtual |
setStencilRef(QRhiCommandBuffer *cb, quint32 refValue)=0 | QRhiImplementation | pure virtual |
setVertexInput(QRhiCommandBuffer *cb, int startBinding, int bindingCount, const QRhiCommandBuffer::VertexInput *bindings, QRhiBuffer *indexBuf, quint32 indexOffset, QRhiCommandBuffer::IndexFormat indexFormat)=0 | QRhiImplementation | pure virtual |
setViewport(QRhiCommandBuffer *cb, const QRhiViewport &viewport)=0 | QRhiImplementation | pure virtual |
shaderDescVariableFormatToVertexInputFormat(QShaderDescription::VariableType type) const | QRhiImplementation | |
shaderResourceBindingData(const QRhiShaderResourceBinding &binding) | QRhiImplementation | inlinestatic |
shaderResourceBindingData(QRhiShaderResourceBinding &binding) | QRhiImplementation | inlinestatic |
sortedBindingLessThan(const QRhiShaderResourceBinding &a, const QRhiShaderResourceBinding &b) | QRhiImplementation | inlinestatic |
statistics()=0 | QRhiImplementation | pure virtual |
supportedSampleCounts() const =0 | QRhiImplementation | pure virtual |
textureFormatInfo(QRhiTexture::Format format, const QSize &size, quint32 *bpl, quint32 *byteSize, quint32 *bytesPerPixel) const | QRhiImplementation | |
totalPipelineCreationTime() const | QRhiImplementation | inline |
ubufAlignment() const =0 | QRhiImplementation | pure virtual |
unregisterResource(QRhiResource *res) | QRhiImplementation | inline |
updateLayoutDesc(QRhiShaderResourceBindings *srb) | QRhiImplementation | |
~QRhiImplementation() | QRhiImplementation | virtual |